Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SnowBros
Ymir
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheManLover
Tsukuyomi
Level 83
God Stats
9W - 5L
1,486 SR
Queue Stats
44W - 33L
1,626 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,525 Elo+

VS

Team Averages
Level 111
1,579 SR
1,526 Elo+
Odin
Odin
BramBoterham
Odin
Level 99
God Stats
8W - 5L
1,734 SR
Queue Stats
271W - 252L
1,574 Elo+
Solo
Izanami
Izanami
Marinut
Izanami
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 119L
1,404 Elo+
Solo
Sol
Sol
PAPUZAPS
Sol
Level 67
God Stats
5W - 2L
1,272 SR
Queue Stats
239W - 250L
1,468 Elo+
Solo
Sylvanus
Sylvanus
TGLAaron
Sylvanus
Level 121
God Stats
2W - 0L
1,869 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
He Bo
He Bo
YaBoiSkinnyWenis
He Bo
Level 132
God Stats
1W - 3L
1,520 SR
Queue Stats
62W - 63L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,659
566
2,191
7,631
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
9
0 / 3 / 3
5,280
528
1,187
4,057
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
9
1 / 1 / 1
5,090
509
4,252
4,146
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 1 / 1
5,696
570
2,906
5,437
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
TheManLover
Tsukuyomi
11
3 / 0 / 1
6,008
601
4,154
6,251
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,313
631
3,400
4,723
4,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Marinut
Izanami
9
1 / 1 / 1
5,708
571
1,764
5,404
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
6,051
605
3,999
4,973
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
TGLAaron
Sylvanus
9
1 / 1 / 1
5,269
527
3,590
5,914
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,089
609
3,829
4,796
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
7
7
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Izanami
 
Izanami
1
1
1
1.5
W
1
0
0
1
W
Izanami
Marinut
Izanami
1
1
1
1.5
W
2
2
1
1.25
L
Ymir
2
1
1
2.5
W
Sylvanus
TGLAaron
Sylvanus
1
1
1
1.5
L
Tsukuyomi
TheManLover
Tsukuyomi
3
0
1
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
16,582
27,522
Taken
25,810
11,374
Mitigated
11,125
10,357
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,191
1,223
0
3,296
7,631
4,150
567
1,594
6,037
0
31,753
L
Kukulkan
 
Kukulkan
1,187
193
0
719
4,057
1,331
0
2,849
1,208
25,371
0
L
Izanami
 
Izanami
4,252
2,783
0
1,050
4,146
1,150
949
2,193
1,953
0
38,334
W
3,400
1,220
0
1,720
4,723
4,103
0
0
4,723
0
35,886
W
Izanami
Marinut
Izanami
1,764
1,364
226
2,041
5,404
1,326
154
1,465
3,939
0
32,452
W
3,999
1,397
0
1,561
4,973
1,632
1,154
1,138
3,835
28,955
3,370
L
Ymir
2,906
397
0
1,528
5,437
2,774
301
1,650
3,787
11,312
0
W
Sylvanus
TGLAaron
Sylvanus
3,590
1,389
1,099
2,605
5,914
2,876
30
1,113
4,801
14,619
3,788
L
Tsukuyomi
TheManLover
Tsukuyomi
4,154
1,214
0
3,764
6,251
1,969
0
2,064
4,187
0
31,910
W
3,829
198
0
2,124
4,796
1,188
0
377
4,419
36,459
2,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
29,430
311
Minions Killed
347
0
Camps Cleared
0
936,767
Distance Traveled
914,785
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,659
566
91
9
0
174,297
0
L
Kukulkan
5,280
528
59
6
0
154,992
2
L
Izanami
5,090
509
82
8
0
183,998
3
W
Odin
6,313
631
91
9
0
195,371
1
W
Izanami
5,708
571
71
7
0
160,187
6
W
Sol
6,051
605
72
7
0
187,200
5
L
Ymir
5,696
570
11
1
0
194,347
3
W
Sylvanus
5,269
527
45
5
0
165,114
2
L
Tsukuyomi
6,008
601
68
7
0
229,133
3
W
He Bo
6,089
609
68
7
0
206,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role