Player Matchup

Loki
Loki
Bigg Uzi Vert
Loki
Level 87
God Stats
2W - 0L
1,773 SR
Queue Stats
63W - 49L
1,582 Elo+
Party 1
Medusa
Medusa
Dawning Dragon8
Medusa
Level 118
God Stats
3W - 0L
1,245 SR
Queue Stats
104W - 91L
1,465 Elo+
Solo
Chaac
Chaac
MrSIaughterGang
Chaac
Level 85
God Stats
4W - 1L
1,737 SR
Queue Stats
109W - 88L
1,568 Elo+
Party 1
Agni
Agni
PureLUNATIC 88
Agni
Level 125
God Stats
3W - 3L
1,381 SR
Queue Stats
253W - 279L
1,465 Elo+
Solo
Horus
Horus
Shepard11
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,788 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,573 Elo+

VS

Team Averages
Level 115
1,596 SR
1,533 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigDUSTY
Tyr
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 302L
1,502 Elo+
Solo
Thoth
Thoth
Darthyael8335
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,689 Elo+
Solo
Chang'e
Chang'e
JuulDik
Chang'e
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 82L
1,461 Elo+
Solo
Tiamat
Tiamat
Primetime Pat
Tiamat
Level 141
God Stats
1W - 1L
1,766 SR
Queue Stats
40W - 38L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 18
9,217
922
6,659
7,730
4,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 20
10,091
1,009
15,934
7,868
3,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 24
10,116
1,012
15,879
15,290
13,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 3 / 15
10,395
1,040
11,252
8,352
3,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Shepard11
Horus
15
5 / 2 / 27
9,919
992
7,305
14,368
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 9 / 2
9,018
902
10,167
12,965
4,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 8 / 6
8,049
805
6,425
17,444
16,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 9 / 4
7,101
710
2,438
9,052
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
JuulDik
Chang'e
15
2 / 6 / 6
8,246
825
8,505
12,542
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 3
8,567
857
7,465
10,675
5,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
33
38
Kills
12
12
Deaths
38
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
9
2
0.78
L
2
8
6
0.63
W
4
4
18
3.25
L
0
9
4
0.22
W
10
1
20
20
L
Chang'e
JuulDik
Chang'e
2
6
6
0.83
W
9
2
24
10.5
L
2
6
3
0.58
W
10
3
15
5.83
W
Horus
Shepard11
Horus
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,029
Damage
35,000
53,608
Taken
62,678
43,229
Mitigated
33,049
24,630
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,167
2,724
529
755
12,965
4,581
0
2,199
10,766
0
16,939
L
6,425
891
491
2,795
17,444
16,711
0
4,900
12,544
0
9,810
W
6,659
1,142
0
250
7,730
4,030
42
2,413
5,317
0
18,303
L
2,438
462
0
26
9,052
2,105
0
1,138
7,914
8,016
0
W
15,934
7,071
1,529
1,842
7,868
3,822
3,545
3,337
4,531
0
25,346
L
Chang'e
JuulDik
Chang'e
8,505
191
1,139
3,075
12,542
4,129
0
1,508
11,034
17,196
0
W
15,879
3,204
1,912
4,931
15,290
13,202
535
6,412
8,878
0
31,886
L
7,465
279
190
1,721
10,675
5,523
0
1,507
9,168
22,289
0
W
11,252
844
1,434
2,362
8,352
3,816
701
2,115
6,237
23,064
0
W
Horus
Shepard11
Horus
7,305
2,550
4,870
5,500
14,368
18,359
182
4,131
10,237
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
40,981
106
Minions Killed
85
0
Camps Cleared
0
1,107,636
Distance Traveled
791,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,018
902
7
1
0
127,923
0
L
Tyr
8,049
805
10
1
0
166,421
0
W
Loki
9,217
922
24
2
0
266,544
1
L
Thoth
7,101
710
10
1
0
159,082
0
W
Medusa
10,091
1,009
17
2
0
209,310
1
L
Chang'e
8,246
825
28
3
0
165,830
0
W
Chaac
10,116
1,012
30
3
0
223,329
0
L
Tiamat
8,567
857
30
3
0
171,790
0
W
Agni
10,395
1,040
34
3
0
179,678
0
W
Horus
9,919
992
1
0
0
228,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role