Player Matchup

Scylla
Scylla
AshyTrev
Scylla
Level 42
God Stats
2W - 3L
1,610 SR
Queue Stats
89W - 121L
1,465 Elo+
Solo
Discordia
Discordia
Demi2OP
Discordia
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 199L
1,608 Elo+
Party 2
Artemis
Artemis
LtDragonReborn
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 2
Chaac
Chaac
Vanvirou
Chaac
Level 37
God Stats
7W - 12L
1,743 SR
Queue Stats
265W - 286L
1,423 Elo+
Solo
Shiva
Shiva
ll-LAF-ll
Shiva
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
116W - 102L
1,594 Elo+
Party 2
Team Averages
Level 80
1,623 SR
1,508 Elo+

VS

Team Averages
Level 31
1,630 SR
1,526 Elo+
Thanatos
Thanatos
BokWuan
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
Indie115
Jormungandr
Level 47
God Stats
3W - 2L
1,626 SR
Queue Stats
153W - 152L
1,525 Elo+
Solo
Hachiman
Hachiman
MandemDown-
Hachiman
Level 14
God Stats
5W - 1L
1,887 SR
Queue Stats
34W - 23L
1,609 Elo+
Party 1
Olorun
Olorun
Soloborng
Olorun
Level 42
God Stats
7W - 4L
1,553 SR
Queue Stats
199W - 192L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
The-Hunter_0995
Guan Yu
Level 33
God Stats
6W - 2L
1,582 SR
Queue Stats
54W - 73L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AshyTrev
Scylla
18
8 / 7 / 6
12,812
512
13,059
17,304
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Demi2OP
Discordia
16
8 / 6 / 9
12,335
493
23,966
16,396
10,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 11 / 4
9,407
376
9,217
19,515
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Vanvirou
Chaac
19
6 / 4 / 10
12,894
516
18,310
26,192
16,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Shiva
ll-LAF-ll
Shiva
15
5 / 8 / 9
10,459
418
15,451
23,384
23,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BokWuan
Thanatos
19
7 / 11 / 3
13,022
521
11,420
23,134
9,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Indie115
Jormungandr
18
2 / 4 / 16
13,659
546
10,916
22,715
27,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MandemDown-
Hachiman
20
14 / 2 / 10
15,080
603
28,446
26,579
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Soloborng
Olorun
20
10 / 4 / 10
14,215
569
26,346
22,949
10,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 8 / 12
12,762
510
8,499
30,294
24,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
29
Kills
36
36
Deaths
29
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
AshyTrev
Scylla
8
7
6
1.57
W
Thanatos
BokWuan
Thanatos
7
11
3
0.77
L
Discordia
Demi2OP
Discordia
8
6
9
2.08
W
Jormungandr
Indie115
Jormungandr
2
4
16
2.5
L
2
11
4
0.36
W
Hachiman
MandemDown-
Hachiman
14
2
10
9.5
W
Olorun
Soloborng
Olorun
10
4
10
3.75
W
3
8
12
1.13
L
Chaac
Vanvirou
Chaac
6
4
10
2.75
L
Shiva
ll-LAF-ll
Shiva
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,003
Damage
85,627
102,791
Taken
125,671
57,792
Mitigated
81,686
25,500
Healing
53,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AshyTrev
Scylla
13,059
813
0
480
17,304
3,719
1,664
4,184
13,005
71,475
0
W
Thanatos
BokWuan
Thanatos
11,420
3,622
0
13,922
23,134
9,235
0
6,328
16,806
0
94,442
L
Discordia
Demi2OP
Discordia
23,966
2,176
542
4,364
16,396
10,260
266
5,774
10,288
61,766
0
W
Jormungandr
Indie115
Jormungandr
10,916
2,840
0
4,237
22,715
27,750
526
4,885
17,830
62,796
0
L
9,217
3,396
0
4,187
19,515
4,358
525
4,326
15,052
0
42,942
W
Hachiman
MandemDown-
Hachiman
28,446
15,801
0
12,640
26,579
9,955
3,386
8,793
17,786
0
126,834
W
Olorun
Soloborng
Olorun
26,346
11,647
1,358
9,551
22,949
10,518
8,062
6,350
16,599
98,581
0
W
8,499
951
2,323
9,041
30,294
24,228
3,025
12,591
17,295
0
63,829
L
Chaac
Vanvirou
Chaac
18,310
2,687
0
9,547
26,192
16,073
2,350
13,379
12,676
0
102,552
L
Shiva
ll-LAF-ll
Shiva
15,451
3,431
1,797
4,583
23,384
23,382
201
9,599
13,652
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,907
Gold Earned
68,738
476
Minions Killed
592
0
Camps Cleared
0
2,243,410
Distance Traveled
2,343,580
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,812
512
131
5
0
421,612
1
W
Thanatos
13,022
521
108
4
0
482,771
3
L
Discordia
12,335
493
80
3
0
445,366
6
W
Jormungandr
13,659
546
102
4
0
459,524
0
L
Artemis
9,407
376
53
2
0
395,827
1
W
Hachiman
15,080
603
141
6
0
478,565
2
W
Olorun
14,215
569
130
5
0
443,221
6
W
Guan Yu
12,762
510
111
4
0
479,499
1
L
Chaac
12,894
516
158
6
0
533,266
2
L
Shiva
10,459
418
54
2
0
447,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role