Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KingSlayer092
Izanami
Level 108
God Stats
7W - 7L
1,451 SR
Queue Stats
44W - 52L
1,438 Elo+
Solo
Yemoja
Yemoja
Mr_EmoSmurfCore
Yemoja
Level 160
God Stats
1W - 12L
1,031 SR
Queue Stats
272W - 302L
1,317 Elo+
Solo
Amaterasu
Amaterasu
NoizAhoy
Amaterasu
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 21L
1,238 Elo+
Solo
Baron Samedi
Baron Samedi
The_bootyman-_-
Baron Samedi
Level 51
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Team Averages
Level 96
1,397 SR
1,360 Elo+

VS

Team Averages
Level 90
1,582 SR
1,446 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BNS5420
Guan Yu
Level 66
God Stats
7W - 3L
1,432 SR
Queue Stats
39W - 63L
1,428 Elo+
Solo
Kukulkan
Kukulkan
HippoSashimi
Kukulkan
Level 123
God Stats
4W - 1L
1,655 SR
Queue Stats
23W - 45L
1,311 Elo+
Solo
Cerberus
Cerberus
IronDevil295
Cerberus
Level 68
God Stats
8W - 1L
1,825 SR
Queue Stats
202W - 228L
1,508 Elo+
Solo
Medusa
Medusa
LinkinDeath
Medusa
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
131W - 149L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 5 / 1
10,090
1,009
6,642
12,343
5,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
16
1 / 4 / 2
10,789
1,079
19,137
14,239
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 1
9,102
910
67
1,664
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
NoizAhoy
Amaterasu
15
1 / 6 / 2
10,073
1,007
3,719
13,493
7,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
The_bootyman-_-
Baron Samedi
15
0 / 3 / 3
9,516
952
3,820
5,301
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 1 / 10
11,908
1,191
15,835
10,462
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
BNS5420
Guan Yu
16
0 / 0 / 13
10,601
1,060
2,972
9,478
5,089
Kukulkan
HippoSashimi
Kukulkan
15
0 / 0 / 2
9,131
913
2,172
1,147
503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
IronDevil295
Cerberus
17
2 / 1 / 13
11,915
1,192
12,820
13,608
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
10 / 1 / 4
13,188
1,319
10,058
6,224
2,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
3
Kills
18
18
Deaths
3
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
1
0.3
W
Shiva
 
Shiva
6
1
10
11
W
Guan Yu
BNS5420
Guan Yu
0
0
13
6.5
W
Kukulkan
HippoSashimi
Kukulkan
0
0
2
1
W
Cerberus
IronDevil295
Cerberus
2
1
13
8.5
L
Izanami
1
4
2
0.5
W
Medusa
10
1
4
12
L
0
0
1
0.5
L
Amaterasu
NoizAhoy
Amaterasu
1
6
2
0.33
L
Baron Samedi
The_bootyman-_-
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
43,857
47,040
Taken
40,919
21,496
Mitigated
29,136
4,274
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,642
5,512
166
1,700
12,343
5,497
0
4,180
7,895
0
10,614
W
Shiva
 
Shiva
15,835
2,045
783
2,918
10,462
10,027
0
632
9,720
4,237
34,188
W
Guan Yu
BNS5420
Guan Yu
2,972
994
831
1,794
9,478
5,089
0
1,179
8,249
0
21,101
W
Kukulkan
HippoSashimi
Kukulkan
2,172
0
0
0
1,147
503
0
324
776
9,308
0
W
Cerberus
IronDevil295
Cerberus
12,820
813
54
4,170
13,608
11,349
0
1,639
11,804
25,438
0
L
Izanami
19,137
7,936
0
298
14,239
4,606
0
4,296
9,618
0
76,102
W
Medusa
10,058
5,062
0
724
6,224
2,168
0
113
5,977
0
48,271
L
67
67
452
0
1,664
919
0
647
971
874
0
L
Amaterasu
NoizAhoy
Amaterasu
3,719
1,533
0
765
13,493
7,991
0
6,073
7,097
0
7,074
L
Baron Samedi
The_bootyman-_-
Baron Samedi
3,820
217
657
236
5,301
2,483
0
2,102
3,174
10,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
56,743
174
Minions Killed
242
3
Camps Cleared
13
773,195
Distance Traveled
923,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,090
1,009
15
2
1
177,779
1
W
Shiva
11,908
1,191
44
4
1
217,730
0
W
Guan Yu
10,601
1,060
53
5
0
193,929
0
W
Kukulkan
9,131
913
16
2
0
121,930
0
W
Cerberus
11,915
1,192
40
4
3
193,528
0
L
Izanami
10,789
1,079
126
13
2
169,027
1
W
Medusa
13,188
1,319
89
9
9
196,045
2
L
Yemoja
9,102
910
2
0
0
123,139
0
L
Amaterasu
10,073
1,007
15
2
0
194,738
0
L
Baron Samedi
9,516
952
16
2
0
108,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role