Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigDaddyDylan123
Ymir
Level 29
God Stats
10W - 9L
1,195 SR
Queue Stats
80W - 73L
1,500 Elo+
Party 1
Chaac
Chaac
Wuebit01278
Chaac
Level 55
God Stats
20W - 23L
1,513 SR
Queue Stats
81W - 93L
1,472 Elo+
Solo
Arachne
Arachne
bbqribsrgood
Arachne
Level 56
God Stats
27W - 23L
1,587 SR
Queue Stats
204W - 221L
1,511 Elo+
Solo
Medusa
Medusa
killthing123
Medusa
Level 102
God Stats
21W - 12L
1,697 SR
Queue Stats
108W - 102L
1,514 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,499 Elo+

VS

Team Averages
Level 77
1,635 SR
1,499 Elo+
Gilgamesh
Gilgamesh
KillzoneMD
Gilgamesh
Level 85
God Stats
7W - 8L
1,689 SR
Queue Stats
146W - 137L
1,487 Elo+
Party 3
Thoth
Thoth
Symba012
Thoth
Level 79
God Stats
3W - 2L
1,748 SR
Queue Stats
168W - 170L
1,442 Elo+
Party 3
Artemis
Artemis
Zues101
Artemis
Level 83
God Stats
16W - 11L
1,795 SR
Queue Stats
81W - 86L
1,568 Elo+
Solo
Osiris
Osiris
alejandrohsjf
Osiris
Level 69
God Stats
16W - 19L
1,503 SR
Queue Stats
332W - 300L
1,507 Elo+
Party 2
Cerberus
Cerberus
javierhsjf
Cerberus
Level 69
God Stats
4W - 10L
1,439 SR
Queue Stats
362W - 346L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 3 / 1
6,128
557
4,167
4,973
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 5
5,728
521
3,454
8,490
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 0
5,883
535
2,749
6,752
2,663
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
bbqribsrgood
Arachne
9
1 / 5 / 1
5,172
470
2,938
9,423
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
9
3 / 4 / 4
5,622
511
9,777
6,944
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillzoneMD
Gilgamesh
12
10 / 1 / 2
7,486
681
8,225
7,463
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Symba012
Thoth
10
1 / 0 / 2
6,266
570
2,086
4,855
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zues101
Artemis
9
1 / 3 / 6
5,591
508
5,517
7,680
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,667
606
4,379
4,677
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
javierhsjf
Cerberus
8
1 / 4 / 3
5,382
489
3,502
9,140
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
14
14
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
2
2
5
2.25
W
Gilgamesh
KillzoneMD
Gilgamesh
10
1
2
11
W
Thoth
Symba012
Thoth
1
0
2
2
L
0
0
0
0
W
Artemis
Zues101
Artemis
1
3
6
1.33
W
1
0
0
1
L
Arachne
bbqribsrgood
Arachne
1
5
1
0.3
W
Cerberus
javierhsjf
Cerberus
1
4
3
0.63
L
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
23,709
36,582
Taken
33,815
13,550
Mitigated
17,735
8,253
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,167
273
0
1,040
4,973
879
342
1,146
3,827
39,212
0
L
3,454
629
0
975
8,490
5,815
0
1,921
6,569
11,025
0
W
Gilgamesh
KillzoneMD
Gilgamesh
8,225
3,545
0
599
7,463
3,606
0
1,732
5,731
0
41,395
W
Thoth
Symba012
Thoth
2,086
248
0
1,427
4,855
1,530
0
2,541
2,314
33,862
0
L
2,749
415
0
2,168
6,752
2,663
0
0
6,752
0
32,002
W
Artemis
Zues101
Artemis
5,517
2,455
0
2,815
7,680
1,995
0
1,257
6,423
0
25,096
W
4,379
2,232
0
3,286
4,677
5,401
0
0
4,677
0
42,418
L
Arachne
bbqribsrgood
Arachne
2,938
1,685
0
2,122
9,423
2,523
0
940
8,483
0
24,639
W
Cerberus
javierhsjf
Cerberus
3,502
187
0
2,407
9,140
5,203
0
2,091
7,049
12,966
899
L
Medusa
9,777
5,362
0
1,948
6,944
1,670
134
1,413
5,531
0
41,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
31,392
291
Minions Killed
308
0
Camps Cleared
0
1,051,933
Distance Traveled
1,039,928
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,128
557
72
7
0
213,395
0
L
Ymir
5,728
521
21
2
0
220,278
3
W
Gilgamesh
7,486
681
76
7
0
237,887
1
W
Thoth
6,266
570
68
6
0
191,126
2
L
Chaac
5,883
535
88
8
0
190,886
4
W
Artemis
5,591
508
44
4
0
182,068
1
W
Osiris
6,667
606
89
8
0
225,871
5
L
Arachne
5,172
470
48
4
0
232,271
4
W
Cerberus
5,382
489
31
3
0
202,976
4
L
Medusa
5,622
511
62
6
0
195,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role