Player Matchup

Chiron
Chiron
AJsoupsAllOverU
Chiron
Level 129
God Stats
1W - 1L
1,394 SR
Queue Stats
61W - 46L
1,646 Elo+
Party 2
Merlin
Merlin
hokagebailey
Merlin
Level 137
God Stats
0W - 1L
1,333 SR
Queue Stats
173W - 129L
1,617 Elo+
Party 2
Atlas
Atlas
my busch
Atlas
Level 156
God Stats
5W - 6L
1,669 SR
Queue Stats
492W - 470L
1,643 Elo+
Party 2
Team Averages
Level 141
1,465 SR
1,635 Elo+

VS

Team Averages
Level 104
1,684 SR
1,661 Elo+
Shiva
Shiva
TwilightOni2834
Shiva
Level 39
God Stats
2W - 1L
1,323 SR
Queue Stats
16W - 25L
1,404 Elo+
Solo
Vulcan
Vulcan
death8ysleep
Vulcan
Level 145
God Stats
1W - 0L
1,686 SR
Queue Stats
118W - 81L
1,841 Elo+
Party 1
Hou Yi
Hou Yi
drzhalo
Hou Yi
Level 129
God Stats
8W - 1L
2,042 SR
Queue Stats
156W - 107L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,251
712
7,897
9,600
3,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
1 / 5 / 3
8,426
648
7,075
9,546
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
my busch
Atlas
11
0 / 4 / 3
8,213
632
8,200
16,618
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,803
754
6,996
11,518
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
14
2 / 2 / 5
9,095
700
10,845
7,749
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
drzhalo
Hou Yi
16
3 / 0 / 6
9,711
747
14,828
11,445
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
6
2
3
3.75
W
Vulcan
2
2
5
2.25
W
Hou Yi
drzhalo
Hou Yi
3
0
6
6
L
Merlin
1
5
3
0.5
L
Atlas
my busch
Atlas
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
32,669
35,764
Taken
30,712
23,962
Mitigated
18,506
4,403
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,897
2,595
356
2,430
9,600
3,688
0
2,601
6,904
0
33,242
W
6,996
1,031
568
2,973
11,518
11,422
177
5,910
5,608
0
14,858
W
Vulcan
10,845
3,709
314
758
7,749
2,686
425
4,735
3,014
39,153
0
W
Hou Yi
drzhalo
Hou Yi
14,828
7,976
564
6,957
11,445
4,398
970
5,154
6,291
0
53,072
L
Merlin
7,075
132
0
432
9,546
3,131
0
4,206
5,166
32,120
0
L
Atlas
my busch
Atlas
8,200
2,549
0
1,185
16,618
17,143
0
4,409
11,878
21,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
28,609
155
Minions Killed
168
3
Camps Cleared
9
730,343
Distance Traveled
753,310
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,251
712
79
6
2
250,404
3
W
Shiva
9,803
754
15
1
1
247,715
4
W
Vulcan
9,095
700
72
6
6
259,116
4
W
Hou Yi
9,711
747
81
6
2
246,479
3
L
Merlin
8,426
648
67
5
1
222,221
6
L
Atlas
8,213
632
9
1
0
257,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role