Player Matchup

Serqet
Serqet
BaLAncEdXD
Serqet
Level 160
God Stats
2W - 8L
1,481 SR
Queue Stats
217W - 178L
1,679 Elo+
Party 3
Gilgamesh
Gilgamesh
EwwwANoob
Gilgamesh
Level 148
God Stats
3W - 1L
1,921 SR
Queue Stats
140W - 108L
1,682 Elo+
Party 3
Discordia
Discordia
Raffocado
Discordia
Level 18
God Stats
0W - 1L
1,627 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Zarakou
Nu Wa
Level 15
God Stats
1W - 2L
1,548 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 2
Medusa
Medusa
tajivio
Medusa
Level 15
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 2
Team Averages
Level 71
1,656 SR
1,549 Elo+

VS

Team Averages
Level 140
1,566 SR
1,533 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D7XR
Cthulhu
Level 126
God Stats
3W - 0L
1,731 SR
Queue Stats
27W - 23L
1,559 Elo+
Party 1
Mercury
Mercury
ProbsAsh
Mercury
Level 155
God Stats
3W - 1L
1,184 SR
Queue Stats
229W - 276L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
TheKingCapri
Gilgamesh
Level 142
God Stats
3W - 1L
1,880 SR
Queue Stats
17W - 14L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
WingmanSkree
Jing Wei
Level 148
God Stats
2W - 4L
1,536 SR
Queue Stats
169W - 181L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BaLAncEdXD
Serqet
20
5 / 5 / 9
16,345
711
16,617
29,228
17,727
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
EwwwANoob
Gilgamesh
20
17 / 3 / 6
20,902
909
43,728
40,600
43,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Discordia
Raffocado
Discordia
19
0 / 13 / 5
13,589
591
7,105
21,668
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Zarakou
Nu Wa
20
4 / 12 / 10
16,047
698
25,745
28,062
10,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
tajivio
Medusa
20
0 / 8 / 9
14,507
631
6,971
19,854
8,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 6 / 8
16,906
735
21,445
21,433
14,831
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
D7XR
Cthulhu
20
5 / 4 / 24
16,397
713
23,275
38,710
61,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ProbsAsh
Mercury
20
7 / 4 / 21
17,203
748
23,157
27,199
12,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
TheKingCapri
Gilgamesh
20
4 / 6 / 25
16,303
709
18,034
31,381
36,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
WingmanSkree
Jing Wei
20
15 / 7 / 9
19,259
837
39,520
28,764
11,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
128
26
Kills
41
41
Deaths
27
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
6
8
2.33
L
Serqet
BaLAncEdXD
Serqet
5
5
9
1.9
W
Cthulhu
D7XR
Cthulhu
5
4
24
4.25
L
Gilgamesh
EwwwANoob
Gilgamesh
17
3
6
6.67
W
Mercury
ProbsAsh
Mercury
7
4
21
4.38
L
Discordia
Raffocado
Discordia
0
13
5
0.19
W
Gilgamesh
TheKingCapri
Gilgamesh
4
6
25
2.75
W
Jing Wei
WingmanSkree
Jing Wei
15
7
9
2.79
L
Nu Wa
Zarakou
Nu Wa
4
12
10
0.75
L
Medusa
tajivio
Medusa
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,166
Damage
125,431
139,412
Taken
147,487
88,331
Mitigated
136,586
18,538
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,445
3,490
0
4,380
21,433
14,831
1,091
2,671
17,128
77,091
0
L
Serqet
BaLAncEdXD
Serqet
16,617
2,545
0
3,150
29,228
17,727
0
4,815
23,600
0
49,937
W
Cthulhu
D7XR
Cthulhu
23,275
1,855
1,556
9,430
38,710
61,515
243
9,858
26,546
59,285
0
L
Gilgamesh
EwwwANoob
Gilgamesh
43,728
15,248
0
10,581
40,600
43,104
0
17,397
21,771
0
101,878
W
Mercury
ProbsAsh
Mercury
23,157
5,474
0
5,082
27,199
12,144
2,877
3,733
20,372
0
69,714
L
Discordia
Raffocado
Discordia
7,105
429
0
8
21,668
8,308
651
6,861
14,622
23,335
0
W
Gilgamesh
TheKingCapri
Gilgamesh
18,034
4,311
0
5,434
31,381
36,230
886
8,190
16,763
0
55,362
W
Jing Wei
WingmanSkree
Jing Wei
39,520
35,385
0
9,284
28,764
11,866
4,094
6,761
20,565
0
118,873
L
Nu Wa
Zarakou
Nu Wa
25,745
5,800
0
4,108
28,062
10,837
3,537
9,778
17,542
73,580
0
L
Medusa
tajivio
Medusa
6,971
2,134
0
691
19,854
8,355
2,146
3,422
16,188
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,390
Gold Earned
86,068
381
Minions Killed
427
0
Camps Cleared
0
1,948,547
Distance Traveled
2,382,921
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,906
735
76
3
0
454,729
0
L
Serqet
16,345
711
56
2
0
477,255
4
W
Cthulhu
16,397
713
76
3
0
452,356
1
L
Gilgamesh
20,902
909
125
5
0
469,580
1
W
Mercury
17,203
748
95
4
0
572,930
4
L
Discordia
13,589
591
26
1
0
355,455
0
W
Gilgamesh
16,303
709
62
3
0
464,159
3
W
Jing Wei
19,259
837
118
5
0
438,747
3
L
Nu Wa
16,047
698
90
4
0
390,151
3
L
Medusa
14,507
631
84
4
0
256,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role