Player Matchup

Loki
Loki
Platinum V
CoCak0la
Loki
Platinum V
Level 88
God Stats
5W - 3L
1,879 SR
Queue Stats
35W - 31L
1,645 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
FøxyTheFøx
Tsukuyomi
Gold II
Level 88
God Stats
13W - 16L
1,537 SR
Queue Stats
98W - 104L
1,560 MMR
Solo
Bellona
Bellona
Gold IV
PingMePlease
Bellona
Gold IV
Level 147
God Stats
12W - 8L
1,705 SR
Queue Stats
167W - 166L
1,464 MMR
Party 1
Charybdis
Charybdis
Platinum III
jonathane9
Charybdis
Platinum III
Level 146
God Stats
16W - 26L
1,530 SR
Queue Stats
467W - 472L
1,792 MMR
Party 1
Agni
Agni
Silver I
poenixxx
Agni
Silver I
Level 160
God Stats
29W - 14L
1,664 SR
Queue Stats
280W - 274L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,663 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,596 SR
1,645 MMR
Janus
Janus
Gold V
CaulkGobbler
Janus
Gold V
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 15L
1,677 MMR
Party 2
Awilix
Awilix
Gold II
IAmTheHound
Awilix
Gold II
Level 155
God Stats
10W - 15L
1,417 SR
Queue Stats
100W - 99L
1,627 MMR
Solo
Apollo
Apollo
Gold II
baljeet666
Apollo
Gold II
Level 104
God Stats
6W - 5L
1,685 SR
Queue Stats
290W - 284L
1,620 MMR
Solo
Bacchus
Bacchus
Gold V
echotr0n
Bacchus
Gold V
Level 118
God Stats
6W - 1L
1,838 SR
Queue Stats
13W - 3L
1,677 MMR
Party 2
Amaterasu
Amaterasu
Silver I
srgtbeefcannon
Amaterasu
Silver I
Level 108
God Stats
4W - 4L
1,542 SR
Queue Stats
11W - 7L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 0
6,528
593
2,655
7,943
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
FøxyTheFøx
Tsukuyomi
10
3 / 4 / 2
6,296
572
4,446
8,707
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PingMePlease
Bellona
9
2 / 5 / 2
5,322
484
3,603
9,663
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
jonathane9
Charybdis
12
0 / 1 / 3
6,804
619
3,768
5,522
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
2 / 4 / 2
6,510
592
6,242
7,132
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneCliodhnaGilgameshShiva

VS

Bans
KaliThothIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,073
643
5,048
8,057
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
12
8 / 2 / 4
7,828
712
6,557
7,458
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
baljeet666
Apollo
12
1 / 2 / 4
7,125
648
1,801
7,079
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
echotr0n
Bacchus
11
3 / 1 / 8
7,219
656
5,277
6,899
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
srgtbeefcannon
Amaterasu
13
2 / 1 / 0
7,528
684
4,324
5,129
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
16
17
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Loki
1
3
0
0.33
L
Tsukuyomi
FøxyTheFøx
Tsukuyomi
3
4
2
1
W
Awilix
8
2
4
5
L
Bellona
PingMePlease
Bellona
2
5
2
0.6
W
Apollo
baljeet666
Apollo
1
2
4
1.5
W
Bacchus
echotr0n
Bacchus
3
1
8
7
L
Charybdis
jonathane9
Charybdis
0
1
3
1.5
L
Agni
2
4
2
0.75
W
Amaterasu
srgtbeefcannon
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
23,007
38,967
Taken
34,622
15,184
Mitigated
16,906
11,790
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
358
0
2,478
8,057
2,840
0
3,109
4,780
52,003
0
L
Loki
2,655
784
0
2,624
7,943
2,431
0
185
7,758
0
46,037
L
Tsukuyomi
FøxyTheFøx
Tsukuyomi
4,446
1,389
0
3,089
8,707
2,681
0
2,855
5,852
0
37,921
W
Awilix
6,557
1,861
0
1,682
7,458
2,682
0
1,835
5,451
0
31,321
L
Bellona
PingMePlease
Bellona
3,603
1,065
119
1,866
9,663
6,466
0
3,343
6,320
0
22,934
W
Apollo
baljeet666
Apollo
1,801
1,128
0
1,562
7,079
1,431
0
0
7,079
0
46,593
W
Bacchus
echotr0n
Bacchus
5,277
574
0
1,893
6,899
6,376
0
840
5,941
12,607
4,753
L
Charybdis
jonathane9
Charybdis
3,768
2,050
0
3,120
5,522
1,548
185
234
5,288
0
57,077
L
Agni
6,242
468
0
972
7,132
2,058
0
3,472
3,660
34,740
0
W
Amaterasu
srgtbeefcannon
Amaterasu
4,324
1,657
0
2,920
5,129
3,577
1,711
0
5,129
0
46,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
36,773
396
Minions Killed
399
0
Camps Cleared
0
1,187,440
Distance Traveled
1,274,784
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,073
643
110
10
0
260,203
5
L
Loki
6,528
593
103
9
0
261,356
2
L
Tsukuyomi
6,296
572
68
6
0
244,182
6
W
Awilix
7,828
712
57
5
0
281,042
2
L
Bellona
5,322
484
42
4
0
236,894
4
W
Apollo
7,125
648
95
9
0
232,082
2
W
Bacchus
7,219
656
20
2
0
267,473
2
L
Charybdis
6,804
619
104
9
0
230,606
1
L
Agni
6,510
592
79
7
0
214,402
6
W
Amaterasu
7,528
684
117
11
0
233,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role