Player Matchup

Kuzenbo
Kuzenbo
AlexxRubio_
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,711 Elo+
Party 4
Ao Kuang
Ao Kuang
Gonzag1214
Ao Kuang
Level 24
God Stats
5W - 0L
1,704 SR
Queue Stats
26W - 6L
1,682 Elo+
Party 4
Xbalanque
Xbalanque
Guizma
Xbalanque
Level 160
God Stats
49W - 31L
1,602 SR
Queue Stats
311W - 303L
1,498 Elo+
Party 2
Merlin
Merlin
VVVALIGAR
Merlin
Level 137
God Stats
1W - 0L
1,830 SR
Queue Stats
23W - 5L
1,844 Elo+
Party 4
Sylvanus
Sylvanus
hotskillpt
Sylvanus
Level 157
God Stats
166W - 158L
1,424 SR
Queue Stats
274W - 261L
1,494 Elo+
Party 2
Team Averages
Level 125
1,612 SR
1,645 Elo+

VS

Team Averages
Level 100
1,618 SR
1,602 Elo+
Izanami
Izanami
EnormeChibrax
Izanami
Level 63
God Stats
4W - 3L
1,641 SR
Queue Stats
290W - 116L
1,651 Elo+
Party 1
Ganesha
Ganesha
IIBlack_light
Ganesha
Level 28
God Stats
23W - 7L
1,771 SR
Queue Stats
73W - 25L
1,711 Elo+
Party 1
Ra
Ra
Shanks2911
Ra
Level 134
God Stats
22W - 14L
1,677 SR
Queue Stats
229W - 90L
1,659 Elo+
Party 1
Cliodhna
Cliodhna
SirMagicPenguin
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ThaImmortal18
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexxRubio_
Kuzenbo
16
6 / 2 / 6
10,722
596
12,106
13,768
18,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Gonzag1214
Ao Kuang
17
7 / 3 / 3
10,253
570
11,196
17,369
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Guizma
Xbalanque
17
4 / 1 / 5
10,005
556
12,638
14,145
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
VVVALIGAR
Merlin
18
10 / 3 / 5
11,275
626
20,241
9,755
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
hotskillpt
Sylvanus
14
2 / 3 / 9
8,471
471
5,331
16,516
16,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 5 / 2
9,295
516
13,729
16,220
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
12
1 / 4 / 6
7,789
433
6,887
19,348
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 3
9,499
528
11,533
12,498
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
3 / 7 / 6
8,840
491
8,629
17,111
5,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
ThaImmortal18
Gilgamesh
11
1 / 8 / 2
6,890
383
6,503
13,962
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
29
Kills
12
12
Deaths
29
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AlexxRubio_
Kuzenbo
6
2
6
4.5
L
Izanami
2
5
2
0.6
W
Ao Kuang
Gonzag1214
Ao Kuang
7
3
3
2.83
W
Xbalanque
Guizma
Xbalanque
4
1
5
6.5
L
Ganesha
1
4
6
1
L
5
5
3
1.3
L
Cliodhna
3
7
6
0.86
L
Gilgamesh
ThaImmortal18
Gilgamesh
1
8
2
0.25
W
Merlin
VVVALIGAR
Merlin
10
3
5
4.17
W
Sylvanus
hotskillpt
Sylvanus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,512
Damage
47,281
71,553
Taken
79,139
48,640
Mitigated
41,436
25,238
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AlexxRubio_
Kuzenbo
12,106
3,067
0
3,181
13,768
18,011
0
3,164
9,931
56,198
0
L
Izanami
13,729
9,528
0
2,134
16,220
5,499
0
7,504
8,716
0
82,512
W
Ao Kuang
Gonzag1214
Ao Kuang
11,196
3,717
0
9,710
17,369
6,250
0
4,169
13,032
69,849
0
W
Xbalanque
Guizma
Xbalanque
12,638
6,842
0
5,361
14,145
4,466
840
3,305
10,638
0
81,739
L
Ganesha
6,887
1,234
420
2,770
19,348
15,104
0
13,318
6,030
18,623
0
L
11,533
748
1,164
2,287
12,498
4,463
0
9,626
2,872
56,571
0
L
Cliodhna
8,629
1,507
0
3,873
17,111
5,690
0
9,738
7,373
0
48,065
L
Gilgamesh
ThaImmortal18
Gilgamesh
6,503
1,709
0
2,448
13,962
10,680
0
8,503
5,459
0
30,463
W
Merlin
VVVALIGAR
Merlin
20,241
1,443
0
938
9,755
3,283
0
3,074
6,526
88,619
0
W
Sylvanus
hotskillpt
Sylvanus
5,331
1,022
2,228
3,820
16,516
16,630
32
3,964
12,368
27,042
5,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
42,313
512
Minions Killed
417
0
Camps Cleared
0
1,692,573
Distance Traveled
1,600,217
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,722
596
91
5
0
342,828
1
L
Izanami
9,295
516
166
9
0
314,500
4
W
Ao Kuang
10,253
570
113
6
0
361,751
3
W
Xbalanque
10,005
556
112
6
0
342,920
4
L
Ganesha
7,789
433
6
0
0
337,066
3
L
Ra
9,499
528
107
6
0
356,534
7
L
Cliodhna
8,840
491
86
5
0
357,886
1
L
Gilgamesh
6,890
383
52
3
0
234,231
0
W
Merlin
11,275
626
142
8
0
321,875
4
W
Sylvanus
8,471
471
54
3
0
323,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role