Player Matchup

Heimdallr
Heimdallr
Darth_Drogoh
Heimdallr
Level 84
God Stats
3W - 1L
1,435 SR
Queue Stats
176W - 166L
1,660 Elo+
Party 2
Thoth
Thoth
Hitman E RAWW
Thoth
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 101L
1,511 Elo+
Solo
Anubis
Anubis
KillaVic23
Anubis
Level 136
God Stats
10W - 2L
1,849 SR
Queue Stats
298W - 288L
1,633 Elo+
Solo
Chaac
Chaac
ToxicSnowblind
Chaac
Level 150
God Stats
12W - 2L
1,558 SR
Queue Stats
265W - 278L
1,552 Elo+
Party 2
Horus
Horus
jesusepe123456
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,564 Elo+
Solo
Team Averages
Level 124
1,569 SR
1,584 Elo+

VS

Team Averages
Level 136
1,494 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EcclesiastesMori
Bacchus
Level 143
God Stats
41W - 20L
1,685 SR
Queue Stats
1,464W - 1,533L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Im BDE
Guan Yu
Level 121
God Stats
1W - 2L
1,284 SR
Queue Stats
302W - 293L
1,524 Elo+
Party 1
King Arthur
King Arthur
Notsosuga
King Arthur
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 216L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darth_Drogoh
Heimdallr
16
6 / 3 / 11
9,304
930
10,985
8,629
4,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 14
8,718
872
12,161
5,658
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
KillaVic23
Anubis
15
2 / 2 / 10
8,517
852
9,858
6,294
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 3 / 10
9,296
930
11,487
15,457
16,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 14
8,576
858
4,113
12,231
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 4 / 6
8,010
801
8,530
13,615
8,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
 
Janus
14
3 / 5 / 9
7,956
796
8,685
9,337
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 9
7,942
794
10,704
9,224
6,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Im BDE
Guan Yu
14
3 / 2 / 7
7,482
748
4,042
14,449
11,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Notsosuga
King Arthur
12
0 / 4 / 10
6,825
683
3,996
10,751
11,914
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
19
Kills
13
13
Deaths
19
59
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
4
6
2
L
Janus
 
Janus
3
5
9
1.5
W
Heimdallr
Darth_Drogoh
Heimdallr
6
3
11
3.83
L
2
4
9
1.63
W
4
3
14
3.67
L
Guan Yu
Im BDE
Guan Yu
3
2
7
3.25
W
Anubis
KillaVic23
Anubis
2
2
10
3.5
L
King Arthur
Notsosuga
King Arthur
0
4
10
1.25
W
5
3
10
3.33
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
35,957
48,269
Taken
57,376
40,057
Mitigated
41,314
23,303
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,530
138
1,746
2,676
13,615
8,588
107
5,409
8,206
17,813
0
L
Janus
 
Janus
8,685
392
1,346
889
9,337
3,282
147
3,002
6,335
26,191
0
W
Heimdallr
Darth_Drogoh
Heimdallr
10,985
4,055
1,168
1,524
8,629
4,478
1,297
5,657
2,908
0
19,719
L
10,704
246
1,469
439
9,224
6,189
0
3,487
5,737
14,175
0
W
12,161
722
0
188
5,658
1,775
2,504
4,608
1,050
23,417
0
L
Guan Yu
Im BDE
Guan Yu
4,042
252
7,600
6,084
14,449
11,341
0
5,056
9,393
0
7,586
W
Anubis
KillaVic23
Anubis
9,858
582
997
2,324
6,294
3,697
415
4,894
1,400
25,882
0
L
King Arthur
Notsosuga
King Arthur
3,996
350
666
647
10,751
11,914
0
5,065
5,684
0
8,949
W
11,487
1,372
1,975
4,890
15,457
16,950
945
6,535
8,755
0
29,305
W
4,113
1,961
4,827
5,410
12,231
13,157
290
6,225
5,903
0
5,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
38,215
109
Minions Killed
91
0
Camps Cleared
0
873,418
Distance Traveled
909,186
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,010
801
19
2
0
138,620
3
L
Janus
7,956
796
37
4
0
188,265
0
W
Heimdallr
9,304
930
27
3
0
182,325
0
L
Bacchus
7,942
794
13
1
0
175,643
3
W
Thoth
8,718
872
28
3
0
148,525
2
L
Guan Yu
7,482
748
5
1
0
187,895
2
W
Anubis
8,517
852
35
4
0
161,966
0
L
King Arthur
6,825
683
17
2
0
218,763
1
W
Chaac
9,296
930
17
2
0
192,529
2
W
Horus
8,576
858
2
0
0
188,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role