Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Danko98
Olorun
Level 90
God Stats
7W - 9L
1,478 SR
Queue Stats
183W - 222L
1,417 Elo+
Party 2
Odin
Odin
NoSpangMan
Odin
Level 82
God Stats
7W - 7L
1,423 SR
Queue Stats
35W - 45L
1,325 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,414 Elo+

VS

Team Averages
Level 45
1,406 SR
1,275 Elo+
Rama
Rama
KisAkumAlastor
Rama
Level 41
God Stats
0W - 3L
1,219 SR
Queue Stats
14W - 30L
1,269 Elo+
Party 1
Nu Wa
Nu Wa
Nymù
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,262 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ObscureLord97
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 3 / 11
9,643
964
12,981
10,374
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Danko98
Olorun
13
8 / 2 / 13
8,957
896
8,414
7,997
3,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 0 / 15
8,672
867
4,339
5,818
4,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 0
8,723
872
7,472
8,814
2,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Nymù
Nu Wa
10
0 / 8 / 5
6,854
685
6,997
7,874
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ObscureLord97
Kumbhakarna
10
0 / 6 / 4
7,044
704
3,253
12,079
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
4
5
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
11
5.17
W
Olorun
Danko98
Olorun
8
2
13
7.25
L
4
8
0
0.5
W
4
0
15
11.5
L
Nu Wa
Nymù
Nu Wa
0
8
5
0.31
L
Kumbhakarna
ObscureLord97
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
17,722
24,189
Taken
28,767
11,560
Mitigated
13,362
6,898
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,981
2,307
0
686
10,374
4,104
1,003
4,350
5,736
0
36,780
W
Olorun
Danko98
Olorun
8,414
4,648
1,242
3,871
7,997
3,184
1,329
3,590
4,171
32,092
0
L
7,472
5,148
0
694
8,814
2,583
0
2,783
6,031
0
16,499
W
4,339
944
0
1,099
5,818
4,272
275
2,523
3,135
182
16,935
L
Nu Wa
Nymù
Nu Wa
6,997
1,399
0
127
7,874
2,137
0
2,069
5,805
12,655
0
L
Kumbhakarna
ObscureLord97
Kumbhakarna
3,253
459
0
730
12,079
8,642
0
3,750
8,329
10,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
22,621
137
Minions Killed
64
8
Camps Cleared
1
606,977
Distance Traveled
477,796
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,643
964
60
6
4
198,853
1
W
Olorun
8,957
896
49
5
3
178,476
2
L
Rama
8,723
872
34
3
1
162,326
2
W
Odin
8,672
867
28
3
1
229,648
3
L
Nu Wa
6,854
685
13
1
0
136,954
0
L
Kumbhakarna
7,044
704
17
2
0
178,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role