Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Legnam
Nemesis
Level 123
God Stats
5W - 3L
1,482 SR
Queue Stats
34W - 58L
1,425 Elo+
Solo
Skadi
Skadi
XxKENZ209xX
Skadi
Level 81
God Stats
126W - 114L
1,488 SR
Queue Stats
344W - 406L
1,433 Elo+
Party 3
Sylvanus
Sylvanus
ox Trippy xo
Sylvanus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 70L
1,466 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,465 Elo+

VS

Team Averages
Level 78
1,456 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
DEWISP
Ah Muzen Cab
Level 103
God Stats
31W - 30L
1,553 SR
Queue Stats
165W - 197L
1,470 Elo+
Party 2
Fafnir
Fafnir
HotMeatGravy
Fafnir
Level 50
God Stats
1W - 4L
1,439 SR
Queue Stats
12W - 20L
1,284 Elo+
Party 2
Poseidon
Poseidon
lccooldude
Poseidon
Level 65
God Stats
1W - 2L
1,266 SR
Queue Stats
16W - 35L
1,348 Elo+
Party 1
Osiris
Osiris
vxsomaa
Osiris
Level 69
God Stats
2W - 5L
1,313 SR
Queue Stats
170W - 179L
1,444 Elo+
Party 1
Bellona
Bellona
xxtrapchickenxx
Bellona
Level 105
God Stats
9W - 5L
1,710 SR
Queue Stats
81W - 108L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 4 / 5
10,531
554
10,646
12,626
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
 
Medusa
15
1 / 5 / 3
9,382
494
8,366
13,606
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Legnam
Nemesis
17
9 / 5 / 0
11,135
586
14,647
16,974
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 3 / 4
10,607
558
9,900
10,611
3,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ox Trippy xo
Sylvanus
14
0 / 3 / 6
9,005
474
6,129
17,140
18,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEWISP
Ah Muzen Cab
16
5 / 2 / 5
9,770
514
15,815
12,388
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
12
2 / 1 / 5
8,208
432
2,773
15,336
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
lccooldude
Poseidon
14
3 / 6 / 5
9,221
485
8,658
10,003
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
vxsomaa
Osiris
14
3 / 2 / 1
8,903
469
8,944
13,144
19,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 3 / 7
10,145
534
16,109
17,242
15,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
14
Kills
20
20
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
4
5
0.88
W
Medusa
 
Medusa
1
5
3
0.5
L
Ah Muzen Cab
DEWISP
Ah Muzen Cab
5
2
5
3.75
L
Fafnir
2
1
5
4.5
W
Nemesis
Legnam
Nemesis
9
5
0
1.8
W
3
3
4
1.67
L
Poseidon
lccooldude
Poseidon
3
6
5
0.92
W
Sylvanus
ox Trippy xo
Sylvanus
0
3
6
1
L
Osiris
vxsomaa
Osiris
3
2
1
1.75
L
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
52,299
70,957
Taken
68,113
38,975
Mitigated
58,504
20,753
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,646
6,075
427
5,207
12,626
5,849
2,009
2,577
9,749
92,281
0
W
Medusa
 
Medusa
8,366
3,061
0
5,296
13,606
4,533
2,154
1,532
11,950
0
62,040
L
Ah Muzen Cab
DEWISP
Ah Muzen Cab
15,815
4,857
0
4,911
12,388
4,188
886
3,286
9,102
0
74,753
L
Fafnir
2,773
1,085
274
4,077
15,336
16,220
245
5,560
9,776
15,007
0
W
Nemesis
Legnam
Nemesis
14,647
8,610
0
3,476
16,974
6,591
37
1,602
15,162
0
73,593
W
9,900
4,047
276
1,523
10,611
3,848
2,987
969
9,636
0
62,833
L
Poseidon
lccooldude
Poseidon
8,658
1,300
0
1,033
10,003
3,497
152
3,476
6,527
53,529
0
W
Sylvanus
ox Trippy xo
Sylvanus
6,129
1,124
963
3,585
17,140
18,154
221
4,119
12,853
19,600
0
L
Osiris
vxsomaa
Osiris
8,944
2,078
154
3,988
13,144
19,301
0
1,127
12,017
0
42,017
L
16,109
6,430
0
608
17,242
15,298
0
3,326
13,916
0
77,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
46,247
542
Minions Killed
484
0
Camps Cleared
0
1,755,638
Distance Traveled
1,795,661
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,531
554
156
8
0
317,784
1
W
Medusa
9,382
494
128
7
0
352,508
4
L
Ah Muzen Cab
9,770
514
137
7
0
372,448
5
L
Fafnir
8,208
432
35
2
0
361,154
7
W
Nemesis
11,135
586
118
6
0
387,922
1
W
Skadi
10,607
558
112
6
0
345,981
5
L
Poseidon
9,221
485
121
6
0
350,182
3
W
Sylvanus
9,005
474
28
1
0
351,443
4
L
Osiris
8,903
469
86
5
0
350,303
5
L
Bellona
10,145
534
105
6
0
361,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role