Player Matchup

Zhong Kui
Zhong Kui
Paint-_-Chip
Zhong Kui
Level 122
God Stats
10W - 8L
1,370 SR
Queue Stats
54W - 68L
1,338 Elo+
Solo
Ullr
Ullr
The Foul Goat
Ullr
Level 88
God Stats
2W - 1L
1,761 SR
Queue Stats
74W - 87L
1,402 Elo+
Party 2
Osiris
Osiris
Tyyty18
Osiris
Level 11
God Stats
1W - 0L
1,772 SR
Queue Stats
10W - 10L
1,303 Elo+
Party 2
Team Averages
Level 74
1,635 SR
1,348 Elo+

VS

Team Averages
Level 72
1,421 SR
1,319 Elo+
Poseidon
Poseidon
BigMeme4207621
Poseidon
Level 127
God Stats
8W - 6L
1,717 SR
Queue Stats
117W - 123L
1,375 Elo+
Solo
Artemis
Artemis
Clarkie_jc69
Artemis
Level 61
God Stats
35W - 28L
1,471 SR
Queue Stats
455W - 551L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
SosaWrId-
Gilgamesh
Level 27
God Stats
0W - 4L
1,074 SR
Queue Stats
314W - 380L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Paint-_-Chip
Zhong Kui
13
6 / 2 / 5
8,186
819
8,919
8,093
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 8
7,413
741
5,104
6,744
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Tyyty18
Osiris
12
3 / 1 / 6
7,222
722
5,949
7,458
8,083
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 3 / 2
7,386
739
6,882
5,659
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Clarkie_jc69
Artemis
9
0 / 4 / 2
6,166
617
4,293
7,829
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SosaWrId-
Gilgamesh
10
2 / 4 / 1
6,874
687
5,364
10,992
6,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
3
2
1
L
Artemis
Clarkie_jc69
Artemis
0
4
2
0.25
W
Zhong Kui
Paint-_-Chip
Zhong Kui
6
2
5
4.25
L
Gilgamesh
SosaWrId-
Gilgamesh
2
4
1
0.63
W
2
1
8
6
W
Osiris
Tyyty18
Osiris
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
16,539
22,295
Taken
24,480
16,805
Mitigated
11,448
5,606
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,882
953
0
797
5,659
2,187
0
2,118
3,541
32,503
1,708
L
Artemis
Clarkie_jc69
Artemis
4,293
2,019
0
646
7,829
2,477
0
2,943
4,886
0
9,598
W
Zhong Kui
Paint-_-Chip
Zhong Kui
8,919
466
255
2,126
8,093
6,454
604
3,214
4,879
30,375
0
L
Gilgamesh
SosaWrId-
Gilgamesh
5,364
558
32
1,464
10,992
6,784
0
4,085
6,907
0
16,392
W
5,104
1,856
438
767
6,744
2,268
343
2,133
4,611
0
23,483
W
Osiris
Tyyty18
Osiris
5,949
982
0
2,020
7,458
8,083
87
1,871
5,587
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
20,426
121
Minions Killed
104
3
Camps Cleared
6
518,394
Distance Traveled
527,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,386
739
62
6
3
168,014
1
L
Artemis
6,166
617
22
2
3
160,803
0
W
Zhong Kui
8,186
819
59
6
3
165,505
0
L
Gilgamesh
6,874
687
20
2
0
198,805
0
W
Ullr
7,413
741
47
5
0
164,876
1
W
Osiris
7,222
722
15
2
0
188,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role