Player Matchup

Cerberus
Cerberus
ChaoticFoG
Cerberus
Level 124
God Stats
25W - 16L
1,599 SR
Queue Stats
422W - 354L
1,587 Elo+
Party 1
Zeus
Zeus
Rumoclock
Zeus
Level 52
God Stats
4W - 3L
1,861 SR
Queue Stats
448W - 411L
1,557 Elo+
Party 1
Neith
Neith
Slippynuts
Neith
Level 2
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Team Averages
Level 59
1,657 SR
1,530 Elo+

VS

Team Averages
Level 74
1,500 SR
1,473 Elo+
Zeus
Zeus
Ramiroelvampiro
Zeus
Level 28
God Stats
5W - 3L
1,621 SR
Queue Stats
98W - 102L
1,456 Elo+
Party 2
Neith
Neith
Veeskela
Neith
Level 149
God Stats
18W - 17L
1,695 SR
Queue Stats
131W - 139L
1,512 Elo+
Solo
Yemoja
Yemoja
duduhxc
Yemoja
Level 45
God Stats
12W - 10L
1,184 SR
Queue Stats
101W - 112L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaoticFoG
Cerberus
12
0 / 1 / 1
8,037
670
5,437
15,098
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
1 / 3 / 0
7,377
615
7,368
6,761
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
0 / 3 / 1
7,096
591
4,846
7,498
2,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,147
679
10,804
5,884
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Veeskela
Neith
13
4 / 0 / 2
8,641
720
11,193
11,075
3,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
duduhxc
Yemoja
13
1 / 0 / 4
8,739
728
2,966
4,833
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChaoticFoG
Cerberus
0
1
1
0.5
W
2
1
2
3
L
Zeus
1
3
0
0.33
L
Neith
0
3
1
0.17
W
Neith
Veeskela
Neith
4
0
2
5
W
Yemoja
duduhxc
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
24,963
29,357
Taken
21,792
20,369
Mitigated
10,571
8,394
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChaoticFoG
Cerberus
5,437
187
145
6,351
15,098
15,472
90
7,161
7,937
19,104
0
W
10,804
1,450
0
249
5,884
2,119
583
3,702
2,062
37,259
0
L
Zeus
7,368
600
0
663
6,761
2,247
0
3,452
3,309
32,824
0
L
Neith
4,846
771
0
1,235
7,498
2,650
408
3,432
4,066
0
18,779
W
Neith
Veeskela
Neith
11,193
2,855
0
2,464
11,075
3,894
851
5,721
5,010
0
31,216
W
Yemoja
duduhxc
Yemoja
2,966
407
5,367
3,385
4,833
4,558
261
2,892
1,763
8,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
25,527
155
Minions Killed
138
6
Camps Cleared
4
658,157
Distance Traveled
645,374
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,037
670
41
3
2
247,666
5
W
Zeus
8,147
679
77
6
0
222,601
4
L
Zeus
7,377
615
73
6
4
209,354
1
L
Neith
7,096
591
41
3
0
201,137
3
W
Neith
8,641
720
50
4
3
240,689
3
W
Yemoja
8,739
728
11
1
1
182,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role