Player Matchup

Nu Wa
Nu Wa
Macsix74
Nu Wa
Level 141
God Stats
1W - 1L
1,895 SR
Queue Stats
52W - 52L
1,514 Elo+
Party 1
Bakasura
Bakasura
RageKill541
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Scarred_Beast1
Danzaburou
Level 154
God Stats
1W - 5L
1,472 SR
Queue Stats
62W - 84L
1,406 Elo+
Party 1
Team Averages
Level 118
1,622 SR
1,449 Elo+

VS

Team Averages
Level 137
1,456 SR
1,331 Elo+
Terra
Terra
DenisoNAkT
Terra
Level 156
God Stats
1W - 1L
1,326 SR
Queue Stats
11W - 17L
1,127 Elo+
Solo
Zeus
Zeus
Louphao_
Zeus
Level 145
God Stats
57W - 55L
1,565 SR
Queue Stats
771W - 935L
1,443 Elo+
Solo
Achilles
Achilles
Tershy Donut
Achilles
Level 110
God Stats
104W - 127L
1,477 SR
Queue Stats
176W - 226L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Macsix74
Nu Wa
18
3 / 6 / 2
12,470
693
17,929
13,023
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
RageKill541
Bakasura
15
0 / 9 / 3
10,495
583
4,836
19,830
7,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Scarred_Beast1
Danzaburou
16
2 / 9 / 1
11,345
630
9,856
20,177
7,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 1 / 16
12,251
681
7,794
17,190
17,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
19
13 / 0 / 8
14,422
801
21,496
11,870
3,198
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Tershy Donut
Achilles
18
9 / 4 / 9
13,627
757
15,930
23,166
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
24
24
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
2
1
16
10
W
Zeus
13
0
8
17
L
Nu Wa
Macsix74
Nu Wa
3
6
2
0.67
L
Bakasura
RageKill541
Bakasura
0
9
3
0.17
L
Danzaburou
Scarred_Beast1
Danzaburou
2
9
1
0.28
W
Achilles
Tershy Donut
Achilles
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
45,220
53,030
Taken
52,226
19,651
Mitigated
42,623
6,682
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,794
140
3,981
8,302
17,190
17,346
314
6,037
10,943
34,306
0
W
Zeus
21,496
1,801
516
3,790
11,870
3,198
1,495
5,497
6,023
78,905
0
L
Nu Wa
Macsix74
Nu Wa
17,929
7,017
63
1,764
13,023
4,841
1,234
7,189
5,620
68,410
0
L
Bakasura
RageKill541
Bakasura
4,836
3,429
0
1,447
19,830
7,732
0
10,732
8,674
0
14,893
L
Danzaburou
Scarred_Beast1
Danzaburou
9,856
3,206
0
3,408
20,177
7,078
405
12,783
7,033
0
50,153
W
Achilles
Tershy Donut
Achilles
15,930
4,470
190
5,244
23,166
22,079
1,115
6,495
16,035
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
40,300
178
Minions Killed
238
7
Camps Cleared
8
786,936
Distance Traveled
1,001,216
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,251
681
38
2
1
372,696
2
W
Zeus
14,422
801
122
7
6
283,629
3
L
Nu Wa
12,470
693
66
4
3
268,735
3
L
Bakasura
10,495
583
41
2
3
302,927
0
L
Danzaburou
11,345
630
71
4
1
215,274
1
W
Achilles
13,627
757
78
4
1
344,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role