Player Matchup

Charybdis
Charybdis
DsMGrizzly
Charybdis
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
15W - 19L
1,330 Elo+
Party 2
Atlas
Atlas
GoddSent
Atlas
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 44L
1,411 Elo+
Party 2
Susano
Susano
Vitalzz357
Susano
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 2
Team Averages
Level 25
1,431 SR
1,312 Elo+

VS

Team Averages
Level 39
1,451 SR
1,489 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Koguyami
Fafnir
Level 38
God Stats
4W - 1L
1,491 SR
Queue Stats
48W - 48L
1,439 Elo+
Party 1
Fenrir
Fenrir
arom56
Fenrir
Level 15
God Stats
3W - 4L
1,361 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DsMGrizzly
Charybdis
11
0 / 5 / 2
7,234
603
4,222
7,405
1,860
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
GoddSent
Atlas
9
0 / 3 / 2
6,794
566
6,836
9,087
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Vitalzz357
Susano
10
2 / 7 / 0
7,256
605
4,153
8,806
2,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
7 / 1 / 7
9,735
811
12,001
7,773
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Koguyami
Fafnir
13
1 / 0 / 13
9,532
794
3,482
9,889
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
arom56
Fenrir
14
7 / 1 / 6
9,143
762
6,588
7,773
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
7
10.5
L
Charybdis
DsMGrizzly
Charybdis
0
5
2
0.2
L
Atlas
GoddSent
Atlas
0
3
2
0.33
W
Fafnir
Koguyami
Fafnir
1
0
13
7.5
L
Susano
Vitalzz357
Susano
2
7
0
0.29
W
Fenrir
arom56
Fenrir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
22,071
25,298
Taken
25,435
9,162
Mitigated
17,658
2,280
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,001
743
0
259
7,773
2,529
871
2,785
4,594
39,992
0
L
Charybdis
DsMGrizzly
Charybdis
4,222
1,487
0
0
7,405
1,860
0
3,946
3,459
0
16,489
L
Atlas
GoddSent
Atlas
6,836
937
0
2,072
9,087
4,887
0
6,169
2,918
19,764
0
W
Fafnir
Koguyami
Fafnir
3,482
673
0
4,750
9,889
10,948
910
1,558
7,981
15,205
0
L
Susano
Vitalzz357
Susano
4,153
493
0
208
8,806
2,415
0
5,672
3,134
0
8,340
W
Fenrir
arom56
Fenrir
6,588
1,609
0
1,708
7,773
4,181
1,192
2,098
5,438
0
24,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
28,410
72
Minions Killed
134
2
Camps Cleared
8
490,893
Distance Traveled
638,588
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,735
811
68
6
0
225,177
2
L
Charybdis
7,234
603
34
3
2
166,626
0
L
Atlas
6,794
566
25
2
0
176,098
3
W
Fafnir
9,532
794
21
2
0
209,064
2
L
Susano
7,256
605
13
1
0
148,169
2
W
Fenrir
9,143
762
45
4
8
204,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role