Player Matchup

Hercules
Hercules
 
Hercules
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Boladefuego
Ra
Level 136
God Stats
2W - 1L
1,826 SR
Queue Stats
77W - 64L
1,504 Elo+
Party 1
Bacchus
Bacchus
Liald
Bacchus
Level 108
God Stats
19W - 10L
1,816 SR
Queue Stats
797W - 765L
1,442 Elo+
Party 2
Fenrir
Fenrir
MrByeMan
Fenrir
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 308L
1,445 Elo+
Solo
Heimdallr
Heimdallr
jrczeus
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,504 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,479 Elo+

VS

Team Averages
Level 92
1,431 SR
1,393 Elo+
Vulcan
Vulcan
G2R--MoKeuR--
Vulcan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,454 Elo+
Solo
Terra
Terra
HailCy
Terra
Level 77
God Stats
2W - 1L
1,508 SR
Queue Stats
87W - 82L
1,464 Elo+
Solo
Geb
Geb
Kilthehealerffs
Geb
Level 97
God Stats
2W - 2L
1,329 SR
Queue Stats
230W - 236L
1,453 Elo+
Solo
Hou Yi
Hou Yi
TRLS_thailey_Fr
Hou Yi
Level 81
God Stats
1W - 3L
1,317 SR
Queue Stats
130W - 142L
1,425 Elo+
Solo
Kukulkan
Kukulkan
ZaynTeX
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 5 / 10
10,921
642
12,612
25,868
32,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 5
14,492
852
40,355
16,648
10,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Liald
Bacchus
17
1 / 6 / 12
10,665
627
14,421
24,358
38,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
MrByeMan
Fenrir
15
1 / 6 / 11
10,161
598
6,707
20,799
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
jrczeus
Heimdallr
19
1 / 4 / 13
11,242
661
14,959
17,613
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 17
10,909
642
13,699
12,324
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
HailCy
Terra
18
2 / 4 / 19
11,095
653
9,314
25,015
20,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 5 / 19
12,246
720
17,082
37,900
28,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 3 / 7
12,187
717
23,332
17,404
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ZaynTeX
Kukulkan
20
10 / 2 / 11
13,142
773
30,271
15,708
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
95
18
Kills
22
24
Deaths
18
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
10
1.8
L
11
3
5
4.5
W
0
4
17
2.13
W
Terra
HailCy
Terra
2
4
19
2.88
W
1
5
19
2.1
L
Bacchus
Liald
Bacchus
1
6
12
1.17
L
Fenrir
MrByeMan
Fenrir
1
6
11
1.08
W
9
3
7
4.17
W
Kukulkan
ZaynTeX
Kukulkan
10
2
11
7.75
L
Heimdallr
jrczeus
Heimdallr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,054
Damage
93,698
105,286
Taken
108,351
105,915
Mitigated
72,544
39,769
Healing
58,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,612
4,378
1,314
8,449
25,868
32,627
847
14,623
10,758
0
18,233
L
40,355
1,204
8,772
6,797
16,648
10,753
1,121
13,039
3,387
91,037
0
W
13,699
4,084
2,088
1,354
12,324
6,083
456
5,893
6,213
41,178
0
W
Terra
HailCy
Terra
9,314
2,818
16,855
8,790
25,015
20,313
250
13,661
10,856
11,757
0
W
17,082
1,969
4,590
12,704
37,900
28,885
640
18,441
18,673
25,379
0
L
Bacchus
Liald
Bacchus
14,421
1,579
1,446
1,680
24,358
38,888
351
15,013
8,889
19,152
0
L
Fenrir
MrByeMan
Fenrir
6,707
339
1,403
2,884
20,799
16,368
836
12,730
7,729
0
8,645
W
23,332
11,691
2,957
4,759
17,404
8,915
2,724
9,454
7,682
0
45,788
W
Kukulkan
ZaynTeX
Kukulkan
30,271
3,395
3,172
1,728
15,708
8,348
1,104
5,883
9,578
55,890
0
L
Heimdallr
jrczeus
Heimdallr
14,959
6,789
1,971
5,053
17,613
7,279
2,341
13,149
4,157
0
30,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
59,579
180
Minions Killed
167
0
Camps Cleared
0
1,527,996
Distance Traveled
1,680,477
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,921
642
17
1
0
287,237
0
L
Ra
14,492
852
106
6
0
319,270
5
W
Vulcan
10,909
642
43
3
0
323,329
0
W
Terra
11,095
653
4
0
0
390,724
3
W
Geb
12,246
720
10
1
0
376,024
1
L
Bacchus
10,665
627
14
1
0
304,392
1
L
Fenrir
10,161
598
3
0
0
293,355
3
W
Hou Yi
12,187
717
39
2
0
248,767
0
W
Kukulkan
13,142
773
71
4
0
341,633
0
L
Heimdallr
11,242
661
40
2
0
323,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role