Player Matchup

Hachiman
Hachiman
Erzherzog-lexus
Hachiman
Level 18
God Stats
17W - 13L
1,883 SR
Queue Stats
28W - 35L
1,350 Elo+
Party 1
Artio
Artio
GrauWolf87
Artio
Level 18
God Stats
16W - 23L
1,361 SR
Queue Stats
44W - 66L
1,329 Elo+
Party 1
Mulan
Mulan
GuIakGlurak
Mulan
Level 100
God Stats
14W - 5L
1,703 SR
Queue Stats
194W - 220L
1,373 Elo+
Party 1
Arachne
Arachne
Not-Blxckz
Arachne
Level 108
God Stats
3W - 0L
1,783 SR
Queue Stats
80W - 93L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrincezzSelina
Morgan Le Fay
Level 52
God Stats
161W - 200L
1,530 SR
Queue Stats
862W - 839L
1,399 Elo+
Party 1
Team Averages
Level 59
1,652 SR
1,375 Elo+

VS

Team Averages
Level 68
1,533 SR
1,353 Elo+
Sol
Sol
EXXO IceWolf
Sol
Level 41
God Stats
4W - 6L
1,352 SR
Queue Stats
144W - 185L
1,375 Elo+
Party 2
Arachne
Arachne
Pirates_Princess
Arachne
Level 73
God Stats
22W - 32L
1,389 SR
Queue Stats
94W - 157L
1,312 Elo+
Party 3
Hou Yi
Hou Yi
Shott_asS
Hou Yi
Level 76
God Stats
1W - 2L
1,680 SR
Queue Stats
172W - 204L
1,346 Elo+
Solo
Jormungandr
Jormungandr
ghettopirate9999
Jormungandr
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 154L
1,315 Elo+
Party 3
Shiva
Shiva
wizzli
Shiva
Level 126
God Stats
12W - 10L
1,743 SR
Queue Stats
322W - 367L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 6 / 1
6,703
419
5,540
11,149
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
12
2 / 3 / 2
7,074
442
3,289
11,848
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 0
8,871
554
7,981
14,243
9,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
Not-Blxckz
Arachne
15
6 / 2 / 5
9,237
577
7,521
13,068
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
PrincezzSelina
Morgan Le Fay
15
4 / 0 / 2
9,505
594
4,603
4,000
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,616
539
6,463
9,814
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 6 / 1
7,286
455
3,674
10,338
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Shott_asS
Hou Yi
12
5 / 4 / 2
7,507
469
7,847
7,697
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ghettopirate9999
Jormungandr
11
3 / 3 / 2
7,763
485
6,239
12,820
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
wizzli
Shiva
16
3 / 2 / 0
9,384
587
9,573
11,155
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
18
Kills
13
13
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Hachiman
2
6
1
0.42
W
Artio
2
3
2
1
W
4
2
0
2
W
Arachne
Not-Blxckz
Arachne
6
2
5
4.25
L
1
6
1
0.25
W
Morgan Le Fay
PrincezzSelina
Morgan Le Fay
4
0
2
5
L
Hou Yi
Shott_asS
Hou Yi
5
4
2
1.5
L
Jormungandr
ghettopirate9999
Jormungandr
3
3
2
1.33
L
Shiva
wizzli
Shiva
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
33,796
54,308
Taken
51,824
29,978
Mitigated
36,183
13,326
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,463
1,890
26
4,417
9,814
4,282
1,808
1,461
8,353
59,012
5,546
W
Hachiman
5,540
4,241
0
1,938
11,149
3,425
0
2,087
9,062
0
33,999
W
Artio
3,289
214
628
3,229
11,848
10,980
0
4,076
7,772
22,708
0
W
7,981
743
0
3,371
14,243
9,155
0
1,803
11,731
0
48,818
W
Arachne
Not-Blxckz
Arachne
7,521
6,563
0
3,147
13,068
4,932
0
3,000
9,909
0
54,930
L
3,674
2,771
12
826
10,338
3,572
0
2,403
7,935
0
36,997
W
Morgan Le Fay
PrincezzSelina
Morgan Le Fay
4,603
350
0
1,013
4,000
1,486
500
1,348
2,652
64,749
0
L
Hou Yi
Shott_asS
Hou Yi
7,847
2,818
0
988
7,697
1,910
336
1,356
6,341
0
34,789
L
Jormungandr
ghettopirate9999
Jormungandr
6,239
2,629
198
1,822
12,820
9,108
169
2,672
10,148
35,228
0
L
Shiva
wizzli
Shiva
9,573
1,266
0
1,705
11,155
17,311
68
0
11,155
117
59,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
40,556
470
Minions Killed
432
0
Camps Cleared
0
1,475,052
Distance Traveled
1,305,391
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,616
539
131
8
0
296,050
1
W
Hachiman
6,703
419
59
4
0
242,338
0
W
Artio
7,074
442
49
3
0
295,544
0
W
Mulan
8,871
554
135
8
0
275,551
0
W
Arachne
9,237
577
81
5
0
363,003
2
L
Arachne
7,286
455
75
5
0
271,857
0
W
Morgan Le Fay
9,505
594
146
9
0
298,616
0
L
Hou Yi
7,507
469
48
3
0
196,101
2
L
Jormungandr
7,763
485
49
3
0
248,261
0
L
Shiva
9,384
587
129
8
0
293,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role