Player Matchup

Shiva
Shiva
FIankVille
Shiva
Level 57
God Stats
3W - 3L
1,469 SR
Queue Stats
82W - 112L
1,370 Elo+
Party 1
Cernunnos
Cernunnos
JGqW
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,415 Elo+
Party 1
Sol
Sol
KingValle
Sol
Level 120
God Stats
7W - 3L
1,496 SR
Queue Stats
79W - 114L
1,393 Elo+
Party 1
Team Averages
Level 107
1,488 SR
1,393 Elo+

VS

Team Averages
Level 68
1,482 SR
1,320 Elo+
Cthulhu
Cthulhu
DHG Buddha
Cthulhu
Level 64
God Stats
2W - 5L
1,372 SR
Queue Stats
73W - 96L
1,311 Elo+
Party 2
Artemis
Artemis
MAAD4SAUCE
Artemis
Level 128
God Stats
2W - 2L
1,443 SR
Queue Stats
22W - 41L
1,257 Elo+
Party 2
Olorun
Olorun
l Sweat Drip
Olorun
Level 11
God Stats
3W - 2L
1,632 SR
Queue Stats
10W - 16L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
3 / 0 / 9
7,186
898
4,495
5,185
3,487
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
JGqW
Cernunnos
11
3 / 1 / 7
7,188
899
4,099
3,920
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 0 / 6
7,949
994
9,415
5,641
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DHG Buddha
Cthulhu
8
0 / 2 / 1
5,354
669
2,744
6,222
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
MAAD4SAUCE
Artemis
9
1 / 6 / 0
5,631
704
2,900
8,858
2,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
9
0 / 5 / 1
5,388
674
2,483
6,569
1,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DHG Buddha
Cthulhu
0
2
1
0.25
W
Shiva
3
0
9
7.5
W
Cernunnos
JGqW
Cernunnos
3
1
7
6.5
W
7
0
6
10
L
Artemis
MAAD4SAUCE
Artemis
1
6
0
0.17
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
8,127
14,746
Taken
21,649
6,922
Mitigated
8,710
5,486
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DHG Buddha
Cthulhu
2,744
0
99
794
6,222
4,464
0
2,933
3,289
7,678
0
W
Shiva
4,495
433
276
1,096
5,185
3,487
24
2,282
2,721
0
18,774
W
Cernunnos
JGqW
Cernunnos
4,099
1,455
0
1,589
3,920
1,403
770
857
3,039
0
19,694
W
9,415
3,100
0
2,525
5,641
2,032
1,415
2,155
3,401
29,992
2,643
L
Artemis
MAAD4SAUCE
Artemis
2,900
1,593
298
1,489
8,858
2,504
0
3,374
5,484
0
13,814
L
Olorun
2,483
1,199
689
756
6,569
1,742
0
2,577
3,992
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
16,373
113
Minions Killed
61
5
Camps Cleared
2
455,313
Distance Traveled
382,422
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,354
669
9
1
1
119,439
1
W
Shiva
7,186
898
31
4
2
171,783
0
W
Cernunnos
7,188
899
29
4
1
132,482
0
W
Sol
7,949
994
53
7
2
151,048
0
L
Artemis
5,631
704
23
3
1
130,210
0
L
Olorun
5,388
674
29
4
0
132,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role