Player Matchup

Ullr
Ullr
Hardwave
Ullr
Level 149
God Stats
9W - 10L
1,500 SR
Queue Stats
169W - 115L
1,616 Elo+
Party 1
Nox
Nox
WinOrWalhall
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,489 Elo+
Party 1
Fenrir
Fenrir
captainlex13
Fenrir
Level 124
God Stats
3W - 0L
1,567 SR
Queue Stats
77W - 86L
1,498 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,534 Elo+

VS

Team Averages
Level 78
1,379 SR
1,495 Elo+
Chiron
Chiron
AzurechYT
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,364 Elo+
Party 2
Tiamat
Tiamat
Edman1
Tiamat
Level 38
God Stats
0W - 2L
1,346 SR
Queue Stats
6W - 15L
1,364 Elo+
Party 2
Atlas
Atlas
salmonsleeet
Atlas
Level 146
God Stats
46W - 17L
1,292 SR
Queue Stats
964W - 396L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
6 / 1 / 4
8,856
886
8,023
7,761
2,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 8
8,804
880
8,169
6,629
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
3 / 1 / 6
7,873
787
7,896
8,014
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AzurechYT
Chiron
11
0 / 6 / 4
6,832
683
4,116
9,037
2,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Edman1
Tiamat
11
0 / 4 / 1
6,515
652
4,088
6,991
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 4 / 0
7,987
799
10,139
13,914
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
AzurechYT
Chiron
0
6
4
0.33
L
Tiamat
Edman1
Tiamat
0
4
1
0.13
W
Ullr
6
1
4
8
W
5
2
8
4.5
W
Fenrir
3
1
6
6
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
18,343
22,404
Taken
29,942
6,441
Mitigated
16,735
2,550
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AzurechYT
Chiron
4,116
1,938
794
864
9,037
2,663
270
2,056
6,981
0
16,365
L
Tiamat
Edman1
Tiamat
4,088
207
0
1,518
6,991
3,132
393
1,736
5,255
21,301
0
W
Ullr
8,023
5,101
0
516
7,761
2,013
613
5,368
2,393
0
29,154
W
8,169
300
0
500
6,629
1,837
224
5,088
1,541
27,855
0
W
Fenrir
7,896
2,749
0
1,534
8,014
2,591
527
4,024
3,990
0
21,461
L
10,139
3,224
265
3,453
13,914
10,940
249
4,572
9,342
23,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
21,334
133
Minions Killed
98
7
Camps Cleared
3
635,073
Distance Traveled
522,381
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,832
683
43
4
1
151,180
1
L
Tiamat
6,515
652
38
4
1
185,419
3
W
Ullr
8,856
886
50
5
1
200,187
1
W
Nox
8,804
880
53
5
2
214,338
3
W
Fenrir
7,873
787
30
3
4
220,548
3
L
Atlas
7,987
799
17
2
1
185,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role