Player Matchup

Aphrodite
Aphrodite
MegsieMoo
Aphrodite
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Vulcan
Vulcan
Sk8rProductions
Vulcan
Level 29
God Stats
10W - 13L
1,590 SR
Queue Stats
82W - 82L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Swat141
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,459 Elo+
Solo
Rama
Rama
jewhub
Rama
Level 118
God Stats
7W - 5L
1,642 SR
Queue Stats
158W - 120L
1,538 Elo+
Party 1
Bastet
Bastet
raccian
Bastet
Level 141
God Stats
180W - 134L
1,579 SR
Queue Stats
433W - 459L
1,451 Elo+
Solo
Team Averages
Level 68
1,562 SR
1,492 Elo+

VS

Team Averages
Level 59
1,650 SR
1,600 Elo+
Ymir
Ymir
GoCougs
Ymir
Level 19
God Stats
8W - 5L
1,565 SR
Queue Stats
70W - 41L
1,625 Elo+
Party 2
Merlin
Merlin
HueyofDuey
Merlin
Level 87
God Stats
4W - 5L
1,489 SR
Queue Stats
133W - 86L
1,655 Elo+
Party 2
Anubis
Anubis
MichaelScarn361
Anubis
Level 97
God Stats
4W - 5L
1,600 SR
Queue Stats
228W - 244L
1,509 Elo+
Solo
Skadi
Skadi
ilikebugsalot
Skadi
Level 64
God Stats
4W - 1L
1,820 SR
Queue Stats
54W - 38L
1,578 Elo+
Party 2
Horus
Horus
mrpewpynutthole
Horus
Level 26
God Stats
30W - 9L
1,778 SR
Queue Stats
55W - 38L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MegsieMoo
Aphrodite
10
0 / 4 / 1
5,399
1,080
826
4,274
1,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 1
5,750
1,150
5,658
4,137
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Swat141
Cthulhu
10
0 / 4 / 0
5,895
1,179
2,718
7,558
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
jewhub
Rama
10
1 / 1 / 1
5,875
1,175
3,148
4,872
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
raccian
Bastet
9
0 / 0 / 0
4,998
1,000
0
0
0
Mace

Mace

+10
Physical Power

Team 1 Tickets

318

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GoCougs
Ymir
11
2 / 0 / 6
6,488
1,298
2,432
3,937
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
HueyofDuey
Merlin
11
5 / 0 / 6
7,005
1,401
7,284
2,119
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 7
6,277
1,255
1,536
682
334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 7
5,853
1,171
4,696
2,731
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 8
6,630
1,326
3,033
5,988
4,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
11
11
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
GoCougs
Ymir
2
0
6
5
W
Merlin
HueyofDuey
Merlin
5
0
6
8
L
Aphrodite
MegsieMoo
Aphrodite
0
4
1
0.13
W
1
0
7
4.5
L
1
2
1
0.75
L
Cthulhu
Swat141
Cthulhu
0
4
0
0
W
1
2
7
2.25
L
Rama
jewhub
Rama
1
1
1
1.5
W
2
0
8
6
L
Bastet
raccian
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,350
Damage
18,981
20,841
Taken
15,457
9,065
Mitigated
10,631
1,593
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
GoCougs
Ymir
2,432
293
0
420
3,937
4,187
0
1,861
2,076
7,273
0
W
Merlin
HueyofDuey
Merlin
7,284
333
0
0
2,119
612
0
1,363
756
22,379
0
L
Aphrodite
MegsieMoo
Aphrodite
826
71
463
632
4,274
1,971
0
3,067
1,207
2,200
0
W
1,536
330
0
250
682
334
0
458
224
13,634
0
L
5,658
1,618
0
69
4,137
1,292
0
2,248
1,889
14,494
0
L
Cthulhu
Swat141
Cthulhu
2,718
48
0
385
7,558
4,192
0
3,607
3,951
12,154
0
W
4,696
2,560
0
199
2,731
830
0
1,579
1,152
0
8,154
L
Rama
jewhub
Rama
3,148
2,300
0
44
4,872
1,610
0
2,330
2,542
0
14,276
W
3,033
1,394
2,597
2,750
5,988
4,668
0
3,941
2,047
0
7,564
L
Bastet
raccian
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
32,253
74
Minions Killed
90
3
Camps Cleared
3
356,482
Distance Traveled
495,253
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,488
1,298
11
2
0
95,139
1
W
Merlin
7,005
1,401
36
7
1
103,547
0
L
Aphrodite
5,399
1,080
3
1
0
77,919
0
W
Anubis
6,277
1,255
25
5
0
87,804
0
L
Vulcan
5,750
1,150
19
4
0
90,720
0
L
Cthulhu
5,895
1,179
26
5
1
95,106
0
W
Skadi
5,853
1,171
11
2
1
91,145
0
L
Rama
5,875
1,175
26
5
2
92,737
1
W
Horus
6,630
1,326
7
1
1
117,618
0
L
Bastet
4,998
1,000
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role