Player Matchup

Shiva
Shiva
Gold II
Bugs In Hair
Shiva
Gold II
Level 47
God Stats
4W - 1L
1,668 SR
Queue Stats
55W - 43L
1,743 MMR
Party 1
Merlin
Merlin
Silver III
PatronQue
Merlin
Silver III
Level 118
God Stats
17W - 15L
1,564 SR
Queue Stats
207W - 257L
993 MMR
Party 1
Bacchus
Bacchus
Silver I
xThe Lady
Bacchus
Silver I
Level 160
God Stats
1W - 2L
1,268 SR
Queue Stats
43W - 36L
1,578 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,500 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,502 SR
1,429 MMR
Baron Samedi
Baron Samedi
Silver IV
DMNDJ
Baron Samedi
Silver IV
Level 128
God Stats
7W - 8L
1,684 SR
Queue Stats
42W - 41L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold II
Majestick2000
Hou Yi
Gold II
Level 102
God Stats
2W - 4L
1,569 SR
Queue Stats
179W - 192L
1,426 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
kzook24
Sun Wukong
Gold IV
Level 63
God Stats
2W - 4L
1,253 SR
Queue Stats
58W - 67L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
14,766
738
28,585
26,833
41,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PatronQue
Merlin
20
10 / 5 / 5
14,860
743
27,537
15,062
7,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
xThe Lady
Bacchus
19
2 / 5 / 10
13,281
664
17,462
22,030
31,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
FenrirChang'eBastetAresThoth

VS

Bans
GebSobekDiscordiaAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DMNDJ
Baron Samedi
17
4 / 5 / 3
12,152
608
20,488
24,383
11,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 5
12,616
631
7,649
23,392
8,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kzook24
Sun Wukong
18
5 / 6 / 4
13,146
657
15,937
31,427
31,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
11
11
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Baron Samedi
DMNDJ
Baron Samedi
4
5
3
1.1
L
2
8
5
0.56
W
Merlin
PatronQue
Merlin
10
5
5
2.5
L
Sun Wukong
kzook24
Sun Wukong
5
6
4
1.17
W
Bacchus
xThe Lady
Bacchus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,584
Damage
44,074
63,925
Taken
79,202
80,115
Mitigated
51,278
15,391
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,585
7,133
324
9,729
26,833
41,673
0
8,231
17,639
0
56,195
L
Baron Samedi
DMNDJ
Baron Samedi
20,488
668
4,749
8,962
24,383
11,778
0
15,732
8,222
49,884
0
L
7,649
4,240
0
2,746
23,392
8,457
0
11,142
11,934
0
42,498
W
Merlin
PatronQue
Merlin
27,537
585
0
1,691
15,062
7,416
780
4,542
10,151
70,727
0
L
Sun Wukong
kzook24
Sun Wukong
15,937
3,693
626
3,654
31,427
31,043
99
17,455
13,444
0
36,593
W
Bacchus
xThe Lady
Bacchus
17,462
863
0
3,647
22,030
31,026
0
8,415
13,089
54,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
37,914
213
Minions Killed
177
13
Camps Cleared
5
1,114,328
Distance Traveled
1,073,066
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,766
738
56
3
4
400,930
2
L
Baron Samedi
12,152
608
78
4
1
367,324
1
L
Hou Yi
12,616
631
67
3
4
327,327
2
W
Merlin
14,860
743
93
5
5
337,517
1
L
Sun Wukong
13,146
657
32
2
0
378,415
1
W
Bacchus
13,281
664
64
3
4
375,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role