Player Matchup

Ares
Ares
DEGEL21
Ares
Level 28
God Stats
3W - 4L
1,326 SR
Queue Stats
48W - 61L
1,416 Elo+
Solo
Olorun
Olorun
DazorKukki
Olorun
Level 46
God Stats
26W - 24L
1,510 SR
Queue Stats
98W - 103L
1,451 Elo+
Solo
Da Ji
Da Ji
Lomeyeen
Da Ji
Level 96
God Stats
6W - 4L
1,269 SR
Queue Stats
32W - 33L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
ShoutingMonk
Danzaburou
Level 83
God Stats
4W - 4L
1,203 SR
Queue Stats
23W - 23L
1,458 Elo+
Party 1
Sol
Sol
SpydaMahn
Sol
Level 28
God Stats
7W - 1L
1,704 SR
Queue Stats
11W - 8L
1,450 Elo+
Party 1
Team Averages
Level 56
1,402 SR
1,457 Elo+

VS

Team Averages
Level 31
1,502 SR
1,490 Elo+
Da Ji
Da Ji
DoctorD155997
Da Ji
Level 27
God Stats
5W - 3L
1,715 SR
Queue Stats
36W - 34L
1,476 Elo+
Solo
Aphrodite
Aphrodite
coldtempura
Aphrodite
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Fafnir
Fafnir
evident-kratos
Fafnir
Level 37
God Stats
2W - 1L
1,721 SR
Queue Stats
134W - 138L
1,581 Elo+
Solo
Hou Yi
Hou Yi
harryhx2
Hou Yi
Level 45
God Stats
5W - 10L
1,538 SR
Queue Stats
13W - 25L
1,450 Elo+
Party 2
Hel
Hel
jhar12
Hel
Level 40
God Stats
3W - 6L
1,241 SR
Queue Stats
24W - 18L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DEGEL21
Ares
20
4 / 2 / 19
12,387
774
7,018
18,023
25,884
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
DazorKukki
Olorun
19
3 / 6 / 15
11,996
750
11,676
17,614
7,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Lomeyeen
Da Ji
20
12 / 8 / 11
13,203
825
21,865
17,895
9,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ShoutingMonk
Danzaburou
20
10 / 4 / 15
13,359
835
17,237
16,019
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 4 / 14
12,157
760
14,187
14,106
5,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 3
14,094
881
26,479
20,458
10,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
coldtempura
Aphrodite
14
0 / 11 / 4
9,301
581
2,043
14,089
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 12
13,135
821
8,323
18,574
29,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
harryhx2
Hou Yi
16
0 / 6 / 1
9,852
616
9,660
18,717
6,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
jhar12
Hel
20
5 / 6 / 6
12,249
766
20,725
16,506
7,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
34
Kills
24
24
Deaths
34
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
DEGEL21
Ares
4
2
19
6.75
W
Olorun
DazorKukki
Olorun
3
6
15
1.75
L
14
7
3
2.21
W
Da Ji
Lomeyeen
Da Ji
12
8
11
2.19
W
Danzaburou
ShoutingMonk
Danzaburou
10
4
15
4.38
W
5
4
14
3
L
Aphrodite
coldtempura
Aphrodite
0
11
4
0.18
L
5
4
12
2.75
L
Hou Yi
harryhx2
Hou Yi
0
6
1
0.08
L
Hel
jhar12
Hel
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,983
Damage
67,230
83,657
Taken
88,344
53,891
Mitigated
63,536
16,618
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DEGEL21
Ares
7,018
911
0
2,732
18,023
25,884
0
5,142
12,653
20,501
0
W
Olorun
DazorKukki
Olorun
11,676
8,001
1,827
6,546
17,614
7,828
4,427
5,515
11,919
43,069
0
L
26,479
5,105
0
588
20,458
10,297
328
5,942
14,476
0
57,491
W
Da Ji
Lomeyeen
Da Ji
21,865
5,070
0
170
17,895
9,217
610
5,601
12,118
0
40,304
W
Danzaburou
ShoutingMonk
Danzaburou
17,237
8,134
0
2,077
16,019
5,475
3,156
6,280
9,490
0
47,484
W
14,187
3,278
0
3,266
14,106
5,487
1,387
7,406
6,386
36,785
0
L
Aphrodite
coldtempura
Aphrodite
2,043
481
169
876
14,089
10,066
0
6,673
7,381
9,688
0
L
8,323
2,695
0
2,017
18,574
29,794
4
8,496
9,788
20,268
0
L
Hou Yi
harryhx2
Hou Yi
9,660
3,821
0
4,013
18,717
6,372
1,686
5,349
13,332
0
51,707
L
Hel
jhar12
Hel
20,725
511
4,086
6,520
16,506
7,007
0
5,908
10,458
59,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
58,631
217
Minions Killed
257
0
Camps Cleared
0
1,434,996
Distance Traveled
1,434,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,387
774
17
1
0
228,651
4
W
Olorun
11,996
750
65
4
0
284,136
1
L
Da Ji
14,094
881
73
5
0
270,288
3
W
Da Ji
13,203
825
38
2
0
316,635
2
W
Danzaburou
13,359
835
65
4
0
306,140
3
W
Sol
12,157
760
32
2
0
299,434
0
L
Aphrodite
9,301
581
10
1
0
269,578
0
L
Fafnir
13,135
821
23
1
0
304,465
2
L
Hou Yi
9,852
616
58
4
0
275,159
2
L
Hel
12,249
766
93
6
0
314,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role