Player Matchup

Khepri
Khepri
G0enBuk1
Khepri
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,607 Elo+
Solo
Arachne
Arachne
bookithedon
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 162L
1,656 Elo+
Party 1
Merlin
Merlin
xTetraHydraCx
Merlin
Level 23
God Stats
2W - 9L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,588 Elo+

VS

Team Averages
Level 82
1,460 SR
1,546 Elo+
Atlas
Atlas
Magicmanicles
Atlas
Level 23
God Stats
16W - 16L
1,497 SR
Queue Stats
28W - 32L
1,454 Elo+
Party 2
Neith
Neith
Otomemes
Neith
Level 138
God Stats
2W - 1L
1,255 SR
Queue Stats
73W - 63L
1,656 Elo+
Solo
Anubis
Anubis
b0bisacat
Anubis
Level 86
God Stats
16W - 11L
1,628 SR
Queue Stats
72W - 85L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
G0enBuk1
Khepri
11
1 / 4 / 7
7,371
737
4,079
12,169
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
bookithedon
Arachne
11
5 / 4 / 3
7,754
775
5,627
7,881
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 6
7,002
700
6,808
5,230
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,321
832
5,066
8,261
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
Otomemes
Neith
14
7 / 1 / 3
8,936
894
12,385
4,672
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
b0bisacat
Anubis
12
2 / 4 / 3
7,307
731
4,933
6,995
2,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
10
10
Deaths
8
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
G0enBuk1
Khepri
1
4
7
1.13
W
1
3
9
1.83
W
Neith
Otomemes
Neith
7
1
3
8.5
W
Anubis
b0bisacat
Anubis
2
4
3
0.88
L
Arachne
bookithedon
Arachne
5
4
3
1.63
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
22,384
25,280
Taken
19,928
17,422
Mitigated
11,368
2,369
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
G0enBuk1
Khepri
4,079
383
0
938
12,169
12,406
24
3,940
7,700
17,617
0
W
5,066
2,510
163
1,508
8,261
6,522
384
4,772
3,489
15,194
0
W
Neith
Otomemes
Neith
12,385
3,532
0
2,273
4,672
1,968
947
2,703
1,969
0
30,050
W
Anubis
b0bisacat
Anubis
4,933
348
0
2,645
6,995
2,878
445
3,595
3,400
27,705
0
L
Arachne
bookithedon
Arachne
5,627
3,224
0
1,287
7,881
3,285
0
4,213
3,668
0
11,600
L
6,808
288
0
144
5,230
1,731
0
1,897
3,232
21,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,127
Gold Earned
24,564
87
Minions Killed
147
3
Camps Cleared
6
577,558
Distance Traveled
527,462
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,371
737
26
3
0
178,403
0
W
Atlas
8,321
832
16
2
1
195,854
4
W
Neith
8,936
894
70
7
1
165,547
2
W
Anubis
7,307
731
61
6
4
166,061
4
L
Arachne
7,754
775
24
2
3
207,105
4
L
Merlin
7,002
700
37
4
0
192,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role