Player Matchup

Chaac
Chaac
AestheticSun17
Chaac
Level 29
God Stats
14W - 5L
1,715 SR
Queue Stats
89W - 59L
1,618 Elo+
Party 1
Skadi
Skadi
ItsPlum
Skadi
Level 65
God Stats
4W - 2L
1,456 SR
Queue Stats
277W - 204L
1,606 Elo+
Party 1
Poseidon
Poseidon
NzTWeber36
Poseidon
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
84W - 76L
1,529 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,584 Elo+

VS

Team Averages
Level 72
1,500 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HexNoob_
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Chaac
Chaac
LaifuWaifu
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
9,388
853
12,101
11,844
10,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
ItsPlum
Skadi
13
7 / 3 / 9
9,212
837
9,626
7,282
2,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
NzTWeber36
Poseidon
14
4 / 1 / 8
8,790
799
7,496
5,795
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 7 / 1
8,168
743
7,563
11,720
3,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
6,821
620
2,284
6,686
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
12
1 / 4 / 2
7,609
692
7,190
14,883
14,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
1
0.5
W
6
0
11
11.5
L
0
6
1
0.08
W
Skadi
ItsPlum
Skadi
7
3
9
3.83
L
Chaac
1
4
2
0.5
W
Poseidon
NzTWeber36
Poseidon
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
17,037
24,921
Taken
33,289
13,593
Mitigated
20,501
5,822
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,563
2,838
356
1,667
11,720
3,973
0
3,381
8,339
0
20,617
W
12,101
3,094
0
4,606
11,844
10,103
1,124
1,815
9,735
0
32,884
L
2,284
489
743
562
6,686
1,789
0
1,703
4,983
11,679
0
W
Skadi
ItsPlum
Skadi
9,626
5,215
0
666
7,282
2,005
557
289
6,959
0
26,897
L
Chaac
7,190
649
445
3,318
14,883
14,739
0
2,743
12,140
0
27,458
W
Poseidon
NzTWeber36
Poseidon
7,496
1,132
0
550
5,795
1,485
682
73
5,722
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
22,598
116
Minions Killed
105
5
Camps Cleared
5
662,401
Distance Traveled
511,748
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,168
743
35
3
4
162,196
1
W
Chaac
9,388
853
36
3
1
236,648
3
L
Hel
6,821
620
33
3
0
131,211
0
W
Skadi
9,212
837
31
3
3
215,108
2
L
Chaac
7,609
692
37
3
1
218,341
0
W
Poseidon
8,790
799
49
4
1
210,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role