Player Matchup

Terra
Terra
Dawgyy
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
FenixHealth
Chang'e
Level 103
God Stats
13W - 13L
1,421 SR
Queue Stats
240W - 254L
1,444 Elo+
Solo
Zeus
Zeus
Ghost24710
Zeus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Randi69
Da Ji
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
ninjaballer
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,489 Elo+

VS

Team Averages
Level 36
1,485 SR
1,465 Elo+
Heimdallr
Heimdallr
LtKahos
Heimdallr
Level 64
God Stats
3W - 3L
1,444 SR
Queue Stats
72W - 60L
1,505 Elo+
Solo
Khepri
Khepri
TheBrokenShinobi
Khepri
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,540 Elo+
Party 2
Bellona
Bellona
UndeadDragon100
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
delightfulgralf
Nu Wa
Level 42
God Stats
30W - 36L
1,426 SR
Queue Stats
69W - 89L
1,330 Elo+
Solo
Cliodhna
Cliodhna
epiclorax
Cliodhna
Level 38
God Stats
4W - 1L
1,556 SR
Queue Stats
17W - 15L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dawgyy
Terra
15
1 / 11 / 3
9,889
1,099
1,897
24,186
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
FenixHealth
Chang'e
14
0 / 9 / 4
8,926
992
11,227
20,162
6,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 2
8,316
924
2,145
9,388
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Randi69
Da Ji
14
0 / 11 / 4
8,770
974
2,344
15,979
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 6 / 1
9,808
1,090
8,077
16,810
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LtKahos
Heimdallr
17
7 / 1 / 25
11,048
1,228
11,791
3,799
1,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 32
10,469
1,163
5,187
5,668
6,337
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 31
11,592
1,288
17,887
10,084
12,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
14 / 0 / 22
12,210
1,357
19,124
3,051
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
epiclorax
Cliodhna
18
17 / 0 / 18
12,791
1,421
25,828
8,125
4,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
173
5
Kills
45
45
Deaths
5
14
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Terra
Dawgyy
Terra
1
11
3
0.23
L
Chang'e
FenixHealth
Chang'e
0
9
4
0.22
L
0
8
2
0.13
W
Heimdallr
LtKahos
Heimdallr
7
1
25
19.5
L
Da Ji
Randi69
Da Ji
0
11
4
0.18
W
3
1
32
19
W
4
3
31
6.5
W
14
0
22
25
W
Cliodhna
epiclorax
Cliodhna
17
0
18
26
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
79,817
86,525
Taken
30,727
44,004
Mitigated
26,470
13,550
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Dawgyy
Terra
1,897
1,007
558
1,788
24,186
19,591
0
7,486
16,700
11,014
0
L
Chang'e
FenixHealth
Chang'e
11,227
1,143
2,775
5,622
20,162
6,029
0
5,685
14,477
45,258
0
L
2,145
1,331
0
130
9,388
2,658
0
2,222
7,166
8,058
0
W
Heimdallr
LtKahos
Heimdallr
11,791
8,053
0
237
3,799
1,846
0
1,273
2,437
0
27,470
L
Da Ji
Randi69
Da Ji
2,344
1,652
0
301
15,979
5,131
0
5,808
10,171
0
14,535
W
5,187
1,389
1,043
750
5,668
6,337
0
2,534
3,036
10,116
0
W
17,887
6,576
1,966
2,392
10,084
12,762
0
5,314
4,539
0
26,484
W
19,124
6,051
213
310
3,051
1,300
0
1,438
1,577
43,640
0
W
Cliodhna
epiclorax
Cliodhna
25,828
7,246
0
3,137
8,125
4,225
0
4,710
3,360
0
48,937
L
8,077
1,248
0
2,376
16,810
10,595
0
3,110
13,700
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
58,110
158
Minions Killed
170
2
Camps Cleared
7
726,073
Distance Traveled
888,360
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,889
1,099
10
1
0
178,277
1
L
Chang'e
8,926
992
60
7
0
135,949
0
L
Zeus
8,316
924
8
1
0
97,010
1
W
Heimdallr
11,048
1,228
38
4
0
164,252
0
L
Da Ji
8,770
974
29
3
2
148,182
1
W
Khepri
10,469
1,163
10
1
2
170,226
0
W
Bellona
11,592
1,288
21
2
1
180,306
1
W
Nu Wa
12,210
1,357
57
6
1
160,893
0
W
Cliodhna
12,791
1,421
44
5
3
212,683
0
L
Chaac
9,808
1,090
51
6
0
166,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role