Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KhlelEnbtawiee
Neith
Level 127
God Stats
6W - 6L
1,704 SR
Queue Stats
55W - 45L
1,647 Elo+
Party 1
Hercules
Hercules
TopDamge
Hercules
Level 16
God Stats
4W - 2L
1,576 SR
Queue Stats
18W - 9L
1,624 Elo+
Party 1
Team Averages
Level 101
1,593 SR
1,590 Elo+

VS

Team Averages
Level 104
1,506 SR
1,534 Elo+
Fenrir
Fenrir
Do0m5day
Fenrir
Level 123
God Stats
6W - 2L
1,900 SR
Queue Stats
86W - 97L
1,562 Elo+
Party 2
Shiva
Shiva
Fenral
Shiva
Level 57
God Stats
3W - 5L
1,125 SR
Queue Stats
41W - 60L
1,360 Elo+
Solo
Chang'e
Chang'e
Trax72
Chang'e
Level 132
God Stats
3W - 1L
1,494 SR
Queue Stats
176W - 136L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 7
5,788
827
4,357
3,517
4,106
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 3
6,077
868
3,764
3,291
952
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
TopDamge
Hercules
9
4 / 1 / 1
5,846
835
2,917
3,277
2,162
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Do0m5day
Fenrir
9
0 / 3 / 1
4,983
712
1,653
7,879
4,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Fenral
Shiva
5
1 / 1 / 0
4,893
699
447
1,638
756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Trax72
Chang'e
10
1 / 3 / 1
5,632
805
2,735
4,400
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
L
Fenrir
Do0m5day
Fenrir
0
3
1
0.17
L
Shiva
Fenral
Shiva
1
1
0
1
W
3
1
3
4.5
W
Hercules
TopDamge
Hercules
4
1
1
4.5
L
Chang'e
Trax72
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,038
Damage
4,835
10,085
Taken
13,917
7,220
Mitigated
6,133
812
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,357
140
0
0
3,517
4,106
34
339
3,178
11,913
0
L
Fenrir
Do0m5day
Fenrir
1,653
434
0
576
7,879
4,028
0
3,201
4,678
0
6,751
L
Shiva
Fenral
Shiva
447
79
141
183
1,638
756
0
597
1,041
0
3,080
W
3,764
1,384
283
403
3,291
952
665
943
2,348
0
15,943
W
Hercules
TopDamge
Hercules
2,917
491
0
126
3,277
2,162
162
1,832
1,445
0
9,289
L
Chang'e
Trax72
Chang'e
2,735
423
484
877
4,400
1,349
0
919
3,481
17,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,711
Gold Earned
15,508
62
Minions Killed
47
2
Camps Cleared
3
369,592
Distance Traveled
314,928
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,788
827
26
4
0
141,738
1
L
Fenrir
4,983
712
8
1
0
145,227
2
L
Shiva
4,893
699
6
1
2
50,809
1
W
Neith
6,077
868
23
3
0
116,949
0
W
Hercules
5,846
835
13
2
2
110,905
0
L
Chang'e
5,632
805
33
5
1
118,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role