Player Matchup

Yemoja
Yemoja
Gazisaur
Yemoja
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 214L
1,468 Elo+
Party 2
Merlin
Merlin
SUNNYBEAR1033
Merlin
Level 116
God Stats
4W - 6L
1,537 SR
Queue Stats
136W - 171L
1,533 Elo+
Solo
Thanatos
Thanatos
ThatOneSlaking
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,483 Elo+
Party 2
Team Averages
Level 133
1,512 SR
1,495 Elo+

VS

Team Averages
Level 108
1,607 SR
1,480 Elo+
Baron Samedi
Baron Samedi
SavagedApeX
Baron Samedi
Level 128
God Stats
38W - 11L
1,661 SR
Queue Stats
262W - 285L
1,470 Elo+
Party 1
Artemis
Artemis
jlafauce
Artemis
Level 68
God Stats
10W - 14L
1,555 SR
Queue Stats
35W - 60L
1,415 Elo+
Solo
Atlas
Atlas
tas444
Atlas
Level 129
God Stats
15W - 6L
1,604 SR
Queue Stats
246W - 250L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gazisaur
Yemoja
19
2 / 5 / 13
14,449
657
7,333
27,305
43,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 6
15,285
695
29,176
23,135
12,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
19
9 / 9 / 5
15,227
692
21,136
28,176
16,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SavagedApeX
Baron Samedi
20
5 / 8 / 10
15,266
694
18,705
21,671
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
jlafauce
Artemis
20
6 / 5 / 10
15,629
710
24,468
22,726
8,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
tas444
Atlas
20
7 / 5 / 7
15,267
694
22,474
27,758
24,254
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
18
Kills
18
18
Deaths
18
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gazisaur
Yemoja
2
5
13
1.7
L
7
4
6
2.5
W
Baron Samedi
SavagedApeX
Baron Samedi
5
8
10
1.25
L
Thanatos
9
9
5
1.28
W
Artemis
jlafauce
Artemis
6
5
10
2.2
W
Atlas
tas444
Atlas
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
65,647
78,616
Taken
72,155
71,647
Mitigated
40,805
25,855
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gazisaur
Yemoja
7,333
864
6,509
3,155
27,305
43,432
357
15,480
11,825
22,372
0
L
29,176
1,348
0
3,513
23,135
12,125
323
12,639
10,496
116,753
0
W
Baron Samedi
SavagedApeX
Baron Samedi
18,705
822
4,539
7,195
21,671
8,545
866
11,285
10,386
55,718
0
L
Thanatos
21,136
5,272
0
12,678
28,176
16,090
628
13,800
14,376
0
44,843
W
Artemis
jlafauce
Artemis
24,468
16,523
0
11,180
22,726
8,006
1,876
13,867
8,859
0
63,317
W
Atlas
tas444
Atlas
22,474
5,377
370
6,072
27,758
24,254
807
11,624
15,694
58,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
46,162
228
Minions Killed
217
9
Camps Cleared
8
1,062,617
Distance Traveled
1,068,446
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,449
657
19
1
1
366,880
12
L
Merlin
15,285
695
161
7
8
357,796
2
W
Baron Samedi
15,266
694
88
4
2
345,949
1
L
Thanatos
15,227
692
48
2
0
337,941
1
W
Artemis
15,629
710
80
4
6
341,987
4
W
Atlas
15,267
694
49
2
0
380,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role