Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
DaBaddestInMiami
Discordia
Gold V
Level 153
God Stats
3W - 3L
1,637 SR
Queue Stats
113W - 102L
1,528 MMR
Party 1
Hercules
Hercules
Gold V
ItsDevvv9046
Hercules
Gold V
Level 127
God Stats
1W - 3L
1,332 SR
Queue Stats
137W - 137L
1,434 MMR
Solo
Ymir
Ymir
Gold V
Tha_Grape_God
Ymir
Gold V
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
264W - 278L
1,406 MMR
Solo
Izanami
Izanami
Silver I
luizgustavo_7
Izanami
Silver I
Level 120
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 14L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,537 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,739 SR
1,412 MMR
Jormungandr
Jormungandr
Gold IV
Lack_Of_Emotions
Jormungandr
Gold IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 312L
1,419 MMR
Solo
Jing Wei
Jing Wei
Gold V
helljumper678
Jing Wei
Gold V
Level 127
God Stats
7W - 4L
1,837 SR
Queue Stats
354W - 368L
1,378 MMR
Solo
Amaterasu
Amaterasu
Silver IV
j_amiel
Amaterasu
Silver IV
Level 117
God Stats
0W - 1L
1,922 SR
Queue Stats
29W - 33L
1,401 MMR
Solo
Scylla
Scylla
Gold III
jacevedo96632
Scylla
Gold III
Level 130
God Stats
16W - 19L
1,708 SR
Queue Stats
182W - 183L
1,432 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
thesweatysacks
Tsukuyomi
Gold III
Level 138
God Stats
1W - 4L
1,727 SR
Queue Stats
215W - 214L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
10 / 1 / 7
8,827
631
16,244
9,662
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
14
4 / 2 / 5
8,244
589
5,136
6,362
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ItsDevvv9046
Hercules
12
0 / 1 / 2
7,581
542
4,730
11,129
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 5
8,286
592
3,955
9,867
6,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
4 / 2 / 4
8,723
623
10,976
12,539
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ShivaArachneThothCliodhna

VS

Bans
BastetKaliAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lack_Of_Emotions
Jormungandr
11
1 / 5 / 2
6,607
472
5,381
14,504
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
helljumper678
Jing Wei
12
2 / 5 / 1
7,653
547
8,740
11,125
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
j_amiel
Amaterasu
12
2 / 4 / 2
7,649
546
7,912
14,134
12,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,028
502
4,196
6,916
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
thesweatysacks
Tsukuyomi
14
2 / 4 / 0
8,095
578
5,350
11,738
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
7
7
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
7
13.5
W
Discordia
4
2
5
3.25
W
Hercules
ItsDevvv9046
Hercules
0
1
2
1
L
Jormungandr
Lack_Of_Emotions
Jormungandr
1
5
2
0.4
W
5
1
5
7.5
L
Jing Wei
helljumper678
Jing Wei
2
5
1
0.5
L
Amaterasu
j_amiel
Amaterasu
2
4
2
0.75
L
0
5
1
0.1
W
Izanami
4
2
4
3
L
Tsukuyomi
thesweatysacks
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
31,579
49,559
Taken
58,417
24,160
Mitigated
26,182
20,028
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,244
6,930
0
2,248
9,662
4,101
58
1,451
8,211
0
48,510
W
Discordia
5,136
291
0
1,750
6,362
1,990
0
2,999
3,363
46,349
0
W
Hercules
ItsDevvv9046
Hercules
4,730
2,835
0
4,644
11,129
7,977
0
180
10,949
0
42,278
L
Jormungandr
Lack_Of_Emotions
Jormungandr
5,381
1,837
101
2,209
14,504
5,889
0
2,308
12,196
34,318
0
W
3,955
623
2,149
2,754
9,867
6,154
0
2,463
7,404
22,203
0
L
Jing Wei
helljumper678
Jing Wei
8,740
6,612
0
2,329
11,125
2,882
1,098
2,208
8,917
0
49,172
L
Amaterasu
j_amiel
Amaterasu
7,912
4,017
0
5,203
14,134
12,192
0
1,269
12,463
0
41,054
L
4,196
153
0
460
6,916
1,534
0
1,975
4,941
41,627
0
W
Izanami
10,976
8,303
0
6,483
12,539
3,938
77
2,484
10,055
0
75,669
L
Tsukuyomi
thesweatysacks
Tsukuyomi
5,350
1,313
0
5,345
11,738
3,685
0
1,331
10,379
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,661
Gold Earned
37,032
419
Minions Killed
435
0
Camps Cleared
0
1,387,390
Distance Traveled
1,366,559
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,827
631
58
4
0
353,058
3
W
Discordia
8,244
589
92
7
0
279,499
3
W
Hercules
7,581
542
101
7
0
280,914
3
L
Jormungandr
6,607
472
55
4
0
248,820
2
W
Ymir
8,286
592
30
2
0
238,831
2
L
Jing Wei
7,653
547
94
7
0
271,177
4
L
Amaterasu
7,649
546
89
6
0
280,299
2
L
Scylla
7,028
502
87
6
0
255,559
4
W
Izanami
8,723
623
138
10
0
235,088
7
L
Tsukuyomi
8,095
578
110
8
0
310,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role