Player Matchup

Heimdallr
Heimdallr
Mabuuu
Heimdallr
Level 120
God Stats
1W - 2L
1,235 SR
Queue Stats
88W - 85L
1,561 Elo+
Solo
Nu Wa
Nu Wa
TwilightOni2834
Nu Wa
Level 39
God Stats
1W - 1L
1,494 SR
Queue Stats
16W - 25L
1,430 Elo+
Solo
Amaterasu
Amaterasu
mesquitinhaJR
Amaterasu
Level 69
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,409 SR
1,497 Elo+

VS

Team Averages
Level 87
1,465 SR
1,430 Elo+
Sobek
Sobek
SoloGoldfish20
Sobek
Level 25
God Stats
1W - 1L
1,615 SR
Queue Stats
8W - 18L
1,287 Elo+
Party 1
Ravana
Ravana
Thatguy1579
Ravana
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,687 Elo+
Solo
He Bo
He Bo
frostyfrog280
He Bo
Level 85
God Stats
1W - 1L
1,279 SR
Queue Stats
36W - 51L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mabuuu
Heimdallr
17
6 / 13 / 5
13,577
715
16,868
22,102
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 9
12,805
674
13,680
13,897
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
mesquitinhaJR
Amaterasu
15
4 / 8 / 3
12,166
640
9,211
20,580
6,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 19
12,985
683
4,392
22,624
29,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
14 / 3 / 10
15,697
826
27,787
18,576
9,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
12 / 4 / 9
14,364
756
17,015
14,477
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
11
Kills
28
29
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Mabuuu
Heimdallr
6
13
5
0.65
W
2
4
19
2.88
W
Ravana
14
3
10
6.33
L
1
8
9
0.69
W
12
4
9
4.13
L
Amaterasu
mesquitinhaJR
Amaterasu
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
49,194
56,579
Taken
55,677
15,744
Mitigated
45,023
2,826
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Mabuuu
Heimdallr
16,868
4,613
0
385
22,102
6,505
265
8,385
13,717
0
43,474
W
4,392
580
0
2,767
22,624
29,797
100
4,509
17,569
17,069
0
W
Ravana
27,787
6,000
0
4,673
18,576
9,709
1,663
5,744
12,449
0
95,865
L
13,680
2,815
265
843
13,897
2,702
52
5,450
8,447
50,890
0
W
17,015
1,909
0
4,792
14,477
5,517
781
2,703
11,524
56,484
0
L
Amaterasu
mesquitinhaJR
Amaterasu
9,211
4,521
41
1,292
20,580
6,537
0
8,006
12,574
0
25,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
43,046
191
Minions Killed
218
7
Camps Cleared
8
881,153
Distance Traveled
1,092,470
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,577
715
63
3
3
288,870
2
W
Sobek
12,985
683
9
0
0
351,442
0
W
Ravana
15,697
826
129
7
3
400,258
4
L
Nu Wa
12,805
674
97
5
2
274,463
3
W
He Bo
14,364
756
80
4
5
340,770
1
L
Amaterasu
12,166
640
31
2
2
317,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role