Player Matchup

Cthulhu
Cthulhu
BDubzs
Cthulhu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 123L
1,551 Elo+
Solo
Neith
Neith
Gamercide
Neith
Level 116
God Stats
4W - 7L
1,303 SR
Queue Stats
708W - 779L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Hawmez007
Guan Yu
Level 118
God Stats
2W - 3L
1,093 SR
Queue Stats
144W - 156L
1,518 Elo+
Solo
Thoth
Thoth
MRSCOTTO221201
Thoth
Level 143
God Stats
2W - 0L
1,847 SR
Queue Stats
92W - 93L
1,566 Elo+
Party 3
Kuzenbo
Kuzenbo
chubbi 00009
Kuzenbo
Level 102
God Stats
2W - 3L
1,733 SR
Queue Stats
74W - 77L
1,510 Elo+
Party 3
Team Averages
Level 116
1,495 SR
1,531 Elo+

VS

Team Averages
Level 121
1,457 SR
1,533 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Cleetus27
Chiron
Level 59
God Stats
6W - 3L
1,494 SR
Queue Stats
71W - 63L
1,470 Elo+
Party 1
Vulcan
Vulcan
Clerek
Vulcan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,674 Elo+
Party 1
Scylla
Scylla
FERCHOP
Scylla
Level 129
God Stats
1W - 4L
1,290 SR
Queue Stats
211W - 218L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDubzs
Cthulhu
17
7 / 4 / 21
10,171
925
13,101
15,577
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Gamercide
Neith
17
6 / 2 / 19
10,147
922
11,267
13,111
4,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Hawmez007
Guan Yu
15
5 / 4 / 14
9,372
852
5,445
12,286
14,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
12 / 3 / 16
11,310
1,028
16,077
7,418
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
chubbi 00009
Kuzenbo
15
3 / 2 / 19
9,519
865
5,363
11,830
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 10 / 6
8,447
768
7,958
15,614
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
 
Guan Yu
10
0 / 10 / 4
7,067
642
4,340
15,440
4,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Cleetus27
Chiron
18
2 / 3 / 4
9,441
858
8,275
10,236
3,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Clerek
Vulcan
18
4 / 6 / 6
10,605
964
11,611
8,952
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
FERCHOP
Scylla
15
5 / 5 / 4
9,233
839
11,469
6,944
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
33
Kills
14
15
Deaths
34
89
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
10
6
0.6
L
Guan Yu
 
Guan Yu
0
10
4
0.2
W
Cthulhu
BDubzs
Cthulhu
7
4
21
4.38
L
Chiron
Cleetus27
Chiron
2
3
4
1.33
L
Vulcan
Clerek
Vulcan
4
6
6
1.17
L
Scylla
FERCHOP
Scylla
5
5
4
1.4
W
Neith
Gamercide
Neith
6
2
19
7.75
W
Guan Yu
Hawmez007
Guan Yu
5
4
14
3
W
12
3
16
6.67
W
Kuzenbo
chubbi 00009
Kuzenbo
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
43,653
60,222
Taken
57,186
50,003
Mitigated
17,521
25,458
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,958
2,425
343
1,672
15,614
5,080
0
8,071
7,293
0
13,349
L
Guan Yu
 
Guan Yu
4,340
110
750
1,799
15,440
4,442
300
9,542
5,646
0
7,323
W
Cthulhu
BDubzs
Cthulhu
13,101
810
2,283
2,531
15,577
14,012
303
5,907
9,177
20,692
0
L
Chiron
Cleetus27
Chiron
8,275
1,750
445
2,442
10,236
3,669
786
5,282
4,648
0
29,231
L
Vulcan
Clerek
Vulcan
11,611
2,250
0
290
8,952
2,650
111
6,610
2,040
33,809
0
L
Scylla
FERCHOP
Scylla
11,469
357
127
419
6,944
1,680
46
3,839
3,018
17,990
0
W
Neith
Gamercide
Neith
11,267
2,056
0
5,035
13,111
4,869
1,946
4,862
8,012
0
24,299
W
Guan Yu
Hawmez007
Guan Yu
5,445
748
6,129
3,933
12,286
14,462
806
5,044
6,779
0
9,384
W
16,077
1,052
1,505
1,340
7,418
2,406
1,730
2,229
5,121
44,633
0
W
Kuzenbo
chubbi 00009
Kuzenbo
5,363
2,219
1,178
1,524
11,830
14,254
505
3,585
8,053
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,519
Gold Earned
44,793
134
Minions Killed
124
0
Camps Cleared
0
1,097,288
Distance Traveled
939,469
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,447
768
4
0
0
155,152
2
L
Guan Yu
7,067
642
3
0
0
187,149
0
W
Cthulhu
10,171
925
19
2
0
226,203
0
L
Chiron
9,441
858
38
3
0
217,983
0
L
Vulcan
10,605
964
53
5
0
206,451
1
L
Scylla
9,233
839
26
2
0
172,734
1
W
Neith
10,147
922
24
2
0
195,945
1
W
Guan Yu
9,372
852
7
1
0
240,210
0
W
Thoth
11,310
1,028
70
6
0
208,019
3
W
Kuzenbo
9,519
865
14
1
0
226,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role