Player Matchup

Achilles
Achilles
Cyoky
Achilles
Level 82
God Stats
3W - 6L
1,536 SR
Queue Stats
268W - 172L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
Mihzore
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,526 Elo+
Party 1
Apollo
Apollo
NikoMartinez2015
Apollo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,356 Elo+
Solo
Hercules
Hercules
iCloroxed
Hercules
Level 101
God Stats
3W - 2L
1,598 SR
Queue Stats
93W - 66L
1,637 Elo+
Party 1
Vulcan
Vulcan
naruto_fan_boi63
Vulcan
Level 64
God Stats
45W - 48L
1,378 SR
Queue Stats
434W - 483L
1,407 Elo+
Solo
Team Averages
Level 82
1,502 SR
1,515 Elo+

VS

Team Averages
Level 86
1,550 SR
1,568 Elo+
Janus
Janus
AndrewCamillo
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 181L
1,413 Elo+
Party 2
Mulan
Mulan
AssaultMain
Mulan
Level 145
God Stats
2W - 1L
1,957 SR
Queue Stats
36W - 16L
1,801 Elo+
Party 3
Cupid
Cupid
Lucas9015
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 109L
1,355 Elo+
Party 2
Merlin
Merlin
anarekey
Merlin
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 33L
1,804 Elo+
Party 3
Danzaburou
Danzaburou
jpmagia10
Danzaburou
Level 109
God Stats
14W - 11L
1,294 SR
Queue Stats
77W - 68L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyoky
Achilles
17
3 / 3 / 15
10,540
1,171
13,059
15,492
15,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Mihzore
Zhong Kui
16
7 / 6 / 8
10,407
1,156
15,205
12,622
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 0 / 9
11,111
1,235
10,073
7,042
2,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
iCloroxed
Hercules
16
5 / 0 / 15
10,847
1,205
12,540
21,786
20,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 14
11,027
1,225
12,025
4,518
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,295
1,033
8,162
16,469
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 4 / 4
10,429
1,159
9,347
15,531
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Lucas9015
Cupid
14
0 / 10 / 6
9,049
1,005
2,825
15,852
6,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
anarekey
Merlin
14
1 / 1 / 4
9,008
1,001
6,155
3,926
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jpmagia10
Danzaburou
15
2 / 2 / 5
9,792
1,088
10,849
15,493
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
27
Kills
10
11
Deaths
27
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
5
4
4
1.75
W
Achilles
Cyoky
Achilles
3
3
15
3.5
L
Cupid
Lucas9015
Cupid
0
10
6
0.3
W
Zhong Kui
Mihzore
Zhong Kui
7
6
8
1.83
W
8
0
9
12.5
L
Merlin
anarekey
Merlin
1
1
4
3
W
Hercules
iCloroxed
Hercules
5
0
15
12.5
L
Danzaburou
jpmagia10
Danzaburou
2
2
5
2.25
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,902
Damage
37,338
61,460
Taken
67,271
46,100
Mitigated
29,814
13,012
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,162
1,481
0
213
16,469
4,782
0
5,134
11,335
23,125
0
L
9,347
2,163
0
1,661
15,531
11,800
0
5,651
9,880
0
14,366
W
Achilles
Cyoky
Achilles
13,059
4,521
0
3,047
15,492
15,022
0
3,944
9,602
0
22,058
L
Cupid
Lucas9015
Cupid
2,825
1,631
38
436
15,852
6,068
0
7,065
8,787
0
8,530
W
Zhong Kui
Mihzore
Zhong Kui
15,205
1,540
0
2,560
12,622
6,200
0
2,504
7,695
24,475
0
W
10,073
7,007
0
2,183
7,042
2,604
0
3,268
3,774
0
34,087
L
Merlin
anarekey
Merlin
6,155
691
0
0
3,926
1,360
0
1,370
2,556
11,841
0
W
Hercules
iCloroxed
Hercules
12,540
4,657
0
5,222
21,786
20,722
0
3,495
13,783
0
22,530
L
Danzaburou
jpmagia10
Danzaburou
10,849
3,371
0
1,388
15,493
5,804
0
8,010
7,483
0
31,897
W
12,025
4,277
0
0
4,518
1,552
0
1,106
3,379
36,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
47,573
179
Minions Killed
118
9
Camps Cleared
3
870,398
Distance Traveled
629,188
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,295
1,033
35
4
0
141,312
2
L
Mulan
10,429
1,159
8
1
0
123,387
1
W
Achilles
10,540
1,171
13
1
1
189,424
0
L
Cupid
9,049
1,005
18
2
0
134,463
0
W
Zhong Kui
10,407
1,156
30
3
1
146,408
1
W
Apollo
11,111
1,235
52
6
4
175,803
0
L
Merlin
9,008
1,001
15
2
3
90,177
0
W
Hercules
10,847
1,205
16
2
3
195,235
0
L
Danzaburou
9,792
1,088
42
5
0
139,849
0
W
Vulcan
11,027
1,225
68
8
0
163,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role