Player Matchup

Janus
Janus
Dr Tentac1es
Janus
Level 75
God Stats
2W - 5L
1,213 SR
Queue Stats
87W - 63L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Mr Cle3avag3
Danzaburou
Level 28
God Stats
26W - 26L
1,517 SR
Queue Stats
89W - 98L
1,497 Elo+
Party 2
Bacchus
Bacchus
TTVDadofSeven
Bacchus
Level 18
God Stats
2W - 4L
1,568 SR
Queue Stats
28W - 26L
1,528 Elo+
Party 2
Team Averages
Level 40
1,433 SR
1,497 Elo+

VS

Team Averages
Level 85
1,614 SR
1,481 Elo+
Chernobog
Chernobog
DuFF THe FluFF
Chernobog
Level 117
God Stats
7W - 1L
1,842 SR
Queue Stats
17W - 13L
1,556 Elo+
Solo
Sol
Sol
benepato
Sol
Level 108
God Stats
3W - 0L
1,586 SR
Queue Stats
53W - 46L
1,493 Elo+
Party 1
Bellona
Bellona
kxxsen
Bellona
Level 29
God Stats
4W - 7L
1,415 SR
Queue Stats
47W - 54L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
10,924
728
9,085
14,922
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Mr Cle3avag3
Danzaburou
15
2 / 8 / 5
10,985
732
8,279
13,982
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
2 / 4 / 6
11,244
750
10,046
19,927
29,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DuFF THe FluFF
Chernobog
16
6 / 4 / 10
11,502
767
10,877
13,479
5,766
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 2 / 7
12,342
823
18,063
13,525
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
kxxsen
Bellona
17
6 / 2 / 9
11,846
790
13,488
14,554
13,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
22
22
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Chernobog
DuFF THe FluFF
Chernobog
6
4
10
2.75
L
Danzaburou
Mr Cle3avag3
Danzaburou
2
8
5
0.56
L
Bacchus
2
4
6
1.25
W
10
2
7
6.75
W
Bellona
kxxsen
Bellona
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
42,428
48,831
Taken
41,558
37,459
Mitigated
24,537
7,237
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,085
0
89
709
14,922
3,709
702
3,278
11,644
36,472
0
W
Chernobog
DuFF THe FluFF
Chernobog
10,877
6,357
0
1,541
13,479
5,766
880
6,204
7,275
0
42,137
L
Danzaburou
Mr Cle3avag3
Danzaburou
8,279
2,485
234
1,897
13,982
4,659
1,971
4,718
9,264
0
28,192
L
Bacchus
10,046
1,506
0
4,308
19,927
29,091
0
8,508
11,419
24,424
0
W
18,063
7,228
0
7,862
13,525
5,467
1,976
5,901
7,624
57,861
5,320
W
Bellona
kxxsen
Bellona
13,488
2,874
0
4,389
14,554
13,304
108
7,285
7,269
0
34,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
35,690
134
Minions Killed
174
3
Camps Cleared
9
754,226
Distance Traveled
775,895
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,924
728
58
4
1
235,933
3
W
Chernobog
11,502
767
55
4
4
255,230
2
L
Danzaburou
10,985
732
51
3
2
224,384
4
L
Bacchus
11,244
750
25
2
0
293,909
4
W
Sol
12,342
823
73
5
3
230,124
1
W
Bellona
11,846
790
46
3
2
290,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role