Player Matchup

Ah Puch
Ah Puch
SnagUpJay-
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,664 Elo+
Solo
Chiron
Chiron
XIIIBriareosIIIX
Chiron
Level 160
God Stats
26W - 14L
1,745 SR
Queue Stats
1,231W - 1,316L
1,492 Elo+
Solo
Cthulhu
Cthulhu
a nohbody
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,557 Elo+
Party 2
King Arthur
King Arthur
eAvi
King Arthur
Level 96
God Stats
1W - 3L
1,297 SR
Queue Stats
94W - 86L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
sirprodigy
Cernunnos
Level 129
God Stats
0W - 3L
1,521 SR
Queue Stats
243W - 261L
1,481 Elo+
Solo
Team Averages
Level 109
1,513 SR
1,548 Elo+

VS

Team Averages
Level 115
1,422 SR
1,506 Elo+
Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FoosGoneSmite
Morgan Le Fay
Level 26
God Stats
4W - 4L
1,553 SR
Queue Stats
156W - 136L
1,556 Elo+
Solo
Zeus
Zeus
Waldoroo
Zeus
Level 104
God Stats
15W - 10L
1,243 SR
Queue Stats
172W - 154L
1,458 Elo+
Party 1
Tiamat
Tiamat
seke110
Tiamat
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 327L
1,451 Elo+
Solo
Geb
Geb
xX BaLLa
Geb
Level 158
God Stats
9W - 6L
1,315 SR
Queue Stats
220W - 219L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SnagUpJay-
Ah Puch
11
3 / 2 / 0
6,043
1,007
4,941
5,796
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
5,709
952
5,028
4,114
1,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
a nohbody
Cthulhu
9
0 / 3 / 1
5,287
881
3,311
6,080
7,122
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
eAvi
King Arthur
6
0 / 3 / 0
4,733
789
841
4,707
5,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
sirprodigy
Cernunnos
10
0 / 4 / 2
5,297
883
2,990
5,774
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 5
6,591
1,099
1,310
6,901
5,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
FoosGoneSmite
Morgan Le Fay
13
4 / 1 / 6
7,138
1,190
8,753
4,842
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
13
4 / 1 / 4
7,246
1,208
10,695
4,227
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
seke110
Tiamat
12
2 / 0 / 6
6,644
1,107
2,699
3,250
2,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 6
6,591
1,099
1,627
7,976
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
13
13
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
5
4.5
W
Morgan Le Fay
FoosGoneSmite
Morgan Le Fay
4
1
6
7
L
Ah Puch
SnagUpJay-
Ah Puch
3
2
0
1.5
W
Zeus
4
1
4
6
L
1
1
2
2
L
Cthulhu
a nohbody
Cthulhu
0
3
1
0.17
L
King Arthur
eAvi
King Arthur
0
3
0
0
W
Tiamat
seke110
Tiamat
2
0
6
5
L
Cernunnos
sirprodigy
Cernunnos
0
4
2
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
25,084
26,471
Taken
27,196
21,702
Mitigated
20,196
8,163
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,310
19
857
1,548
6,901
5,746
184
1,293
5,608
5,350
0
W
Morgan Le Fay
FoosGoneSmite
Morgan Le Fay
8,753
1,886
101
921
4,842
2,424
521
1,059
3,783
18,296
0
L
Ah Puch
SnagUpJay-
Ah Puch
4,941
88
0
2,412
5,796
2,906
0
5,712
84
11,606
0
W
Zeus
10,695
202
1,019
1,140
4,227
1,941
773
1,752
2,475
18,123
0
L
5,028
1,115
921
1,944
4,114
1,932
0
4,094
20
0
9,423
L
Cthulhu
a nohbody
Cthulhu
3,311
0
765
789
6,080
7,122
0
5,610
470
8,174
0
L
King Arthur
eAvi
King Arthur
841
36
192
122
4,707
5,590
0
4,416
291
0
2,339
W
Tiamat
seke110
Tiamat
2,699
42
279
939
3,250
2,032
1,329
1,204
2,046
6,809
0
L
Cernunnos
sirprodigy
Cernunnos
2,990
1,219
390
628
5,774
4,152
0
5,252
522
0
8,604
W
1,627
0
430
2,261
7,976
8,053
0
2,944
5,032
4,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
34,210
51
Minions Killed
72
0
Camps Cleared
0
548,234
Distance Traveled
639,565
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,591
1,099
11
2
0
133,732
0
W
Morgan Le Fay
7,138
1,190
18
3
0
137,302
1
L
Ah Puch
6,043
1,007
12
2
0
130,636
2
W
Zeus
7,246
1,208
33
6
0
129,556
1
L
Chiron
5,709
952
7
1
0
127,973
1
L
Cthulhu
5,287
881
12
2
0
113,669
0
L
King Arthur
4,733
789
1
0
0
73,342
1
W
Tiamat
6,644
1,107
8
1
0
139,897
0
L
Cernunnos
5,297
883
19
3
0
102,614
0
W
Geb
6,591
1,099
2
0
0
99,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role