Player Matchup

Cthulhu
Cthulhu
CipoDeFogo
Cthulhu
Level 28
God Stats
18W - 22L
1,354 SR
Queue Stats
83W - 126L
1,232 Elo+
Party 2
Bakasura
Bakasura
KIRA666DC
Bakasura
Level 104
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 62L
1,362 Elo+
Party 2
Shiva
Shiva
ServulinK10
Shiva
Level 63
God Stats
6W - 5L
1,365 SR
Queue Stats
72W - 100L
1,464 Elo+
Solo
Team Averages
Level 65
1,406 SR
1,353 Elo+

VS

Team Averages
Level 50
1,252 SR
1,176 Elo+
Sol
Sol
BiriJhonson
Sol
Level 109
God Stats
0W - 1L
1,104 SR
Queue Stats
2W - 3L
1,597 Elo+
Solo
Ymir
Ymir
JM626
Ymir
Level 4
God Stats
0W - 8L
1,151 SR
Queue Stats
0W - 13L
984 Elo+
Party 1
Loki
Loki
SouEu07
Loki
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CipoDeFogo
Cthulhu
17
6 / 2 / 15
12,505
736
13,578
15,411
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
KIRA666DC
Bakasura
18
7 / 3 / 12
12,401
729
14,421
13,858
6,112
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 12
12,926
760
15,525
14,520
15,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
10,465
616
12,388
17,063
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JM626
Ymir
13
0 / 7 / 5
10,314
607
5,292
18,623
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
SouEu07
Loki
15
3 / 7 / 2
10,965
645
10,097
14,149
5,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
21
Kills
5
5
Deaths
21
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cthulhu
CipoDeFogo
Cthulhu
6
2
15
6.75
L
Ymir
JM626
Ymir
0
7
5
0.36
W
Bakasura
KIRA666DC
Bakasura
7
3
12
4.33
W
8
0
12
14
L
Loki
SouEu07
Loki
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
27,777
43,789
Taken
49,835
38,988
Mitigated
29,413
13,382
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,388
2,582
98
5,083
17,063
7,124
0
6,736
8,623
59,115
4,774
W
Cthulhu
CipoDeFogo
Cthulhu
13,578
771
0
3,665
15,411
17,621
788
6,521
8,890
39,150
0
L
Ymir
JM626
Ymir
5,292
1,456
0
1,648
18,623
17,252
0
4,441
12,672
17,619
0
W
Bakasura
KIRA666DC
Bakasura
14,421
10,694
0
4,943
13,858
6,112
1,019
6,188
7,670
0
33,761
W
15,525
4,584
269
4,505
14,520
15,255
1,131
4,697
9,823
0
42,028
L
Loki
SouEu07
Loki
10,097
1,411
0
2,055
14,149
5,037
0
2,262
11,151
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
31,744
176
Minions Killed
179
10
Camps Cleared
5
977,677
Distance Traveled
809,907
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,465
616
105
6
4
256,929
4
W
Cthulhu
12,505
736
53
3
0
318,135
4
L
Ymir
10,314
607
23
1
0
273,694
2
W
Bakasura
12,401
729
68
4
6
321,370
1
W
Shiva
12,926
760
55
3
4
338,172
3
L
Loki
10,965
645
51
3
1
279,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role