Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Andromedra
Eset
Level 104
God Stats
1W - 3L
1,336 SR
Queue Stats
120W - 101L
1,420 Elo+
Solo
Fenrir
Fenrir
FiresFrost
Fenrir
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 168L
1,585 Elo+
Solo
Neith
Neith
Vistute
Neith
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nox
Nox
flovztv
Nox
Level 83
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 90
1,463 SR
1,501 Elo+

VS

Team Averages
Level 74
1,648 SR
1,432 Elo+
Sun Wukong
Sun Wukong
ICosmicI
Sun Wukong
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Chaac
Chaac
Rougziel
Chaac
Level 86
God Stats
5W - 0L
1,739 SR
Queue Stats
63W - 58L
1,449 Elo+
Solo
Agni
Agni
Yobyte
Agni
Level 72
God Stats
45W - 31L
1,647 SR
Queue Stats
503W - 506L
1,500 Elo+
Party 1
Izanami
Izanami
Yogitram
Izanami
Level 61
God Stats
25W - 33L
1,480 SR
Queue Stats
306W - 314L
1,490 Elo+
Party 1
Hera
Hera
iRaQi
Hera
Level 149
God Stats
2W - 0L
1,874 SR
Queue Stats
40W - 46L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
0 / 13 / 10
11,469
956
10,979
30,818
33,609
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 4 / 8
13,629
1,136
15,268
13,608
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
FiresFrost
Fenrir
19
6 / 6 / 7
13,769
1,147
9,047
18,102
8,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Vistute
Neith
18
1 / 5 / 7
11,598
967
8,011
13,012
6,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
18
1 / 7 / 10
12,223
1,019
15,246
14,983
6,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ICosmicI
Sun Wukong
20
3 / 4 / 24
13,024
1,085
11,991
14,628
12,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Rougziel
Chaac
20
6 / 2 / 20
13,224
1,102
9,671
16,151
17,449
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Yobyte
Agni
20
14 / 0 / 13
14,923
1,244
23,320
5,804
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Yogitram
Izanami
20
4 / 5 / 23
13,329
1,111
14,342
15,463
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
iRaQi
Hera
20
8 / 4 / 20
14,398
1,200
22,980
11,528
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
15
Kills
35
35
Deaths
15
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
13
10
0.38
L
7
4
8
2.75
L
Fenrir
FiresFrost
Fenrir
6
6
7
1.58
W
Sun Wukong
ICosmicI
Sun Wukong
3
4
24
3.75
W
Chaac
Rougziel
Chaac
6
2
20
8
L
Neith
Vistute
Neith
1
5
7
0.9
W
Agni
Yobyte
Agni
14
0
13
20.5
W
Izanami
Yogitram
Izanami
4
5
23
3.1
L
Nox
1
7
10
0.86
W
Hera
iRaQi
Hera
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,551
Damage
82,304
90,523
Taken
63,574
60,330
Mitigated
40,880
4,260
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,979
2,225
0
948
30,818
33,609
0
16,686
13,824
0
27,380
L
15,268
1,184
962
582
13,608
5,511
0
7,368
6,240
35,411
0
L
Fenrir
FiresFrost
Fenrir
9,047
1,066
0
500
18,102
8,085
0
9,767
8,335
0
23,551
W
Sun Wukong
ICosmicI
Sun Wukong
11,991
1,982
0
3,423
14,628
12,369
0
5,998
8,630
0
19,536
W
Chaac
Rougziel
Chaac
9,671
1,711
0
6,618
16,151
17,449
0
9,708
6,443
162
19,971
L
Neith
Vistute
Neith
8,011
3,895
0
347
13,012
6,209
0
4,837
8,175
0
33,228
W
Agni
Yobyte
Agni
23,320
2,970
374
1,933
5,804
1,982
0
2,370
3,434
44,146
0
W
Izanami
Yogitram
Izanami
14,342
9,701
2
3,462
15,463
4,962
0
8,382
7,081
0
55,539
L
Nox
15,246
1,387
0
921
14,983
6,916
0
7,804
7,179
43,402
0
W
Hera
iRaQi
Hera
22,980
4,872
183
1,347
11,528
4,118
0
4,056
7,472
54,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,688
Gold Earned
68,898
191
Minions Killed
255
4
Camps Cleared
13
1,099,021
Distance Traveled
1,145,738
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,469
956
24
2
1
215,869
1
L
Eset
13,629
1,136
29
2
1
248,757
0
L
Fenrir
13,769
1,147
37
3
0
221,952
0
W
Sun Wukong
13,024
1,085
19
2
0
245,286
1
W
Chaac
13,224
1,102
22
2
2
220,429
0
L
Neith
11,598
967
42
4
0
184,183
0
W
Agni
14,923
1,244
45
4
1
243,002
2
W
Izanami
13,329
1,111
98
8
3
201,196
1
L
Nox
12,223
1,019
59
5
2
228,260
0
W
Hera
14,398
1,200
71
6
7
235,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role