Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Iceyblue08
Zeus
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 118L
1,419 Elo+
Solo
Hercules
Hercules
Mp_Morningstar
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
kmp_2589
Erlang Shen
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 29L
1,450 Elo+
Solo
Cerberus
Cerberus
xLadyCeleste
Cerberus
Level 42
God Stats
2W - 0L
1,864 SR
Queue Stats
130W - 110L
1,304 Elo+
Party 1
Team Averages
Level 92
1,573 SR
1,426 Elo+

VS

Team Averages
Level 117
1,539 SR
1,393 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BasalHickory167
Ymir
Level 107
God Stats
0W - 2L
1,485 SR
Queue Stats
27W - 36L
1,309 Elo+
Solo
Thanatos
Thanatos
ChrisNukedem
Thanatos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 111L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
jacobtkey
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,416 Elo+
Solo
Chiron
Chiron
ozweezin
Chiron
Level 126
God Stats
7W - 6L
1,711 SR
Queue Stats
164W - 171L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 6 / 16
11,651
777
9,060
17,435
24,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 5 / 16
12,487
832
31,159
10,101
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
20
6 / 3 / 20
12,237
816
14,273
30,931
21,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
kmp_2589
Erlang Shen
20
8 / 4 / 15
12,833
856
20,014
20,779
21,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
xLadyCeleste
Cerberus
16
3 / 5 / 16
10,777
718
6,325
20,945
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 7 / 8
10,710
714
14,910
16,419
17,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 6 / 10
10,157
677
13,714
21,205
23,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
ChrisNukedem
Thanatos
15
5 / 9 / 7
10,180
679
16,377
18,150
7,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
jacobtkey
Ao Kuang
18
5 / 7 / 7
11,606
774
9,102
16,585
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
ozweezin
Chiron
20
5 / 4 / 13
11,855
790
27,078
17,294
8,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
33
Kills
23
23
Deaths
33
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
6
16
2.33
L
Gilgamesh
 
Gilgamesh
6
7
8
1.43
L
2
6
10
1.17
L
Thanatos
ChrisNukedem
Thanatos
5
9
7
0.94
W
10
5
16
3.6
W
Hercules
6
3
20
5.33
L
Ao Kuang
jacobtkey
Ao Kuang
5
7
7
1.21
W
Erlang Shen
kmp_2589
Erlang Shen
8
4
15
3.88
L
Chiron
ozweezin
Chiron
5
4
13
2.88
W
Cerberus
xLadyCeleste
Cerberus
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,831
Damage
81,181
100,191
Taken
89,653
96,939
Mitigated
65,357
41,702
Healing
32,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,060
964
1,597
1,227
17,435
24,275
419
5,280
11,985
12,395
0
L
Gilgamesh
 
Gilgamesh
14,910
2,798
995
2,762
16,419
17,491
0
8,339
8,080
628
24,409
L
13,714
1,342
1,430
3,860
21,205
23,473
62
10,091
11,114
22,335
0
L
Thanatos
ChrisNukedem
Thanatos
16,377
4,951
1,034
7,946
18,150
7,590
58
9,098
9,052
0
21,803
W
31,159
2,579
1,541
1,162
10,101
3,526
1,516
2,622
7,281
49,344
0
W
Hercules
14,273
4,742
5,024
17,038
30,931
21,126
485
7,427
23,317
510
29,916
L
Ao Kuang
jacobtkey
Ao Kuang
9,102
2,259
535
4,221
16,585
8,539
938
10,532
6,053
17,538
0
W
Erlang Shen
kmp_2589
Erlang Shen
20,014
10,360
1,279
6,669
20,779
21,545
830
3,528
17,019
0
36,183
L
Chiron
ozweezin
Chiron
27,078
11,307
1,763
8,099
17,294
8,264
2,328
8,994
8,300
0
49,150
W
Cerberus
xLadyCeleste
Cerberus
6,325
1,114
1,108
5,057
20,945
26,467
367
4,583
16,204
14,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,985
Gold Earned
54,508
144
Minions Killed
128
0
Camps Cleared
0
1,238,564
Distance Traveled
1,211,939
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,651
777
9
1
0
214,861
0
L
Gilgamesh
10,710
714
19
1
0
236,848
1
L
Ymir
10,157
677
22
1
0
225,286
0
L
Thanatos
10,180
679
13
1
0
243,625
0
W
Zeus
12,487
832
48
3
0
259,950
0
W
Hercules
12,237
816
39
3
0
272,683
1
L
Ao Kuang
11,606
774
23
2
0
240,847
0
W
Erlang Shen
12,833
856
32
2
0
256,195
0
L
Chiron
11,855
790
51
3
0
265,333
5
W
Cerberus
10,777
718
16
1
0
234,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role