Player Matchup

Janus
Janus
CongoHoncho
Janus
Level 127
God Stats
4W - 4L
1,549 SR
Queue Stats
18W - 11L
1,662 Elo+
Solo
Horus
Horus
FTS_DK
Horus
Level 157
God Stats
5W - 6L
1,482 SR
Queue Stats
317W - 306L
1,459 Elo+
Party 1
Sol
Sol
bigbird0697
Sol
Level 154
God Stats
9W - 10L
1,616 SR
Queue Stats
200W - 182L
1,505 Elo+
Party 1
Osiris
Osiris
chaoticmaterial7
Osiris
Level 128
God Stats
3W - 3L
1,623 SR
Queue Stats
161W - 165L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
pesosjr123
Gilgamesh
Level 155
God Stats
9W - 10L
1,581 SR
Queue Stats
179W - 161L
1,569 Elo+
Party 1
Team Averages
Level 144
1,570 SR
1,550 Elo+

VS

Team Averages
Level 142
1,688 SR
1,621 Elo+
Sol
Sol
Fallen_Siickness
Sol
Level 146
God Stats
32W - 26L
1,595 SR
Queue Stats
389W - 384L
1,601 Elo+
Solo
Cliodhna
Cliodhna
Hahaking1234
Cliodhna
Level 134
God Stats
2W - 2L
1,755 SR
Queue Stats
41W - 46L
1,496 Elo+
Party 2
Medusa
Medusa
Meilana
Medusa
Level 158
God Stats
8W - 1L
1,983 SR
Queue Stats
160W - 140L
1,519 Elo+
Party 2
Shiva
Shiva
ShadowGaze
Shiva
Level 127
God Stats
7W - 3L
1,606 SR
Queue Stats
28W - 25L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
daytimedrama
Sylvanus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 193L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,769
524
3,125
6,786
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
FTS_DK
Horus
8
0 / 2 / 3
5,347
486
2,383
10,585
5,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
1 / 5 / 2
6,199
564
4,927
8,974
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 0
5,842
531
2,303
7,024
5,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
pesosjr123
Gilgamesh
12
3 / 3 / 0
7,020
638
5,260
9,979
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,364
579
6,294
5,882
1,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Hahaking1234
Cliodhna
11
5 / 1 / 5
7,051
641
6,204
7,363
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Meilana
Medusa
13
6 / 2 / 1
7,403
673
10,019
8,682
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
12
3 / 0 / 1
7,242
658
6,835
5,927
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
daytimedrama
Sylvanus
10
1 / 1 / 2
6,236
567
2,301
6,579
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Horus
FTS_DK
Horus
0
2
3
0.75
W
1
1
5
3.5
W
Cliodhna
Hahaking1234
Cliodhna
5
1
5
7.5
W
Medusa
Meilana
Medusa
6
2
1
3.25
W
Shiva
3
0
1
3.5
L
1
5
2
0.4
L
0
2
0
0
W
Sylvanus
daytimedrama
Sylvanus
1
1
2
2
L
Gilgamesh
pesosjr123
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
31,653
43,348
Taken
34,433
19,401
Mitigated
14,861
12,782
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
108
0
1,000
6,786
2,027
0
2,130
4,656
35,257
0
L
Horus
FTS_DK
Horus
2,383
1,414
1,612
3,419
10,585
5,094
0
4,136
6,449
0
10,304
W
6,294
2,277
0
3,360
5,882
1,767
555
2,310
3,572
31,326
0
W
Cliodhna
Hahaking1234
Cliodhna
6,204
761
0
3,244
7,363
2,113
81
1,840
5,523
0
39,624
W
Medusa
Meilana
Medusa
10,019
4,547
0
2,049
8,682
2,598
288
2,079
6,603
0
54,537
W
Shiva
6,835
2,888
0
2,483
5,927
4,819
0
0
5,927
0
38,864
L
4,927
2,258
0
2,282
8,974
1,746
286
816
8,158
39,025
0
L
2,303
910
0
2,590
7,024
5,861
0
0
7,024
0
29,737
W
Sylvanus
daytimedrama
Sylvanus
2,301
633
597
2,079
6,579
3,564
0
1,823
4,756
15,663
0
L
Gilgamesh
pesosjr123
Gilgamesh
5,260
1,795
0
1,879
9,979
4,673
0
1,513
8,466
0
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
34,296
328
Minions Killed
334
0
Camps Cleared
0
1,158,391
Distance Traveled
1,145,284
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,769
524
68
6
0
221,231
4
L
Horus
5,347
486
30
3
0
242,790
1
W
Sol
6,364
579
55
5
0
216,258
1
W
Cliodhna
7,051
641
68
6
0
267,463
0
W
Medusa
7,403
673
99
9
0
213,179
2
W
Shiva
7,242
658
85
8
0
224,777
0
L
Sol
6,199
564
76
7
0
207,338
1
L
Osiris
5,842
531
72
7
0
230,030
1
W
Sylvanus
6,236
567
27
2
0
223,607
2
L
Gilgamesh
7,020
638
82
7
0
257,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role