Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Draigonfight
Persephone
Level 156
God Stats
2W - 3L
1,506 SR
Queue Stats
272W - 313L
1,504 Elo+
Party 2
Mulan
Mulan
PENTAKILL1999
Mulan
Level 160
God Stats
11W - 9L
1,484 SR
Queue Stats
749W - 704L
1,488 Elo+
Party 3
Cabrakan
Cabrakan
Sharodin
Cabrakan
Level 147
God Stats
2W - 6L
1,343 SR
Queue Stats
311W - 355L
1,455 Elo+
Party 2
Arachne
Arachne
SpearOfVengence
Arachne
Level 60
God Stats
1W - 3L
1,392 SR
Queue Stats
15W - 24L
1,461 Elo+
Party 3
Team Averages
Level 131
1,445 SR
1,482 Elo+

VS

Team Averages
Level 116
1,636 SR
1,524 Elo+
Artio
Artio
Godros
Artio
Level 104
God Stats
2W - 0L
1,690 SR
Queue Stats
12W - 4L
1,611 Elo+
Party 1
Nemesis
Nemesis
LuschesMälfoi
Nemesis
Level 123
God Stats
6W - 4L
1,725 SR
Queue Stats
292W - 270L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Shurn
Kukulkan
Level 148
God Stats
19W - 12L
1,786 SR
Queue Stats
190W - 185L
1,458 Elo+
Solo
Artemis
Artemis
The3vilChicken
Artemis
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 108L
1,563 Elo+
Party 1
Horus
Horus
theodask
Horus
Level 105
God Stats
211W - 168L
1,480 SR
Queue Stats
417W - 410L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 7 / 2
11,738
470
13,046
19,455
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Draigonfight
Persephone
20
6 / 5 / 2
13,941
558
19,867
17,089
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
2 / 4 / 3
11,606
464
18,880
36,502
27,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Sharodin
Cabrakan
15
0 / 6 / 4
9,652
386
5,238
16,600
15,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 2 / 3
9,512
380
8,896
20,142
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Godros
Artio
17
1 / 3 / 10
11,810
472
3,891
19,321
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 8
14,753
590
17,347
22,353
11,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Shurn
Kukulkan
20
6 / 6 / 7
14,189
568
22,565
16,846
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 5
13,643
546
12,797
18,145
8,237
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
theodask
Horus
20
6 / 1 / 6
14,992
600
30,267
25,683
31,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
24
24
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
2
0.57
L
Persephone
Draigonfight
Persephone
6
5
2
1.4
W
Artio
Godros
Artio
1
3
10
2
W
7
1
8
11
L
2
4
3
0.88
L
Cabrakan
Sharodin
Cabrakan
0
6
4
0.33
W
Kukulkan
Shurn
Kukulkan
6
6
7
1.58
L
1
2
3
1.25
W
4
2
5
3.25
W
Horus
theodask
Horus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,927
Damage
86,867
109,788
Taken
102,348
73,315
Mitigated
74,676
21,781
Healing
33,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,046
2,242
0
5,868
19,455
3,887
1,070
2,511
16,850
95,123
0
L
Persephone
Draigonfight
Persephone
19,867
1,233
0
2,297
17,089
6,030
0
10,408
6,676
124,507
0
W
Artio
Godros
Artio
3,891
253
780
3,539
19,321
16,570
735
12,960
6,156
20,536
0
W
17,347
8,064
0
2,960
22,353
11,353
794
7,868
14,422
0
158,429
L
18,880
2,566
0
10,040
36,502
27,159
0
6,348
28,942
152
89,479
L
Cabrakan
Sharodin
Cabrakan
5,238
1,390
0
130
16,600
15,615
0
2,950
13,411
51,665
0
W
Kukulkan
Shurn
Kukulkan
22,565
2,795
0
4,575
16,846
6,730
3,057
9,012
7,765
131,618
0
L
8,896
5,120
564
2,882
20,142
20,624
150
4,235
15,654
9,970
28,040
W
12,797
6,116
0
7,135
18,145
8,237
2,089
6,344
11,711
0
109,043
W
Horus
theodask
Horus
30,267
15,251
3,455
10,962
25,683
31,786
2,935
3,940
21,582
0
115,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
69,387
653
Minions Killed
787
0
Camps Cleared
0
2,290,661
Distance Traveled
2,558,907
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,738
470
163
7
0
414,267
7
L
Persephone
13,941
558
197
8
0
458,629
6
W
Artio
11,810
472
29
1
0
523,973
6
W
Nemesis
14,753
590
187
7
0
566,242
7
L
Mulan
11,606
464
160
6
0
474,625
4
L
Cabrakan
9,652
386
84
3
0
449,535
2
W
Kukulkan
14,189
568
196
8
0
495,983
9
L
Arachne
9,512
380
49
2
0
493,605
5
W
Artemis
13,643
546
180
7
0
464,846
6
W
Horus
14,992
600
195
8
0
507,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role