Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BurritoCrusader
Vulcan
Level 126
God Stats
0W - 1L
1,577 SR
Queue Stats
120W - 53L
1,707 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkSanta512
Kumbhakarna
Level 126
God Stats
14W - 9L
1,759 SR
Queue Stats
368W - 314L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
bandito1228
Heimdallr
Level 128
God Stats
4W - 8L
1,706 SR
Queue Stats
314W - 289L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
jesusepe123456
Ne Zha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,591 Elo+
Solo
Team Averages
Level 120
1,608 SR
1,585 Elo+

VS

Team Averages
Level 115
1,590 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HatiChasingSol
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 406L
1,526 Elo+
Party 2
Pele
Pele
PlayerCrAz
Pele
Level 139
God Stats
2W - 0L
1,715 SR
Queue Stats
223W - 216L
1,538 Elo+
Party 2
Tiamat
Tiamat
Wardd36
Tiamat
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 75L
1,498 Elo+
Solo
Cerberus
Cerberus
chaos6131986
Cerberus
Level 153
God Stats
2W - 2L
1,733 SR
Queue Stats
174W - 186L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 5 / 12
9,822
702
11,234
12,071
4,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 12
11,207
801
28,402
7,739
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
DarkSanta512
Kumbhakarna
19
7 / 4 / 9
11,178
798
9,089
14,284
15,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
bandito1228
Heimdallr
15
1 / 7 / 13
9,683
692
15,307
12,643
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 9
8,825
630
8,572
11,791
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 2 / 10
11,508
822
11,872
11,994
4,951
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
HatiChasingSol
Xing Tian
17
1 / 3 / 19
11,150
796
6,498
23,923
20,185
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
10 / 4 / 8
12,211
872
11,535
17,395
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Wardd36
Tiamat
18
8 / 3 / 10
11,554
825
14,077
12,461
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
chaos6131986
Cerberus
17
2 / 5 / 14
10,250
732
7,527
20,248
22,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
89
17
Kills
28
28
Deaths
17
55
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
12
1.6
W
Ullr
 
Ullr
7
2
10
6
L
5
4
12
2.75
L
Kumbhakarna
DarkSanta512
Kumbhakarna
7
4
9
2.88
W
Xing Tian
HatiChasingSol
Xing Tian
1
3
19
3.5
W
10
4
8
3.5
W
Tiamat
Wardd36
Tiamat
8
3
10
4.33
L
Heimdallr
bandito1228
Heimdallr
1
7
13
1.07
W
Cerberus
chaos6131986
Cerberus
2
5
14
1.8
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,604
Damage
51,509
58,528
Taken
86,021
32,949
Mitigated
63,588
11,650
Healing
29,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,234
7,225
1,105
2,994
12,071
4,568
607
5,172
6,899
0
29,926
W
Ullr
 
Ullr
11,872
1,971
885
3,228
11,994
4,951
2,215
6,563
5,431
0
30,924
L
28,402
7,405
1,969
926
7,739
3,083
354
4,188
3,551
51,513
0
L
Kumbhakarna
DarkSanta512
Kumbhakarna
9,089
455
531
2,313
14,284
15,247
96
5,602
8,682
15,969
0
W
Xing Tian
HatiChasingSol
Xing Tian
6,498
544
2,935
7,265
23,923
20,185
0
9,611
14,312
17,484
0
W
11,535
2,067
1,007
4,809
17,395
8,493
1,727
6,347
11,048
0
33,702
W
Tiamat
Wardd36
Tiamat
14,077
1,061
1,738
3,548
12,461
7,082
774
5,037
7,424
28,751
0
L
Heimdallr
bandito1228
Heimdallr
15,307
6,269
0
934
12,643
4,962
690
6,476
6,167
0
29,839
W
Cerberus
chaos6131986
Cerberus
7,527
185
1,141
2,883
20,248
22,877
534
9,933
10,315
22,511
0
L
8,572
2,660
295
583
11,791
5,089
0
6,664
5,127
0
12,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
56,673
146
Minions Killed
181
0
Camps Cleared
0
1,256,935
Distance Traveled
1,458,523
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,822
702
40
3
0
248,211
0
W
Ullr
11,508
822
56
4
0
267,465
2
L
Vulcan
11,207
801
59
4
0
304,790
5
L
Kumbhakarna
11,178
798
7
1
0
266,955
1
W
Xing Tian
11,150
796
13
1
0
368,223
2
W
Pele
12,211
872
37
3
0
311,743
0
W
Tiamat
11,554
825
27
2
0
255,402
0
L
Heimdallr
9,683
692
28
2
0
203,987
0
W
Cerberus
10,250
732
48
3
0
255,690
0
L
Ne Zha
8,825
630
12
1
0
232,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role