Player Matchup

Anubis
Anubis
Lomeyeen
Anubis
Level 96
God Stats
5W - 2L
1,826 SR
Queue Stats
32W - 33L
1,534 Elo+
Party 1
Fenrir
Fenrir
SATAN1511
Fenrir
Level 114
God Stats
19W - 28L
1,329 SR
Queue Stats
127W - 149L
1,343 Elo+
Solo
Danzaburou
Danzaburou
ShoutingMonk
Danzaburou
Level 83
God Stats
4W - 4L
1,402 SR
Queue Stats
23W - 23L
1,492 Elo+
Party 1
Sol
Sol
SpydaMahn
Sol
Level 28
God Stats
7W - 1L
1,795 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Apollo
Apollo
godlikegameris1
Apollo
Level 16
God Stats
17W - 24L
1,396 SR
Queue Stats
18W - 33L
1,335 Elo+
Solo
Team Averages
Level 67
1,550 SR
1,441 Elo+

VS

Team Averages
Level 61
1,560 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CSEMMJ
Neith
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Dysum
Discordia
Level 66
God Stats
3W - 1L
1,482 SR
Queue Stats
66W - 58L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
Meatblaster
Baron Samedi
Level 103
God Stats
26W - 15L
1,716 SR
Queue Stats
57W - 44L
1,661 Elo+
Party 2
Fenrir
Fenrir
OMG_PheWee
Fenrir
Level 80
God Stats
12W - 11L
1,407 SR
Queue Stats
117W - 171L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lomeyeen
Anubis
19
11 / 4 / 4
11,359
947
17,988
14,607
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SATAN1511
Fenrir
17
9 / 4 / 7
10,922
910
14,973
12,146
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ShoutingMonk
Danzaburou
17
4 / 2 / 6
10,712
893
8,525
8,754
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 12
9,429
786
7,404
7,294
2,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 6 / 5
10,505
875
6,552
12,287
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 8 / 1
8,889
741
2,250
20,033
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Neith
CSEMMJ
Neith
16
2 / 7 / 9
9,324
777
8,905
14,823
5,995
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Dysum
Discordia
18
8 / 6 / 4
10,571
881
13,159
10,051
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Meatblaster
Baron Samedi
17
6 / 5 / 5
9,560
797
14,943
15,076
5,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
OMG_PheWee
Fenrir
12
0 / 2 / 0
7,246
604
687
3,508
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
28
Kills
17
17
Deaths
28
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
1
0.19
L
Neith
CSEMMJ
Neith
2
7
9
0.93
L
Discordia
Dysum
Discordia
8
6
4
1.67
W
Anubis
Lomeyeen
Anubis
11
4
4
3.25
L
Baron Samedi
Meatblaster
Baron Samedi
6
5
5
1.7
L
Fenrir
OMG_PheWee
Fenrir
0
2
0
0
W
Fenrir
SATAN1511
Fenrir
9
4
7
3.13
W
Danzaburou
ShoutingMonk
Danzaburou
4
2
6
3.5
W
0
1
12
6
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
39,944
55,088
Taken
63,491
20,960
Mitigated
27,432
12,638
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,250
138
74
1,303
20,033
11,051
564
9,672
10,361
19,771
0
L
Neith
CSEMMJ
Neith
8,905
4,265
106
1,977
14,823
5,995
0
4,251
10,572
0
23,190
L
Discordia
Dysum
Discordia
13,159
837
0
560
10,051
2,799
0
3,502
6,549
34,553
0
W
Anubis
Lomeyeen
Anubis
17,988
353
0
6,554
14,607
6,584
497
8,603
5,766
38,068
0
L
Baron Samedi
Meatblaster
Baron Samedi
14,943
1,505
1,229
3,826
15,076
5,157
0
6,549
8,527
33,036
0
L
Fenrir
OMG_PheWee
Fenrir
687
147
0
412
3,508
2,430
0
1,418
2,090
0
7,522
W
Fenrir
SATAN1511
Fenrir
14,973
2,274
0
584
12,146
4,851
596
4,729
7,263
0
24,541
W
Danzaburou
ShoutingMonk
Danzaburou
8,525
3,119
0
1,211
8,754
2,865
5,126
5,655
2,813
0
41,814
W
7,404
937
0
2,113
7,294
2,297
2,204
3,428
3,696
29,215
0
W
6,552
4,156
0
2,176
12,287
4,363
3,269
6,965
5,198
0
39,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
45,590
242
Minions Killed
180
0
Camps Cleared
0
1,203,906
Distance Traveled
878,040
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,889
741
48
4
0
141,860
0
L
Neith
9,324
777
22
2
0
189,084
0
L
Discordia
10,571
881
62
5
0
229,366
1
W
Anubis
11,359
947
42
4
0
233,897
0
L
Baron Samedi
9,560
797
37
3
0
212,787
2
L
Fenrir
7,246
604
11
1
0
104,943
4
W
Fenrir
10,922
910
14
1
0
273,949
0
W
Danzaburou
10,712
893
82
7
0
236,891
2
W
Sol
9,429
786
32
3
0
246,183
0
W
Apollo
10,505
875
72
6
0
212,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role