Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
RivSavage69
Thoth
Level 118
God Stats
3W - 1L
1,751 SR
Queue Stats
133W - 130L
1,617 Elo+
Party 3
Loki
Loki
VENGEANCE_X_03
Loki
Level 84
God Stats
13W - 9L
1,756 SR
Queue Stats
19W - 15L
1,714 Elo+
Party 3
Neith
Neith
XKratosBladeX
Neith
Level 2
God Stats
11W - 16L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 3
Ares
Ares
xdOram
Ares
Level 89
God Stats
3W - 1L
1,792 SR
Queue Stats
229W - 220L
1,497 Elo+
Party 3
Team Averages
Level 83
1,660 SR
1,566 Elo+

VS

Team Averages
Level 60
1,471 SR
1,372 Elo+
Ymir
Ymir
Hargrove1231
Ymir
Level 48
God Stats
25W - 19L
1,500 SR
Queue Stats
113W - 140L
1,410 Elo+
Party 1
Chernobog
Chernobog
KIRA-God_Of_The_
Chernobog
Level 23
God Stats
2W - 5L
1,332 SR
Queue Stats
99W - 125L
1,255 Elo+
Party 2
Hachiman
Hachiman
LegendaryEntei
Hachiman
Level 146
God Stats
3W - 14L
1,221 SR
Queue Stats
389W - 427L
1,529 Elo+
Party 1
Anubis
Anubis
TTV_Twinkies30
Anubis
Level 47
God Stats
6W - 3L
1,801 SR
Queue Stats
176W - 202L
1,413 Elo+
Solo
Olorun
Olorun
x-HypnoFlux-x
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 153L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
12 / 0 / 3
10,101
673
10,839
8,077
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 7
9,366
624
11,445
6,216
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 12
8,855
590
7,552
7,614
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 4
6,507
434
2,770
5,915
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
xdOram
Ares
10
2 / 3 / 4
7,177
478
3,004
11,355
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,421
495
3,106
13,142
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
10
0 / 6 / 1
6,182
412
1,212
10,514
2,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
12
7 / 5 / 1
7,670
511
9,019
9,065
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 0
7,662
511
4,559
12,028
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 0
7,279
485
2,499
7,015
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
9
9
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
0
3
13.5
L
1
5
6
0.8
L
Chernobog
0
6
1
0.08
L
Hachiman
7
5
1
1.5
W
8
0
7
11.5
L
1
6
0
0.17
W
4
0
12
10
W
0
6
4
0.33
L
0
4
0
0
W
Ares
xdOram
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
20,395
39,177
Taken
51,764
18,392
Mitigated
21,253
12,306
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,839
3,574
0
3,829
8,077
4,840
0
2,039
6,038
0
64,347
L
3,106
558
0
2,056
13,142
9,518
26
5,351
7,791
19,213
0
L
Chernobog
1,212
563
0
2,777
10,514
2,372
0
302
10,212
0
27,837
L
Hachiman
9,019
4,879
0
1,707
9,065
2,226
884
2,148
6,917
0
52,134
W
11,445
169
0
2,578
6,216
1,887
961
2,512
3,704
56,652
0
L
4,559
0
0
4,198
12,028
4,639
0
6,648
5,380
48,582
0
W
7,552
2,326
0
4,093
7,614
2,282
487
1,153
6,461
0
50,134
W
2,770
1,450
0
307
5,915
1,589
0
827
5,088
0
17,709
L
2,499
919
65
2,615
7,015
2,498
0
0
7,015
34,296
4,772
W
Ares
xdOram
Ares
3,004
295
0
1,499
11,355
7,794
133
3,328
8,027
16,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
36,214
365
Minions Killed
341
0
Camps Cleared
0
1,565,239
Distance Traveled
1,340,708
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,101
673
123
8
0
337,305
1
L
Ymir
7,421
495
41
3
0
269,145
6
L
Chernobog
6,182
412
53
4
0
290,341
0
L
Hachiman
7,670
511
79
5
0
265,296
4
W
Thoth
9,366
624
100
7
0
324,210
3
L
Anubis
7,662
511
92
6
0
251,068
9
W
Loki
8,855
590
83
6
0
371,978
0
W
Neith
6,507
434
26
2
0
241,846
0
L
Olorun
7,279
485
76
5
0
264,858
0
W
Ares
7,177
478
33
2
0
289,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role