Player Matchup

Hercules
Hercules
ATrashWeeb
Hercules
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 148L
1,578 Elo+
Party 1
Medusa
Medusa
ISOHAWNY
Medusa
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 120L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScoobyMFDoo
Ah Muzen Cab
Level 141
God Stats
10W - 12L
1,855 SR
Queue Stats
138W - 140L
1,557 Elo+
Party 1
He Bo
He Bo
ShortnStout
He Bo
Level 148
God Stats
6W - 6L
1,518 SR
Queue Stats
465W - 449L
1,611 Elo+
Solo
Sol
Sol
pøulpe
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 44L
1,590 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,580 Elo+

VS

Team Averages
Level 124
1,427 SR
1,630 Elo+
Izanami
Izanami
Lord Swanky
Izanami
Level 99
God Stats
0W - 7L
1,193 SR
Queue Stats
229W - 230L
1,636 Elo+
Solo
Nu Wa
Nu Wa
N-PsyD
Nu Wa
Level 148
God Stats
2W - 4L
1,592 SR
Queue Stats
193W - 205L
1,506 Elo+
Solo
Ne Zha
Ne Zha
WiggSplitta-
Ne Zha
Level 129
God Stats
18W - 27L
1,351 SR
Queue Stats
388W - 311L
1,663 Elo+
Party 2
Athena
Athena
imtoxicdontmsgme
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 229L
1,720 Elo+
Party 2
Tyr
Tyr
zNightmxre-_v
Tyr
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 87L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATrashWeeb
Hercules
11
2 / 0 / 8
6,547
546
8,822
7,454
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
ISOHAWNY
Medusa
11
1 / 0 / 2
6,740
562
5,386
6,754
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ScoobyMFDoo
Ah Muzen Cab
14
5 / 1 / 0
8,028
669
4,574
5,458
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
7,210
601
4,503
3,906
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
0 / 1 / 1
7,160
597
8,931
7,929
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lord Swanky
Izanami
10
0 / 3 / 0
5,720
477
4,528
7,660
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
N-PsyD
Nu Wa
11
1 / 3 / 1
6,616
551
1,802
4,965
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
1 / 2 / 1
6,338
528
2,502
8,802
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 3 / 0
5,381
448
2,384
9,934
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,701
558
5,910
12,836
10,077
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ATrashWeeb
Hercules
2
0
8
6
W
Medusa
ISOHAWNY
Medusa
1
0
2
2
L
Izanami
Lord Swanky
Izanami
0
3
0
0
L
Nu Wa
N-PsyD
Nu Wa
1
3
1
0.5
W
Ah Muzen Cab
ScoobyMFDoo
Ah Muzen Cab
5
1
0
5
W
4
1
1
4.5
L
Ne Zha
1
2
1
0.75
L
0
3
0
0
W
Sol
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
17,126
31,501
Taken
44,197
9,746
Mitigated
22,675
14,791
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ATrashWeeb
Hercules
8,822
2,540
0
2,680
7,454
3,062
0
1,773
5,617
0
24,054
W
Medusa
ISOHAWNY
Medusa
5,386
2,170
0
2,482
6,754
1,708
153
1,014
5,708
0
45,444
L
Izanami
Lord Swanky
Izanami
4,528
2,931
0
1,712
7,660
1,901
1,054
789
6,692
0
40,071
L
Nu Wa
N-PsyD
Nu Wa
1,802
401
0
682
4,965
1,390
0
461
4,401
35,661
0
W
Ah Muzen Cab
ScoobyMFDoo
Ah Muzen Cab
4,574
1,319
0
2,029
5,458
1,788
45
629
4,781
0
59,948
W
4,503
216
0
1,885
3,906
1,009
0
518
3,280
41,785
0
L
Ne Zha
2,502
587
0
1,091
8,802
2,769
0
1,226
7,415
0
43,670
L
2,384
925
0
1,446
9,934
6,538
0
1,140
8,683
10,971
0
W
Sol
8,931
4,676
0
5,715
7,929
2,179
718
0
7,929
50,049
0
L
5,910
496
0
6,786
12,836
10,077
0
9,818
3,018
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
30,756
428
Minions Killed
402
0
Camps Cleared
0
1,213,016
Distance Traveled
1,243,667
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,547
546
31
3
0
257,709
4
W
Medusa
6,740
562
79
7
0
228,134
2
L
Izanami
5,720
477
82
7
0
227,067
2
L
Nu Wa
6,616
551
93
8
0
220,461
4
W
Ah Muzen Cab
8,028
669
140
12
0
246,695
2
W
He Bo
7,210
601
78
7
0
256,656
3
L
Ne Zha
6,338
528
97
8
0
275,491
1
L
Athena
5,381
448
25
2
0
250,306
1
W
Sol
7,160
597
100
8
0
223,822
1
L
Tyr
6,701
558
105
9
0
270,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role