Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Difrakt
Chang'e
Level 63
God Stats
14W - 14L
1,629 SR
Queue Stats
18W - 25L
1,438 Elo+
Party 3
Nemesis
Nemesis
Jacksimus10
Nemesis
Level 129
God Stats
6W - 6L
1,892 SR
Queue Stats
195W - 205L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M4GU5
Ah Muzen Cab
Level 149
God Stats
7W - 4L
1,368 SR
Queue Stats
119W - 129L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Skipii93
Aphrodite
Level 89
God Stats
181W - 156L
1,578 SR
Queue Stats
261W - 285L
1,547 Elo+
Party 3
Team Averages
Level 118
1,593 SR
1,483 Elo+

VS

Team Averages
Level 101
1,482 SR
1,377 Elo+
Susano
Susano
Clutchisgod
Susano
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,143 Elo+
Party 1
Thanatos
Thanatos
DrBri
Thanatos
Level 87
God Stats
7W - 4L
1,734 SR
Queue Stats
139W - 102L
1,639 Elo+
Solo
Danzaburou
Danzaburou
WinggarEDF
Danzaburou
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
23W - 26L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
fernando3465
Gilgamesh
Level 143
God Stats
0W - 1L
1,100 SR
Queue Stats
19W - 17L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
shayjoy
Nu Wa
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 5
6,266
570
3,967
9,119
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Difrakt
Chang'e
13
6 / 2 / 2
7,426
675
4,643
7,329
2,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Jacksimus10
Nemesis
11
2 / 0 / 2
6,262
569
1,577
7,133
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Muzen Cab
M4GU5
Ah Muzen Cab
12
5 / 0 / 1
7,577
689
5,980
6,671
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Skipii93
Aphrodite
11
2 / 0 / 2
6,131
557
5,262
3,381
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 7 / 0
5,612
510
1,956
7,256
2,617
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
DrBri
Thanatos
10
2 / 3 / 1
6,175
561
4,536
7,332
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
WinggarEDF
Danzaburou
10
0 / 4 / 0
5,780
525
5,114
8,268
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
fernando3465
Gilgamesh
8
1 / 2 / 0
5,245
477
2,311
8,723
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
shayjoy
Nu Wa
9
0 / 3 / 1
5,108
464
3,049
5,004
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
4
4
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
5
2.75
L
Susano
1
7
0
0.14
W
Chang'e
Difrakt
Chang'e
6
2
2
3.5
L
Thanatos
DrBri
Thanatos
2
3
1
0.83
W
Nemesis
Jacksimus10
Nemesis
2
0
2
3
W
Ah Muzen Cab
M4GU5
Ah Muzen Cab
5
0
1
5.5
W
Aphrodite
Skipii93
Aphrodite
2
0
2
3
L
Danzaburou
WinggarEDF
Danzaburou
0
4
0
0
L
Gilgamesh
fernando3465
Gilgamesh
1
2
0
0.5
L
Nu Wa
shayjoy
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
16,966
33,633
Taken
36,583
12,215
Mitigated
11,219
19,855
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,967
709
116
2,624
9,119
4,111
0
957
8,004
0
12,785
L
Susano
1,956
742
0
405
7,256
2,617
0
2,915
4,341
0
16,091
W
Chang'e
Difrakt
Chang'e
4,643
565
0
3,931
7,329
2,386
1,088
193
7,094
40,664
0
L
Thanatos
DrBri
Thanatos
4,536
1,482
0
5,028
7,332
2,823
0
1,909
5,423
0
34,245
W
Nemesis
Jacksimus10
Nemesis
1,577
307
0
3,255
7,133
2,672
93
493
6,562
0
40,434
W
Ah Muzen Cab
M4GU5
Ah Muzen Cab
5,980
2,620
0
3,808
6,671
2,015
141
297
6,302
0
49,845
W
Aphrodite
Skipii93
Aphrodite
5,262
196
3,227
2,894
3,381
1,031
86
625
2,622
38,878
0
L
Danzaburou
WinggarEDF
Danzaburou
5,114
2,517
0
2,755
8,268
1,425
0
0
8,268
0
43,005
L
Gilgamesh
fernando3465
Gilgamesh
2,311
312
713
1,129
8,723
2,729
0
2,484
6,239
0
17,046
L
Nu Wa
shayjoy
Nu Wa
3,049
525
0
790
5,004
1,625
0
2,597
2,407
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
27,920
377
Minions Killed
283
0
Camps Cleared
0
1,144,080
Distance Traveled
980,880
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,266
570
24
2
0
239,901
1
L
Susano
5,612
510
42
4
0
214,248
0
W
Chang'e
7,426
675
98
9
0
191,064
4
L
Thanatos
6,175
561
64
6
0
219,845
3
W
Nemesis
6,262
569
72
7
0
271,475
3
W
Ah Muzen Cab
7,577
689
100
9
0
217,797
1
W
Aphrodite
6,131
557
83
8
0
223,843
2
L
Danzaburou
5,780
525
88
8
0
187,840
2
L
Gilgamesh
5,245
477
44
4
0
220,027
5
L
Nu Wa
5,108
464
45
4
0
138,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role