Player Matchup

Zeus
Zeus
Chepi2018
Zeus
Level 34
God Stats
3W - 9L
1,430 SR
Queue Stats
5W - 15L
1,417 Elo+
Party 2
Bacchus
Bacchus
PutchenQeen
Bacchus
Level 116
God Stats
46W - 37L
1,591 SR
Queue Stats
1,043W - 1,055L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Raffgun
Baron Samedi
Level 17
God Stats
3W - 8L
1,430 SR
Queue Stats
5W - 15L
1,417 Elo+
Party 2
Izanami
Izanami
Sil3nt guy
Izanami
Level 139
God Stats
49W - 55L
1,376 SR
Queue Stats
255W - 260L
1,421 Elo+
Solo
Set
Set
Uchiha68-b
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 131L
1,478 Elo+
Solo
Team Averages
Level 70
1,466 SR
1,438 Elo+

VS

Team Averages
Level 68
1,468 SR
1,368 Elo+
Yemoja
Yemoja
Johanlaferte
Yemoja
Level 105
God Stats
460W - 460L
1,559 SR
Queue Stats
725W - 761L
1,472 Elo+
Solo
Nox
Nox
Morri v2
Nox
Level 16
God Stats
1W - 3L
1,459 SR
Queue Stats
9W - 6L
1,450 Elo+
Party 1
Scylla
Scylla
NaRkoTik KayZeR
Scylla
Level 108
God Stats
4W - 4L
1,510 SR
Queue Stats
32W - 29L
1,519 Elo+
Party 1
Da Ji
Da Ji
lesnake13
Da Ji
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
32W - 43L
1,109 Elo+
Party 3
Heimdallr
Heimdallr
senseition72
Heimdallr
Level 81
God Stats
2W - 0L
1,310 SR
Queue Stats
77W - 76L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 3 / 3
9,760
976
9,858
5,203
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PutchenQeen
Bacchus
15
0 / 5 / 3
9,012
901
5,527
16,969
17,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Raffgun
Baron Samedi
15
0 / 7 / 5
9,438
944
9,903
16,956
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sil3nt guy
Izanami
15
2 / 0 / 3
9,872
987
11,863
5,724
1,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 2
9,831
983
9,784
18,600
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

158

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 14
10,679
1,068
5,770
13,251
10,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 0 / 15
11,763
1,176
14,890
6,752
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 18
11,178
1,118
16,671
7,522
1,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
lesnake13
Da Ji
17
6 / 0 / 12
10,973
1,097
10,495
10,226
3,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
senseition72
Heimdallr
17
4 / 3 / 17
10,752
1,075
10,486
11,557
3,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
5
Kills
24
24
Deaths
5
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
3
0.83
W
Yemoja
1
1
14
8
W
9
0
15
16.5
W
4
1
18
13
L
Bacchus
PutchenQeen
Bacchus
0
5
3
0.3
L
Baron Samedi
Raffgun
Baron Samedi
0
7
5
0.36
L
Izanami
Sil3nt guy
Izanami
2
0
3
3.5
L
2
9
2
0.33
W
Da Ji
lesnake13
Da Ji
6
0
12
12
W
Heimdallr
senseition72
Heimdallr
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,935
Damage
58,312
63,452
Taken
49,308
36,039
Mitigated
22,495
10,509
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,858
53
96
109
5,203
1,581
0
1,462
3,741
40,983
0
W
Yemoja
5,770
1,131
2,456
2,903
13,251
10,768
0
6,712
6,167
26,546
0
W
14,890
549
0
776
6,752
2,180
0
2,706
4,003
25,512
0
W
16,671
1,414
289
2,032
7,522
1,987
0
3,769
3,546
45,827
0
L
Bacchus
PutchenQeen
Bacchus
5,527
366
0
1,472
16,969
17,035
0
9,683
7,256
10,615
0
L
Baron Samedi
Raffgun
Baron Samedi
9,903
268
1,186
3,784
16,956
6,629
0
11,096
5,777
23,786
0
L
Izanami
Sil3nt guy
Izanami
11,863
6,286
0
1,194
5,724
1,753
0
4,542
1,182
0
34,752
L
9,784
4,483
0
2,668
18,600
9,041
0
10,435
8,165
0
25,274
W
Da Ji
lesnake13
Da Ji
10,495
4,661
0
1,038
10,226
3,630
0
5,392
4,701
0
14,683
W
Heimdallr
senseition72
Heimdallr
10,486
5,078
0
655
11,557
3,930
0
6,362
5,129
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,913
Gold Earned
55,345
190
Minions Killed
194
5
Camps Cleared
8
820,824
Distance Traveled
898,613
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,760
976
56
6
1
182,041
0
W
Yemoja
10,679
1,068
41
4
2
171,429
0
W
Nox
11,763
1,176
34
3
0
204,683
0
W
Scylla
11,178
1,118
59
6
3
178,598
0
L
Bacchus
9,012
901
8
1
1
152,391
2
L
Baron Samedi
9,438
944
40
4
1
166,499
0
L
Izanami
9,872
987
49
5
1
152,049
1
L
Set
9,831
983
37
4
1
167,844
0
W
Da Ji
10,973
1,097
6
1
2
182,376
2
W
Heimdallr
10,752
1,075
54
5
1
161,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role