Player Matchup

Izanami
Izanami
Sliceofcheese
Izanami
Level 103
God Stats
17W - 22L
1,538 SR
Queue Stats
263W - 275L
1,534 Elo+
Party 2
Mulan
Mulan
SpecialFX713
Mulan
Level 128
God Stats
54W - 43L
1,611 SR
Queue Stats
78W - 69L
1,542 Elo+
Solo
Hera
Hera
TheCasVa
Hera
Level 120
God Stats
10W - 11L
1,661 SR
Queue Stats
591W - 606L
1,586 Elo+
Party 2
Bacchus
Bacchus
schumppy
Bacchus
Level 89
God Stats
29W - 28L
1,565 SR
Queue Stats
199W - 211L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
tylerbryant
Ao Kuang
Level 109
God Stats
3W - 6L
1,447 SR
Queue Stats
204W - 208L
1,528 Elo+
Solo
Team Averages
Level 110
1,564 SR
1,541 Elo+

VS

Team Averages
Level 91
1,445 SR
1,649 Elo+
Hades
Hades
Aoleleb
Hades
Level 110
God Stats
1W - 0L
1,309 SR
Queue Stats
9W - 2L
1,784 Elo+
Party 3
Cerberus
Cerberus
CapitánDragón
Cerberus
Level 108
God Stats
12W - 4L
1,666 SR
Queue Stats
94W - 99L
1,503 Elo+
Party 3
Ullr
Ullr
Lucasurfs
Ullr
Level 158
God Stats
48W - 31L
1,361 SR
Queue Stats
537W - 403L
1,672 Elo+
Party 1
Achilles
Achilles
jkebtw
Achilles
Level 35
God Stats
3W - 2L
1,513 SR
Queue Stats
93W - 80L
1,669 Elo+
Party 1
Mercury
Mercury
xTYDE
Mercury
Level 45
God Stats
4W - 8L
1,377 SR
Queue Stats
141W - 131L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 6 / 2
10,215
538
7,672
14,145
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 2
10,283
541
10,101
16,484
9,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
13
0 / 7 / 2
8,175
430
9,031
12,935
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
schumppy
Bacchus
15
3 / 2 / 3
10,021
527
10,177
15,127
20,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
tylerbryant
Ao Kuang
17
4 / 3 / 3
10,526
554
10,601
22,365
19,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aoleleb
Hades
16
1 / 5 / 2
9,566
503
10,262
15,761
10,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
15
4 / 0 / 8
8,892
468
7,346
11,436
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
7 / 2 / 7
11,067
582
19,546
13,073
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
jkebtw
Achilles
18
7 / 2 / 3
10,600
558
11,720
15,654
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
xTYDE
Mercury
17
4 / 4 / 5
10,140
534
8,903
12,947
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
23
23
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
Aoleleb
Hades
1
5
2
0.4
W
Cerberus
4
0
8
8
W
Ullr
7
2
7
5.25
L
Izanami
3
6
2
0.67
L
3
5
2
0.8
L
Hera
0
7
2
0.14
W
Achilles
jkebtw
Achilles
7
2
3
4.25
L
Bacchus
schumppy
Bacchus
3
2
3
2.25
L
Ao Kuang
tylerbryant
Ao Kuang
4
3
3
1.83
W
Mercury
xTYDE
Mercury
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,582
Damage
57,777
81,056
Taken
68,871
58,804
Mitigated
38,347
27,797
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aoleleb
Hades
10,262
2,317
128
6,719
15,761
10,104
939
9,311
6,450
61,824
0
W
Cerberus
7,346
633
0
3,738
11,436
10,563
0
3,887
7,549
23,675
0
W
Ullr
19,546
7,719
0
1,464
13,073
5,034
0
5,977
7,096
0
89,006
L
Izanami
7,672
3,864
0
2,982
14,145
5,127
530
978
13,167
0
78,667
L
10,101
1,950
0
5,864
16,484
9,617
0
3,018
13,466
0
84,287
L
Hera
9,031
1,883
0
1,305
12,935
3,773
0
1,617
11,318
52,671
0
W
Achilles
jkebtw
Achilles
11,720
5,400
0
6,840
15,654
8,770
0
5,400
10,254
0
72,310
L
Bacchus
schumppy
Bacchus
10,177
893
2,484
2,769
15,127
20,416
0
3,656
11,471
37,693
5,267
L
Ao Kuang
tylerbryant
Ao Kuang
10,601
3,251
0
12,393
22,365
19,871
0
8,339
14,026
65,165
0
W
Mercury
xTYDE
Mercury
8,903
5,441
0
288
12,947
3,876
0
4,585
8,362
0
73,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
50,265
576
Minions Killed
587
0
Camps Cleared
0
1,784,021
Distance Traveled
1,914,806
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,566
503
137
7
0
323,318
3
W
Cerberus
8,892
468
45
2
0
401,527
10
W
Ullr
11,067
582
159
8
0
382,992
3
L
Izanami
10,215
538
154
8
0
321,082
5
L
Mulan
10,283
541
149
8
0
393,202
0
L
Hera
8,175
430
95
5
0
344,214
5
W
Achilles
10,600
558
121
6
0
409,550
5
L
Bacchus
10,021
527
56
3
0
373,648
8
L
Ao Kuang
10,526
554
122
6
0
351,875
5
W
Mercury
10,140
534
125
7
0
397,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role