Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold II
Tyffusko
Bellona
Gold II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 238L
1,687 MMR
Party 1
Medusa
Medusa
Gold III
bmwlove12345
Medusa
Gold III
Level 58
God Stats
42W - 41L
1,503 SR
Queue Stats
522W - 599L
1,495 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,501 SR
1,561 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,453 SR
1,257 MMR
Chaac
Chaac
Bronze III
BigT2958
Chaac
Bronze III
Level 100
God Stats
5W - 9L
1,395 SR
Queue Stats
12W - 28L
1,421 MMR
Party 2
Scylla
Scylla
Bronze III
galaxy x rader
Scylla
Bronze III
Level 87
God Stats
0W - 2L
1,488 SR
Queue Stats
6W - 21L
1,246 MMR
Party 2
Neith
Neith
Silver II
musiccaster
Neith
Silver II
Level 124
God Stats
29W - 57L
1,475 SR
Queue Stats
436W - 650L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 6 / 8
15,356
698
22,064
17,131
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Tyffusko
Bellona
18
4 / 11 / 9
14,920
678
23,328
29,017
18,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
20
12 / 4 / 7
17,566
798
21,946
20,224
9,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetAh PuchAtlasBacchusShiva

VS

Bans
ZeusHou YiPersephoneChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigT2958
Chaac
20
10 / 9 / 7
16,901
768
20,280
30,251
37,700
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 7 / 9
14,425
656
12,287
20,655
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 8 / 9
14,741
670
17,969
22,573
6,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
24
Kills
20
21
Deaths
24
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
6
8
2
L
Chaac
BigT2958
Chaac
10
9
7
1.5
W
Bellona
Tyffusko
Bellona
4
11
9
0.77
W
Medusa
12
4
7
3.88
L
4
7
9
1.21
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,338
Damage
50,536
66,372
Taken
73,479
34,622
Mitigated
50,189
8,386
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,064
8,963
160
3,345
17,131
6,956
313
2,276
14,855
61,414
0
L
Chaac
BigT2958
Chaac
20,280
3,093
0
10,575
30,251
37,700
0
8,671
21,118
0
49,377
W
Bellona
Tyffusko
Bellona
23,328
4,317
0
1,354
29,017
18,557
489
6,803
22,214
907
56,585
W
Medusa
21,946
8,750
0
3,527
20,224
9,109
1,913
3,865
16,359
0
86,775
L
12,287
899
0
1,133
20,655
5,797
0
4,828
15,551
68,582
0
L
17,969
4,645
0
2,386
22,573
6,692
0
8,554
13,849
0
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
46,067
255
Minions Killed
218
14
Camps Cleared
5
1,113,837
Distance Traveled
988,707
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,356
698
63
3
3
374,425
1
L
Chaac
16,901
768
39
2
2
352,851
0
W
Bellona
14,920
678
58
3
4
346,175
3
W
Medusa
17,566
798
134
6
7
393,237
1
L
Scylla
14,425
656
113
5
1
321,194
0
L
Neith
14,741
670
66
3
2
314,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role