Player Matchup

Thoth
Thoth
Lockwook
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 239L
1,607 Elo+
Solo
Susano
Susano
SirArthurWalter
Susano
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
TinsellyCurve78
Erlang Shen
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 48L
1,498 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,548 Elo+

VS

Team Averages
Level 109
1,661 SR
1,617 Elo+
Baba Yaga
Baba Yaga
DBCFamishedVi
Baba Yaga
Level 117
God Stats
2W - 1L
1,790 SR
Queue Stats
196W - 120L
1,725 Elo+
Party 1
King Arthur
King Arthur
H0ustin
King Arthur
Level 104
God Stats
46W - 80L
1,413 SR
Queue Stats
480W - 651L
1,406 Elo+
Solo
Izanami
Izanami
REZBUBBLY
Izanami
Level 107
God Stats
20W - 9L
1,779 SR
Queue Stats
180W - 122L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lockwook
Thoth
20
8 / 4 / 6
14,634
770
18,457
17,715
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 8
13,038
686
16,160
20,764
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TinsellyCurve78
Erlang Shen
17
3 / 5 / 8
12,408
653
11,624
22,152
19,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DBCFamishedVi
Baba Yaga
20
9 / 3 / 7
14,839
781
30,146
17,003
6,963
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
H0ustin
King Arthur
17
3 / 4 / 11
14,133
744
7,892
21,905
25,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
REZBUBBLY
Izanami
17
4 / 9 / 7
12,878
678
15,569
17,287
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
16
Kills
16
16
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DBCFamishedVi
Baba Yaga
9
3
7
4.17
W
King Arthur
H0ustin
King Arthur
3
4
11
2.13
L
Thoth
Lockwook
Thoth
8
4
6
2.75
W
Izanami
REZBUBBLY
Izanami
4
9
7
0.83
L
5
7
8
1.29
L
Erlang Shen
TinsellyCurve78
Erlang Shen
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,241
Damage
53,607
60,631
Taken
56,195
39,058
Mitigated
38,149
11,919
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DBCFamishedVi
Baba Yaga
30,146
1,773
0
6,771
17,003
6,963
1,461
5,576
11,117
90,795
0
W
King Arthur
H0ustin
King Arthur
7,892
1,196
0
5,829
21,905
25,221
203
8,263
13,209
0
23,210
L
Thoth
Lockwook
Thoth
18,457
741
120
3,811
17,715
5,748
912
8,443
8,880
67,935
0
W
Izanami
REZBUBBLY
Izanami
15,569
10,030
731
2,123
17,287
5,965
989
5,131
11,902
0
41,693
L
16,160
1,724
0
3,782
20,764
14,097
0
10,819
9,539
0
42,282
L
Erlang Shen
TinsellyCurve78
Erlang Shen
11,624
4,891
0
4,206
22,152
19,213
126
10,650
11,171
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
41,850
223
Minions Killed
212
8
Camps Cleared
8
1,080,837
Distance Traveled
1,061,683
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,839
781
145
8
3
370,108
2
W
King Arthur
14,133
744
18
1
0
372,958
7
L
Thoth
14,634
770
112
6
3
382,924
5
W
Izanami
12,878
678
49
3
5
318,617
6
L
Susano
13,038
686
69
4
4
341,670
2
L
Erlang Shen
12,408
653
42
2
1
356,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role