Player Matchup

Fafnir
Fafnir
AngryPotato2
Fafnir
Level 160
God Stats
10W - 11L
1,519 SR
Queue Stats
165W - 177L
1,467 Elo+
Solo
Izanami
Izanami
FauxFernando
Izanami
Level 128
God Stats
2W - 7L
1,453 SR
Queue Stats
271W - 271L
1,550 Elo+
Solo
Awilix
Awilix
GracefulPanicZ
Awilix
Level 78
God Stats
20W - 14L
1,625 SR
Queue Stats
32W - 28L
1,582 Elo+
Solo
Sol
Sol
Icy Vibes
Sol
Level 155
God Stats
9W - 9L
1,583 SR
Queue Stats
312W - 276L
1,554 Elo+
Solo
King Arthur
King Arthur
John seaskip
King Arthur
Level 139
God Stats
38W - 51L
1,736 SR
Queue Stats
766W - 790L
1,589 Elo+
Solo
Team Averages
Level 132
1,583 SR
1,549 Elo+

VS

Team Averages
Level 100
1,586 SR
1,589 Elo+
Izanami
Izanami
BCN Kali
Izanami
Level 84
God Stats
14W - 5L
1,826 SR
Queue Stats
154W - 143L
1,615 Elo+
Solo
Artio
Artio
H4PPYTR33
Artio
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
469W - 405L
1,630 Elo+
Solo
Anubis
Anubis
Vanash06
Anubis
Level 84
God Stats
6W - 4L
1,837 SR
Queue Stats
47W - 46L
1,537 Elo+
Solo
Xing Tian
Xing Tian
elite abtl
Xing Tian
Level 158
God Stats
4W - 4L
1,619 SR
Queue Stats
116W - 114L
1,534 Elo+
Solo
Loki
Loki
vishwam
Loki
Level 107
God Stats
2W - 3L
1,149 SR
Queue Stats
155W - 144L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 4 / 5
8,246
434
4,525
19,749
19,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
FauxFernando
Izanami
16
2 / 3 / 0
9,224
485
7,758
12,849
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 4
10,019
527
9,767
14,562
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 2
8,395
442
7,941
9,105
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
John seaskip
King Arthur
15
0 / 4 / 2
9,319
490
10,254
18,001
12,514
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BCN Kali
Izanami
18
4 / 2 / 7
12,014
632
13,202
10,071
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
H4PPYTR33
Artio
17
0 / 1 / 7
10,581
557
8,094
16,697
20,667
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Vanash06
Anubis
18
7 / 4 / 7
11,835
623
11,893
12,106
6,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
elite abtl
Xing Tian
15
2 / 1 / 12
10,539
555
7,313
16,380
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
vishwam
Loki
18
8 / 3 / 6
11,493
605
10,863
15,829
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
21
21
Deaths
11
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
5
0.88
W
Izanami
BCN Kali
Izanami
4
2
7
3.75
L
Izanami
FauxFernando
Izanami
2
3
0
0.67
L
6
6
4
1.33
W
Artio
H4PPYTR33
Artio
0
1
7
3.5
L
2
4
2
0.75
L
King Arthur
John seaskip
King Arthur
0
4
2
0.25
W
Anubis
Vanash06
Anubis
7
4
7
2.63
W
Xing Tian
elite abtl
Xing Tian
2
1
12
8
W
Loki
vishwam
Loki
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
51,365
74,266
Taken
71,083
42,220
Mitigated
54,931
18,155
Healing
28,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,525
321
105
4,743
19,749
19,673
0
6,941
12,808
13,703
0
W
Izanami
BCN Kali
Izanami
13,202
9,269
0
4,645
10,071
3,527
1,515
1,465
8,606
0
98,894
L
Izanami
FauxFernando
Izanami
7,758
4,571
0
4,467
12,849
3,880
0
2,167
10,682
0
82,646
L
9,767
4,781
0
2,816
14,562
4,396
0
5,069
9,493
0
50,471
W
Artio
H4PPYTR33
Artio
8,094
1,407
170
6,941
16,697
20,667
225
615
16,082
64,196
0
L
7,941
2,857
0
2,714
9,105
1,757
755
4,721
4,384
54,287
0
L
King Arthur
John seaskip
King Arthur
10,254
945
0
3,310
18,001
12,514
0
7,620
10,381
0
61,433
W
Anubis
Vanash06
Anubis
11,893
425
351
4,306
12,106
6,660
570
5,035
7,071
90,337
0
W
Xing Tian
elite abtl
Xing Tian
7,313
445
235
4,634
16,380
17,900
48
3,044
12,271
18,466
11,474
W
Loki
vishwam
Loki
10,863
3,963
0
7,460
15,829
6,177
891
3,939
11,890
0
90,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
56,462
452
Minions Killed
626
0
Camps Cleared
0
1,629,575
Distance Traveled
1,856,349
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,246
434
16
1
0
351,222
5
W
Izanami
12,014
632
180
9
0
330,050
2
L
Izanami
9,224
485
149
8
0
333,684
7
L
Awilix
10,019
527
81
4
0
331,384
0
W
Artio
10,581
557
128
7
0
382,437
0
L
Sol
8,395
442
86
5
0
276,078
5
L
King Arthur
9,319
490
120
6
0
337,207
2
W
Anubis
11,835
623
152
8
0
329,704
3
W
Xing Tian
10,539
555
36
2
0
383,153
4
W
Loki
11,493
605
130
7
0
431,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role