Player Matchup

Bellona
Bellona
Ice queen4475
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 87L
1,622 Elo+
Party 1
Chiron
Chiron
InsaneYew19550
Chiron
Level 146
God Stats
3W - 2L
1,848 SR
Queue Stats
152W - 80L
1,675 Elo+
Party 1
Merlin
Merlin
Mufcookie
Merlin
Level 104
God Stats
10W - 4L
1,555 SR
Queue Stats
392W - 228L
1,712 Elo+
Party 1
Ne Zha
Ne Zha
WhyAmiShouting
Ne Zha
Level 157
God Stats
11W - 4L
1,500 SR
Queue Stats
922W - 643L
1,572 Elo+
Party 1
Chronos
Chronos
kekerton
Chronos
Level 152
God Stats
21W - 25L
1,519 SR
Queue Stats
1,041W - 716L
1,604 Elo+
Party 1
Team Averages
Level 143
1,584 SR
1,637 Elo+

VS

Team Averages
Level 137
1,500 SR
1,602 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BepisBottle
Khepri
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 156L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Clerek
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,684 Elo+
Solo
Scylla
Scylla
FreezinRain
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,700 Elo+
Party 2
Ganesha
Ganesha
SimplySkills
Ganesha
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 64L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 7 / 7
9,570
736
3,772
20,279
18,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 4
10,707
824
17,093
13,456
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Mufcookie
Merlin
16
2 / 4 / 3
9,126
702
9,106
7,399
2,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 4
8,570
659
9,957
13,775
6,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
kekerton
Chronos
14
1 / 5 / 1
8,388
645
12,332
10,203
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
9 / 3 / 12
10,628
818
17,031
11,775
6,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
5 / 2 / 17
10,277
791
6,247
15,548
22,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Clerek
Hou Yi
18
5 / 2 / 17
10,485
807
13,303
11,449
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
7 / 3 / 11
10,496
807
14,396
11,354
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
SimplySkills
Ganesha
17
0 / 3 / 23
10,273
790
8,307
18,493
23,391
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
12
Kills
26
26
Deaths
13
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
12
5
W
Khepri
5
2
17
6.75
W
Hou Yi
Clerek
Hou Yi
5
2
17
6.75
W
Scylla
7
3
11
4.17
L
Bellona
1
7
7
0.64
L
6
5
4
1.6
L
Merlin
Mufcookie
Merlin
2
4
3
0.88
W
Ganesha
SimplySkills
Ganesha
0
3
23
3.83
L
2
5
4
0.8
L
Chronos
kekerton
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
59,284
65,112
Taken
68,619
34,811
Mitigated
65,661
12,517
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,031
2,349
2,508
2,066
11,775
6,464
1,268
3,459
8,209
0
20,006
W
Khepri
6,247
199
1,641
1,261
15,548
22,663
369
7,011
8,388
13,080
0
W
Hou Yi
Clerek
Hou Yi
13,303
6,683
554
2,116
11,449
7,422
1,431
2,792
8,588
0
35,468
W
Scylla
14,396
1,335
1,521
2,970
11,354
5,721
1,529
2,197
9,046
41,364
0
L
Bellona
3,772
1,261
459
2,528
20,279
18,176
136
9,859
10,170
0
5,601
L
17,093
3,146
2,036
3,122
13,456
4,447
1,182
5,441
7,893
0
29,873
L
Merlin
Mufcookie
Merlin
9,106
348
690
0
7,399
2,577
0
2,435
4,954
28,006
0
W
Ganesha
SimplySkills
Ganesha
8,307
383
1,669
3,551
18,493
23,391
881
5,979
12,236
16,337
0
L
9,957
1,285
334
2,680
13,775
6,693
0
6,178
7,489
0
18,032
L
Chronos
kekerton
Chronos
12,332
1,956
0
668
10,203
2,918
720
4,429
5,656
24,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
52,159
140
Minions Killed
136
0
Camps Cleared
0
1,080,829
Distance Traveled
1,225,271
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,628
818
8
1
0
272,983
1
W
Khepri
10,277
791
18
1
0
231,558
2
W
Hou Yi
10,485
807
47
4
0
256,475
1
W
Scylla
10,496
807
63
5
0
249,292
1
L
Bellona
9,570
736
6
0
0
214,619
0
L
Chiron
10,707
824
35
3
0
192,581
4
L
Merlin
9,126
702
47
4
0
227,162
0
W
Ganesha
10,273
790
0
0
0
214,963
0
L
Ne Zha
8,570
659
11
1
0
221,921
3
L
Chronos
8,388
645
41
3
0
224,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role